Player Matchup

Vamana
Vamana
Etern1ty Night
Vamana
Level 123
God Stats
2W - 0L
1,677 SR
Queue Stats
40W - 20L
1,691 Elo+
Party 2
Khepri
Khepri
Eternity Rmk
Khepri
Level 61
God Stats
2W - 0L
1,755 SR
Queue Stats
45W - 27L
1,655 Elo+
Party 2
Zeus
Zeus
Greniuss
Zeus
Level 108
God Stats
2W - 2L
1,433 SR
Queue Stats
195W - 113L
1,744 Elo+
Solo
Team Averages
Level 97
1,622 SR
1,697 Elo+

VS

Team Averages
Level 124
1,496 SR
1,549 Elo+
Terra
Terra
EldritchGodBTW
Terra
Level 112
God Stats
0W - 2L
1,574 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Skadi
Skadi
Inpersonage
Skadi
Level 126
God Stats
0W - 2L
1,325 SR
Queue Stats
12W - 15L
1,512 Elo+
Party 1
Freya
Freya
LightsDredd
Freya
Level 135
God Stats
0W - 1L
1,590 SR
Queue Stats
11W - 8L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 6
9,328
933
10,941
12,397
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
11
0 / 3 / 11
7,748
775
1,465
8,346
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
13
6 / 2 / 8
8,624
862
13,917
5,048
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 7
6,694
669
2,636
10,289
9,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 6 / 4
6,604
660
2,146
8,216
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 6 / 2
7,757
776
7,184
11,589
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
8
8
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
9
3
6
4
W
Khepri
0
3
11
1.83
W
Zeus
6
2
8
5
L
1
6
4
0.5
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
11,966
25,791
Taken
30,094
17,268
Mitigated
17,447
6,937
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
329
1,426
2,503
10,289
9,248
0
5,683
4,332
6,933
0
W
10,941
4,334
0
4,503
12,397
7,733
537
4,700
7,697
187
32,695
W
Khepri
1,465
43
0
1,457
8,346
7,756
230
3,286
5,060
11,336
0
W
Zeus
13,917
2,202
0
977
5,048
1,779
966
2,208
2,840
43,224
0
L
2,146
843
0
157
8,216
3,582
0
5,066
2,999
0
15,907
L
7,184
2,292
0
3,870
11,589
4,617
0
4,770
6,589
23,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
21,055
138
Minions Killed
83
4
Camps Cleared
4
574,119
Distance Traveled
466,125
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,694
669
6
1
0
165,482
0
W
Vamana
9,328
933
43
4
0
211,550
3
W
Khepri
7,748
775
10
1
1
185,871
1
W
Zeus
8,624
862
85
9
3
176,698
2
L
Skadi
6,604
660
37
4
2
144,859
3
L
Freya
7,757
776
40
4
2
155,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role