Player Matchup

Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
KeePWishinG3
Chernobog
Level 157
God Stats
1W - 0L
1,498 SR
Queue Stats
217W - 174L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Mo6Strings
Cthulhu
Level 109
God Stats
6W - 3L
1,503 SR
Queue Stats
440W - 364L
1,627 Elo+
Party 1
Ares
Ares
crazydra9on
Ares
Level 42
God Stats
3W - 1L
1,584 SR
Queue Stats
8W - 4L
1,527 Elo+
Party 1
Chaac
Chaac
x VITALITY o
Chaac
Level 160
God Stats
5W - 5L
1,489 SR
Queue Stats
90W - 84L
1,500 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,532 Elo+

VS

Team Averages
Level 47
1,604 SR
1,406 Elo+
Zhong Kui
Zhong Kui
DJ W0LF
Zhong Kui
Level 127
God Stats
8W - 7L
1,628 SR
Queue Stats
173W - 186L
1,410 Elo+
Party 3
Danzaburou
Danzaburou
DarthCaedren
Danzaburou
Level 20
God Stats
9W - 9L
1,556 SR
Queue Stats
9W - 15L
1,395 Elo+
Party 3
Cthulhu
Cthulhu
MrMedia0
Cthulhu
Level 41
God Stats
3W - 2L
1,605 SR
Queue Stats
121W - 146L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
SPARKY91st
Amaterasu
Level 18
God Stats
1W - 4L
1,732 SR
Queue Stats
3W - 10L
1,330 Elo+
Party 3
Bastet
Bastet
Tgfu Gatian
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 93L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 3 / 2
7,380
568
5,413
8,547
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
KeePWishinG3
Chernobog
13
4 / 3 / 2
7,430
572
7,213
8,009
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mo6Strings
Cthulhu
12
5 / 3 / 6
7,346
565
8,170
10,265
9,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 6
6,205
477
3,741
11,524
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 2
7,271
559
6,279
7,474
5,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ W0LF
Zhong Kui
12
4 / 4 / 2
7,119
548
10,136
8,367
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DarthCaedren
Danzaburou
7
0 / 2 / 1
5,338
411
425
3,056
783
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MrMedia0
Cthulhu
11
4 / 1 / 4
7,191
553
5,896
9,690
8,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SPARKY91st
Amaterasu
10
0 / 6 / 3
6,157
474
3,905
11,782
6,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
11
5 / 6 / 4
7,056
543
7,985
10,673
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
19
Kills
13
14
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
2
2.33
L
Zhong Kui
DJ W0LF
Zhong Kui
4
4
2
1.25
L
Danzaburou
DarthCaedren
Danzaburou
0
2
1
0.25
W
Chernobog
KeePWishinG3
Chernobog
4
3
2
1.67
W
Cthulhu
Mo6Strings
Cthulhu
5
3
6
2.67
L
Cthulhu
MrMedia0
Cthulhu
4
1
4
6
L
Amaterasu
SPARKY91st
Amaterasu
0
6
3
0.25
L
Bastet
5
6
4
1.17
W
0
4
6
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
28,347
45,819
Taken
43,568
29,101
Mitigated
24,756
11,198
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,413
2,834
0
2,760
8,547
2,547
0
1,515
6,954
0
33,157
L
Zhong Kui
DJ W0LF
Zhong Kui
10,136
2,102
0
2,311
8,367
5,432
0
3,000
5,325
38,170
0
L
Danzaburou
DarthCaedren
Danzaburou
425
136
0
223
3,056
783
736
0
3,056
0
17,123
W
Chernobog
KeePWishinG3
Chernobog
7,213
4,251
0
881
8,009
3,440
160
4,111
3,898
0
48,044
W
Cthulhu
Mo6Strings
Cthulhu
8,170
1,009
524
2,470
10,265
9,356
0
4,440
5,796
32,352
0
L
Cthulhu
MrMedia0
Cthulhu
5,896
526
1,068
3,072
9,690
8,272
108
2,007
7,640
22,760
0
L
Amaterasu
SPARKY91st
Amaterasu
3,905
1,690
96
2,642
11,782
6,681
0
2,431
8,646
0
22,657
L
Bastet
7,985
1,981
0
2,319
10,673
3,588
0
4,529
6,060
0
29,159
W
3,741
638
0
875
11,524
8,400
96
5,966
5,437
11,646
0
W
6,279
758
0
3,688
7,474
5,358
76
0
7,199
1,464
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
32,861
342
Minions Killed
250
0
Camps Cleared
0
1,242,280
Distance Traveled
1,149,367
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,380
568
65
5
0
272,716
3
L
Zhong Kui
7,119
548
65
5
0
211,037
2
L
Danzaburou
5,338
411
40
3
0
139,618
0
W
Chernobog
7,430
572
110
8
0
232,750
1
W
Cthulhu
7,346
565
63
5
0
244,665
5
L
Cthulhu
7,191
553
44
3
0
269,324
0
L
Amaterasu
6,157
474
54
4
0
252,099
0
L
Bastet
7,056
543
47
4
0
277,289
0
W
Ares
6,205
477
21
2
0
222,678
0
W
Chaac
7,271
559
83
6
0
269,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role