Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Garrpaul3
Artemis
Level 15
God Stats
4W - 1L
1,842 SR
Queue Stats
16W - 23L
1,366 Elo+
Party 2
Neith
Neith
UwU9754
Neith
Level 49
God Stats
3W - 4L
1,021 SR
Queue Stats
46W - 71L
1,254 Elo+
Solo
Team Averages
Level 41
1,454 SR
1,373 Elo+

VS

Team Averages
Level 88
1,321 SR
1,240 Elo+
Amaterasu
Amaterasu
MedicinalLion
Amaterasu
Level 49
God Stats
6W - 10L
1,288 SR
Queue Stats
85W - 150L
1,221 Elo+
Party 1
Sol
Sol
RockinJoker
Sol
Level 126
God Stats
0W - 3L
1,476 SR
Queue Stats
437W - 690L
1,223 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
canupernik
Ah Muzen Cab
Level 88
God Stats
4W - 10L
1,200 SR
Queue Stats
145W - 244L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
8 / 0 / 3
13,856
729
23,462
12,945
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Garrpaul3
Artemis
14
2 / 9 / 8
11,783
620
8,089
15,088
5,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
UwU9754
Neith
16
2 / 5 / 8
12,560
661
9,833
15,223
5,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MedicinalLion
Amaterasu
8
0 / 2 / 3
9,632
507
464
2,009
1,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 6
12,359
650
11,541
24,824
8,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
canupernik
Ah Muzen Cab
18
8 / 4 / 3
12,771
672
16,716
20,617
7,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
14
14
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
0
3
9.5
W
Artemis
Garrpaul3
Artemis
2
9
8
0.67
L
Amaterasu
MedicinalLion
Amaterasu
0
2
3
0.75
L
6
6
6
1.5
W
Neith
UwU9754
Neith
2
5
8
1.2
L
Ah Muzen Cab
canupernik
Ah Muzen Cab
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,384
Damage
28,721
43,256
Taken
47,450
15,644
Mitigated
17,372
5,522
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
23,462
990
0
784
12,945
4,916
519
4,288
8,657
67,829
0
W
Artemis
Garrpaul3
Artemis
8,089
1,810
530
1,335
15,088
5,562
1,167
3,861
11,227
0
28,523
L
Amaterasu
MedicinalLion
Amaterasu
464
270
0
248
2,009
1,080
0
592
1,417
0
1,434
L
11,541
2,850
235
9,216
24,824
8,657
30
13,864
10,960
52,570
0
W
Neith
UwU9754
Neith
9,833
3,793
0
2,873
15,223
5,166
1,384
4,270
10,953
0
52,434
L
Ah Muzen Cab
canupernik
Ah Muzen Cab
16,716
2,680
284
4,079
20,617
7,635
0
9,713
10,904
0
67,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
34,762
263
Minions Killed
231
9
Camps Cleared
6
1,024,221
Distance Traveled
695,859
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,856
729
114
6
1
358,122
1
W
Artemis
11,783
620
49
3
2
302,144
0
L
Amaterasu
9,632
507
2
0
0
44,940
0
L
Sol
12,359
650
98
5
4
325,463
6
W
Neith
12,560
661
100
5
6
363,955
4
L
Ah Muzen Cab
12,771
672
131
7
2
325,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role