Player Matchup

Set
Set
MirageMainn
Set
Level 99
God Stats
1W - 1L
1,697 SR
Queue Stats
135W - 104L
1,575 Elo+
Party 2
Ares
Ares
NukeGhost00
Ares
Level 121
God Stats
29W - 28L
1,521 SR
Queue Stats
629W - 745L
1,403 Elo+
Solo
Merlin
Merlin
bansheesvail_99
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,674 Elo+
Party 2
Team Averages
Level 74
1,573 SR
1,551 Elo+

VS

Team Averages
Level 72
1,790 SR
1,751 Elo+
Cerberus
Cerberus
Bondo Bumper
Cerberus
Level 99
God Stats
3W - 2L
1,680 SR
Queue Stats
111W - 45L
1,776 Elo+
Party 1
Set
Set
HawgRIDAAA
Set
Level 28
God Stats
1W - 0L
1,804 SR
Queue Stats
21W - 5L
1,793 Elo+
Party 1
Zeus
Zeus
PureBoboc
Zeus
Level 88
God Stats
6W - 0L
1,886 SR
Queue Stats
63W - 45L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
6,375
638
5,222
9,940
5,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
6,443
644
2,489
10,029
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 3
6,800
680
5,632
9,390
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bondo Bumper
Cerberus
11
3 / 3 / 8
7,697
770
3,334
8,727
5,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 1 / 9
8,575
858
7,003
9,073
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
13
7 / 0 / 8
8,519
852
16,327
7,080
2,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bondo Bumper
Cerberus
3
3
8
2.33
W
5
1
9
9.5
L
2
6
1
0.42
L
1
5
2
0.4
W
Zeus
7
0
8
11
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
26,664
29,359
Taken
24,880
16,041
Mitigated
13,730
2,150
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bondo Bumper
Cerberus
3,334
155
0
2,957
8,727
5,904
98
2,125
5,442
17,216
0
W
7,003
2,932
0
3,001
9,073
5,113
1,446
3,467
5,324
0
29,242
L
5,222
2,462
0
832
9,940
5,048
0
7,052
2,296
0
13,376
L
2,489
35
104
638
10,029
7,831
0
7,000
2,568
7,489
0
W
Zeus
16,327
1,964
0
4,641
7,080
2,713
803
2,888
3,904
41,502
0
L
5,632
251
0
576
9,390
3,162
0
5,168
3,685
27,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
24,791
88
Minions Killed
154
2
Camps Cleared
7
508,039
Distance Traveled
557,750
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,697
770
39
4
1
175,782
2
W
Set
8,575
858
49
5
2
197,970
2
L
Set
6,375
638
31
3
0
170,686
2
L
Ares
6,443
644
11
1
1
158,073
4
W
Zeus
8,519
852
66
7
4
183,998
2
L
Merlin
6,800
680
46
5
1
179,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role