Player Matchup

Atlas
Atlas
Codekiller522
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,527 Elo+
Party 3
King Arthur
King Arthur
Ellis_300
King Arthur
Level 102
God Stats
1W - 2L
1,726 SR
Queue Stats
6W - 6L
1,603 Elo+
Party 3
Athena
Athena
JudikatorArgo
Athena
Level 115
God Stats
1W - 2L
1,272 SR
Queue Stats
27W - 29L
1,516 Elo+
Party 3
Izanami
Izanami
VeryGh0st
Izanami
Level 142
God Stats
1W - 3L
1,654 SR
Queue Stats
114W - 106L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Yunieverse
Hun Batz
Level 145
God Stats
1W - 3L
1,483 SR
Queue Stats
727W - 733L
1,484 Elo+
Solo
Team Averages
Level 129
1,527 SR
1,531 Elo+

VS

Team Averages
Level 130
1,558 SR
1,530 Elo+
Gilgamesh
Gilgamesh
BigSlumpy
Gilgamesh
Level 147
God Stats
10W - 9L
1,646 SR
Queue Stats
197W - 190L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
DivineElegy
Ne Zha
Level 156
God Stats
5W - 5L
1,530 SR
Queue Stats
256W - 242L
1,548 Elo+
Party 1
Chang'e
Chang'e
Nightmist_64
Chang'e
Level 134
God Stats
12W - 9L
1,541 SR
Queue Stats
256W - 249L
1,459 Elo+
Party 2
Bacchus
Bacchus
Smencil
Bacchus
Level 127
God Stats
21W - 11L
1,642 SR
Queue Stats
239W - 221L
1,561 Elo+
Party 1
Persephone
Persephone
Waffle_head13
Persephone
Level 87
God Stats
6W - 7L
1,433 SR
Queue Stats
228W - 214L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
6,931
462
6,919
11,937
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Ellis_300
King Arthur
11
0 / 1 / 1
7,078
472
4,297
7,343
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 1
7,071
471
4,208
12,287
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
VeryGh0st
Izanami
12
0 / 6 / 1
7,388
493
5,224
9,209
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Yunieverse
Hun Batz
14
3 / 4 / 3
8,435
562
6,262
11,090
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigSlumpy
Gilgamesh
14
8 / 1 / 5
8,970
598
8,739
11,919
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
16
4 / 1 / 1
8,979
599
5,856
9,597
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Nightmist_64
Chang'e
13
1 / 1 / 3
7,172
478
5,173
10,273
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Smencil
Bacchus
11
3 / 2 / 7
7,431
495
4,613
13,127
13,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Waffle_head13
Persephone
14
4 / 2 / 8
8,916
594
10,863
5,906
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
20
20
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigSlumpy
Gilgamesh
8
1
5
10.5
L
2
6
2
0.5
W
Ne Zha
4
1
1
4.5
L
King Arthur
Ellis_300
King Arthur
0
1
1
0.5
L
2
3
1
0.83
W
Chang'e
Nightmist_64
Chang'e
1
1
3
2.5
W
Bacchus
Smencil
Bacchus
3
2
7
3.25
L
Izanami
VeryGh0st
Izanami
0
6
1
0.08
W
Persephone
Waffle_head13
Persephone
4
2
8
4
L
Hun Batz
Yunieverse
Hun Batz
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,910
Damage
35,244
51,866
Taken
50,822
25,438
Mitigated
32,276
10,212
Healing
22,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigSlumpy
Gilgamesh
8,739
2,622
0
4,472
11,919
4,826
429
2,415
9,356
0
51,604
L
6,919
1,354
0
1,747
11,937
4,323
0
6,701
5,153
37,753
0
W
Ne Zha
5,856
495
0
4,280
9,597
3,356
166
1,009
8,588
0
72,282
L
King Arthur
Ellis_300
King Arthur
4,297
327
0
1,771
7,343
4,146
0
3,524
3,340
0
33,715
L
4,208
1,105
0
1,724
12,287
11,355
0
5,979
6,147
15,223
0
W
Chang'e
Nightmist_64
Chang'e
5,173
368
1,333
5,421
10,273
8,977
200
1,201
8,392
29,444
0
W
Bacchus
Smencil
Bacchus
4,613
439
2,453
2,444
13,127
13,176
30
3,277
9,495
14,254
0
L
Izanami
VeryGh0st
Izanami
5,224
2,813
0
912
9,209
2,133
0
1,640
7,526
0
54,381
W
Persephone
Waffle_head13
Persephone
10,863
787
78
1,831
5,906
1,941
181
2,470
3,096
55,196
0
L
Hun Batz
Yunieverse
Hun Batz
6,262
1,069
0
4,058
11,090
3,481
0
1,926
9,051
0
53,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,903
Gold Earned
41,468
398
Minions Killed
427
0
Camps Cleared
0
1,467,037
Distance Traveled
1,556,821
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,970
598
99
7
0
357,642
0
L
Atlas
6,931
462
68
5
0
266,768
6
W
Ne Zha
8,979
599
132
9
0
332,088
2
L
King Arthur
7,078
472
74
5
0
284,972
1
L
Athena
7,071
471
29
2
0
307,815
5
W
Chang'e
7,172
478
68
5
0
262,682
0
W
Bacchus
7,431
495
13
1
0
303,790
6
L
Izanami
7,388
493
116
8
0
268,184
5
W
Persephone
8,916
594
115
8
0
300,619
6
L
Hun Batz
8,435
562
111
7
0
339,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role