Player Matchup

Tiamat
Tiamat
Anisotropico
Tiamat
Level 27
God Stats
2W - 4L
1,386 SR
Queue Stats
43W - 58L
1,394 Elo+
Party 1
Vamana
Vamana
ImMariius
Vamana
Level 29
God Stats
17W - 24L
1,422 SR
Queue Stats
50W - 73L
1,363 Elo+
Party 1
Medusa
Medusa
XxLion4xX
Medusa
Level 63
God Stats
2W - 8L
1,340 SR
Queue Stats
148W - 179L
1,355 Elo+
Party 1
Loki
Loki
adоpted
Loki
Level 87
God Stats
1W - 5L
1,230 SR
Queue Stats
12W - 20L
1,377 Elo+
Party 3
Yemoja
Yemoja
uhhqwerty
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Team Averages
Level 42
1,376 SR
1,398 Elo+

VS

Team Averages
Level 75
1,601 SR
1,420 Elo+
Chaac
Chaac
Anderson23
Chaac
Level 89
God Stats
5W - 4L
1,588 SR
Queue Stats
51W - 46L
1,401 Elo+
Solo
Cliodhna
Cliodhna
DaMuse
Cliodhna
Level 66
God Stats
19W - 18L
1,469 SR
Queue Stats
111W - 116L
1,388 Elo+
Party 2
Vulcan
Vulcan
Ntrax02
Vulcan
Level 68
God Stats
28W - 18L
1,563 SR
Queue Stats
73W - 79L
1,422 Elo+
Solo
Neith
Neith
Scrub254
Neith
Level 63
God Stats
3W - 1L
1,692 SR
Queue Stats
123W - 134L
1,424 Elo+
Party 2
Geb
Geb
Tabi4Real
Geb
Level 88
God Stats
12W - 11L
1,694 SR
Queue Stats
77W - 89L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 2 / 0
5,699
475
3,412
5,488
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ImMariius
Vamana
10
0 / 4 / 0
5,722
477
4,447
8,342
4,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
XxLion4xX
Medusa
9
1 / 4 / 2
5,608
467
4,826
7,171
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
1 / 3 / 1
5,986
499
4,045
8,402
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
uhhqwerty
Yemoja
6
0 / 5 / 1
4,722
394
466
7,666
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 0 / 1
7,467
622
4,801
9,628
6,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
DaMuse
Cliodhna
11
4 / 1 / 5
6,726
561
4,304
8,313
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Ntrax02
Vulcan
11
5 / 0 / 1
6,835
570
8,037
4,625
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Scrub254
Neith
11
4 / 2 / 3
6,889
574
4,872
5,612
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 8
6,591
549
2,341
6,466
3,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
18
18
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
1
4.5
L
Tiamat
2
2
0
1
W
Cliodhna
DaMuse
Cliodhna
4
1
5
6.5
L
Vamana
ImMariius
Vamana
0
4
0
0
W
Vulcan
Ntrax02
Vulcan
5
0
1
5.5
W
Neith
Scrub254
Neith
4
2
3
2.75
W
1
1
8
5
L
Medusa
XxLion4xX
Medusa
1
4
2
0.5
L
Loki
1
3
1
0.5
L
Yemoja
uhhqwerty
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
24,355
37,069
Taken
34,644
13,698
Mitigated
15,497
10,512
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
4,801
820
0
4,824
9,628
6,398
160
0
9,628
0
45,517
L
Tiamat
3,412
312
0
1,648
5,488
2,586
0
1,769
3,719
27,338
0
W
Cliodhna
DaMuse
Cliodhna
4,304
820
0
3,499
8,313
2,386
550
351
7,866
0
39,786
L
Vamana
ImMariius
Vamana
4,447
2,806
0
2,667
8,342
4,042
430
95
8,247
0
31,330
W
Vulcan
Ntrax02
Vulcan
8,037
1,838
0
1,462
4,625
1,397
120
1,341
3,106
35,843
0
W
Neith
Scrub254
Neith
4,872
1,656
81
1,955
5,612
2,141
1,054
421
5,135
0
35,782
W
2,341
65
1,831
2,117
6,466
3,175
0
1,335
5,031
14,067
0
L
Medusa
XxLion4xX
Medusa
4,826
2,020
0
1,781
7,171
1,675
671
1,881
5,290
0
31,144
L
Loki
4,045
985
0
3,276
8,402
2,391
0
2,085
6,317
0
33,664
L
Yemoja
uhhqwerty
Yemoja
466
118
216
924
7,666
3,004
0
4,548
3,118
3,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
34,508
266
Minions Killed
342
0
Camps Cleared
0
1,062,702
Distance Traveled
1,178,943
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,467
622
103
9
0
235,567
0
L
Tiamat
5,699
475
64
5
0
217,324
1
W
Cliodhna
6,726
561
77
6
0
243,652
2
L
Vamana
5,722
477
58
5
0
215,964
0
W
Vulcan
6,835
570
79
7
0
256,067
1
W
Neith
6,889
574
66
6
0
207,568
3
W
Geb
6,591
549
17
1
0
236,089
3
L
Medusa
5,608
467
55
5
0
209,863
2
L
Loki
5,986
499
78
7
0
248,102
4
L
Yemoja
4,722
394
11
1
0
171,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role