Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JB_snake36
Ne Zha
Level 57
God Stats
12W - 9L
1,448 SR
Queue Stats
177W - 195L
1,383 Elo+
Solo
Neith
Neith
OscarEu-_-
Neith
Level 61
God Stats
4W - 4L
1,331 SR
Queue Stats
120W - 153L
1,406 Elo+
Solo
Sobek
Sobek
curcubeie
Sobek
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 59L
1,299 Elo+
Solo
Nike
Nike
dragga75
Nike
Level 70
God Stats
22W - 17L
1,574 SR
Queue Stats
129W - 182L
1,300 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,377 Elo+

VS

Team Averages
Level 70
1,483 SR
1,339 Elo+
Ne Zha
Ne Zha
EPiic-w1n
Ne Zha
Level 33
God Stats
2W - 2L
1,686 SR
Queue Stats
42W - 50L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
InfamoussDnb
Kuzenbo
Level 105
God Stats
0W - 2L
1,221 SR
Queue Stats
112W - 125L
1,366 Elo+
Solo
Nike
Nike
Mevdev666
Nike
Level 66
God Stats
0W - 9L
1,399 SR
Queue Stats
65W - 111L
1,276 Elo+
Solo
Janus
Janus
Shott_asS
Janus
Level 67
God Stats
15W - 14L
1,467 SR
Queue Stats
84W - 90L
1,375 Elo+
Solo
Neith
Neith
enzo47180
Neith
Level 77
God Stats
11W - 11L
1,641 SR
Queue Stats
227W - 234L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 4
9,183
459
7,168
10,521
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
JB_snake36
Ne Zha
18
11 / 1 / 8
11,390
570
19,121
17,041
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
18
7 / 3 / 5
11,359
568
14,077
9,459
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
curcubeie
Sobek
14
2 / 2 / 12
9,597
480
6,085
21,456
21,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
13
2 / 0 / 6
8,942
447
2,955
14,201
13,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EPiic-w1n
Ne Zha
14
0 / 4 / 2
8,559
428
6,600
13,181
5,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
InfamoussDnb
Kuzenbo
12
1 / 5 / 3
8,474
424
9,033
16,585
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
14
0 / 2 / 0
8,390
420
5,441
14,730
8,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Shott_asS
Janus
12
3 / 9 / 1
8,672
434
10,614
12,771
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
enzo47180
Neith
15
3 / 4 / 1
9,682
484
12,581
10,763
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
23
Kills
7
7
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
4
3
L
Ne Zha
EPiic-w1n
Ne Zha
0
4
2
0.25
L
Kuzenbo
InfamoussDnb
Kuzenbo
1
5
3
0.5
W
Ne Zha
JB_snake36
Ne Zha
11
1
8
15
L
Nike
0
2
0
0
W
Neith
7
3
5
3.17
L
Janus
Shott_asS
Janus
3
9
1
0.39
W
Sobek
curcubeie
Sobek
2
2
12
4
W
Nike
2
0
6
5
L
Neith
enzo47180
Neith
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,406
Damage
44,269
72,678
Taken
68,030
59,103
Mitigated
43,348
29,564
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,168
1,873
0
3,738
10,521
12,803
1,039
653
9,431
45,587
0
L
Ne Zha
EPiic-w1n
Ne Zha
6,600
2,819
451
3,691
13,181
5,315
745
2,352
10,571
0
47,936
L
Kuzenbo
InfamoussDnb
Kuzenbo
9,033
3,547
0
2,883
16,585
21,497
80
3,103
13,440
26,260
0
W
Ne Zha
JB_snake36
Ne Zha
19,121
7,794
0
8,485
17,041
6,968
1,346
4,382
12,407
0
84,984
L
Nike
5,441
1,535
0
1,904
14,730
8,967
489
4,490
9,854
0
48,753
W
Neith
14,077
6,879
0
3,918
9,459
4,119
4,872
3,117
6,250
0
94,936
L
Janus
Shott_asS
Janus
10,614
616
0
510
12,771
3,181
60
727
11,962
34,891
0
W
Sobek
curcubeie
Sobek
6,085
480
192
9,638
21,456
21,686
176
5,800
15,338
18,584
0
W
Nike
2,955
565
15
3,578
14,201
13,527
166
4,741
8,988
0
34,252
L
Neith
enzo47180
Neith
12,581
5,569
0
2,083
10,763
4,388
3,393
1,813
8,950
0
78,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,471
Gold Earned
43,777
438
Minions Killed
433
0
Camps Cleared
0
1,786,445
Distance Traveled
1,827,172
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,183
459
83
4
0
337,167
4
L
Ne Zha
8,559
428
84
4
0
381,364
3
L
Kuzenbo
8,474
424
32
2
0
374,864
2
W
Ne Zha
11,390
570
121
6
0
405,042
4
L
Nike
8,390
420
96
5
0
361,518
2
W
Neith
11,359
568
161
8
0
332,704
2
L
Janus
8,672
434
77
4
0
367,581
3
W
Sobek
9,597
480
15
1
0
332,501
3
W
Nike
8,942
447
58
3
0
379,031
5
L
Neith
9,682
484
144
7
0
341,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role