Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BrandFlakes960
Tiamat
Level 119
God Stats
8W - 5L
1,472 SR
Queue Stats
49W - 86L
1,279 Elo+
Party 1
Medusa
Medusa
MoistPasta22
Medusa
Level 83
God Stats
12W - 16L
1,403 SR
Queue Stats
76W - 123L
1,285 Elo+
Party 1
Team Averages
Level 119
1,458 SR
1,354 Elo+

VS

Team Averages
Level 74
1,521 SR
1,352 Elo+
Artio
Artio
Harrkz
Artio
Level 126
God Stats
0W - 1L
1,721 SR
Queue Stats
17W - 25L
1,381 Elo+
Solo
Chiron
Chiron
ImmatureVase318
Chiron
Level 55
God Stats
0W - 2L
1,445 SR
Queue Stats
154W - 178L
1,343 Elo+
Solo
Amaterasu
Amaterasu
jakejake_50
Amaterasu
Level 40
God Stats
2W - 4L
1,395 SR
Queue Stats
150W - 190L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 0 / 5
11,824
739
6,876
15,223
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 2 / 6
11,184
699
20,589
9,270
6,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
13
2 / 4 / 5
10,027
627
10,424
10,505
3,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Harrkz
Artio
12
1 / 5 / 4
8,828
552
3,666
17,948
16,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 1
9,648
603
12,883
12,296
4,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
jakejake_50
Amaterasu
11
1 / 3 / 3
8,883
555
4,991
14,757
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
6
6
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
0
5
7.5
W
5
2
6
4
L
Artio
Harrkz
Artio
1
5
4
0.6
L
4
4
1
1.13
W
Medusa
2
4
5
1.13
L
Amaterasu
jakejake_50
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
21,540
34,998
Taken
45,001
21,470
Mitigated
29,283
12,170
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,876
3,385
152
7,687
15,223
10,774
71
2,716
11,519
32,018
0
W
20,589
3,479
211
2,798
9,270
6,960
1,179
1,234
7,846
46,922
0
L
Artio
Harrkz
Artio
3,666
435
582
3,310
17,948
16,453
0
11,377
6,061
12,684
0
L
12,883
3,663
850
2,584
12,296
4,340
0
8,326
3,626
0
45,924
W
Medusa
10,424
4,998
234
1,088
10,505
3,736
1,317
1,776
8,587
0
32,290
L
Amaterasu
jakejake_50
Amaterasu
4,991
1,951
0
1,908
14,757
8,490
0
6,541
7,849
1,999
15,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
27,359
163
Minions Killed
127
10
Camps Cleared
3
907,075
Distance Traveled
774,436
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,824
739
36
2
6
311,604
0
W
Tiamat
11,184
699
80
5
3
301,233
0
L
Artio
8,828
552
15
1
0
273,547
0
L
Chiron
9,648
603
72
5
0
280,206
4
W
Medusa
10,027
627
47
3
1
294,238
0
L
Amaterasu
8,883
555
40
3
3
220,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role