Player Matchup

Ganesha
Ganesha
BlaseSole12
Ganesha
Level 85
God Stats
6W - 6L
1,452 SR
Queue Stats
210W - 215L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
BuffDuffMan
Danzaburou
Level 42
God Stats
4W - 0L
1,850 SR
Queue Stats
32W - 36L
1,460 Elo+
Party 2
Ullr
Ullr
MrCasterrr
Ullr
Level 67
God Stats
49W - 50L
1,517 SR
Queue Stats
99W - 107L
1,435 Elo+
Party 2
Nemesis
Nemesis
VoltzeeUwU
Nemesis
Level 109
God Stats
13W - 12L
1,533 SR
Queue Stats
91W - 83L
1,529 Elo+
Party 2
Tiamat
Tiamat
aster0iddoor
Tiamat
Level 66
God Stats
2W - 0L
1,716 SR
Queue Stats
43W - 61L
1,414 Elo+
Party 2
Team Averages
Level 74
1,614 SR
1,471 Elo+

VS

Team Averages
Level 87
1,494 SR
1,433 Elo+
Gilgamesh
Gilgamesh
MisterBadazz14
Gilgamesh
Level 118
God Stats
2W - 4L
1,459 SR
Queue Stats
218W - 274L
1,412 Elo+
Party 1
Eset
Eset
MisterEvasive
Eset
Level 139
God Stats
1W - 1L
1,736 SR
Queue Stats
174W - 226L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
RyanSexton
Heimdallr
Level 109
God Stats
3W - 6L
1,421 SR
Queue Stats
174W - 220L
1,434 Elo+
Party 1
Ares
Ares
SPICELER
Ares
Level 21
God Stats
2W - 5L
1,443 SR
Queue Stats
42W - 42L
1,440 Elo+
Party 1
Ratatoskr
Ratatoskr
Shaggy1702
Ratatoskr
Level 46
God Stats
3W - 4L
1,409 SR
Queue Stats
88W - 89L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlaseSole12
Ganesha
11
0 / 1 / 10
7,305
562
4,380
10,197
8,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
BuffDuffMan
Danzaburou
12
8 / 1 / 1
7,653
589
7,292
6,109
1,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 2
8,052
619
7,726
7,700
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
VoltzeeUwU
Nemesis
14
8 / 2 / 2
8,528
656
10,119
11,243
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
12
4 / 5 / 1
7,336
564
2,853
5,998
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisterBadazz14
Gilgamesh
13
2 / 5 / 1
7,461
574
6,321
11,654
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 2
7,949
611
5,872
7,979
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RyanSexton
Heimdallr
10
0 / 6 / 1
5,921
455
4,323
8,732
2,597
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 4 / 0
5,546
427
2,384
10,359
5,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Shaggy1702
Ratatoskr
12
5 / 6 / 4
7,969
613
6,298
10,129
3,369
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
24
Kills
11
12
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BlaseSole12
Ganesha
0
1
10
5
W
Danzaburou
BuffDuffMan
Danzaburou
8
1
1
8.5
L
Gilgamesh
MisterBadazz14
Gilgamesh
2
5
1
0.5
L
4
3
2
1.67
W
4
3
2
1.67
L
Heimdallr
RyanSexton
Heimdallr
0
6
1
0.08
L
Ares
0
4
0
0
L
Ratatoskr
Shaggy1702
Ratatoskr
5
6
4
1.17
W
Nemesis
VoltzeeUwU
Nemesis
8
2
2
4.5
W
Tiamat
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
25,198
41,247
Taken
48,853
20,172
Mitigated
24,230
12,256
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BlaseSole12
Ganesha
4,380
474
1,865
2,074
10,197
8,135
628
2,331
7,800
29,237
0
W
Danzaburou
BuffDuffMan
Danzaburou
7,292
3,489
0
1,649
6,109
1,986
280
1,056
5,047
0
42,575
L
Gilgamesh
MisterBadazz14
Gilgamesh
6,321
889
0
3,032
11,654
10,023
0
758
10,896
816
40,027
L
5,872
479
335
1,975
7,979
2,543
0
1,348
6,495
55,089
0
W
7,726
2,705
0
1,880
7,700
2,676
0
0
7,700
0
44,257
L
Heimdallr
RyanSexton
Heimdallr
4,323
2,173
0
592
8,732
2,597
0
2,301
6,385
0
33,781
L
Ares
2,384
26
810
1,256
10,359
5,698
0
1,868
8,475
16,349
0
L
Ratatoskr
Shaggy1702
Ratatoskr
6,298
1,701
0
2,148
10,129
3,369
47
761
9,224
0
34,721
W
Nemesis
VoltzeeUwU
Nemesis
10,119
6,548
0
4,038
11,243
4,441
0
2,207
8,880
0
50,709
W
Tiamat
2,853
609
0
750
5,998
2,934
0
2,579
3,258
18,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
34,846
364
Minions Killed
336
0
Camps Cleared
0
1,334,275
Distance Traveled
1,246,259
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,305
562
10
1
0
261,056
1
W
Danzaburou
7,653
589
117
9
0
286,528
3
L
Gilgamesh
7,461
574
71
5
0
254,849
0
L
Eset
7,949
611
116
9
0
241,928
0
W
Ullr
8,052
619
92
7
0
225,881
3
L
Heimdallr
5,921
455
54
4
0
250,418
1
L
Ares
5,546
427
27
2
0
231,574
0
L
Ratatoskr
7,969
613
68
5
0
267,490
0
W
Nemesis
8,528
656
99
8
0
289,605
1
W
Tiamat
7,336
564
46
4
0
271,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role