Player Matchup

Mercury
Mercury
Brotherxman239
Mercury
Level 149
God Stats
1W - 1L
1,261 SR
Queue Stats
161W - 146L
1,584 Elo+
Solo
Tyr
Tyr
ChefHunterz
Tyr
Level 123
God Stats
2W - 1L
1,609 SR
Queue Stats
56W - 39L
1,633 Elo+
Party 2
Mulan
Mulan
KingBottle
Mulan
Level 117
God Stats
2W - 0L
1,544 SR
Queue Stats
36W - 23L
1,699 Elo+
Party 2
Ganesha
Ganesha
Nannerb
Ganesha
Level 108
God Stats
3W - 1L
1,650 SR
Queue Stats
37W - 25L
1,631 Elo+
Party 2
Sun Wukong
Sun Wukong
Synyster Mynd
Sun Wukong
Level 160
God Stats
6W - 3L
1,680 SR
Queue Stats
499W - 415L
1,623 Elo+
Solo
Team Averages
Level 131
1,549 SR
1,634 Elo+

VS

Team Averages
Level 126
1,742 SR
1,570 Elo+
Danzaburou
Danzaburou
DFlambo
Danzaburou
Level 116
God Stats
1W - 1L
1,930 SR
Queue Stats
38W - 33L
1,566 Elo+
Party 1
Hera
Hera
JimMikeHank
Hera
Level 122
God Stats
1W - 1L
1,718 SR
Queue Stats
31W - 27L
1,580 Elo+
Party 1
Bellona
Bellona
QUINTEROL
Bellona
Level 160
God Stats
17W - 10L
1,691 SR
Queue Stats
1,577W - 1,650L
1,606 Elo+
Solo
Geb
Geb
TheSchubes
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,496 Elo+
Solo
Thanatos
Thanatos
thydarkking
Thanatos
Level 109
God Stats
0W - 2L
1,870 SR
Queue Stats
170W - 176L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 8
11,265
663
9,199
15,123
5,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 17
12,908
759
16,483
20,804
24,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Mulan
20
10 / 7 / 11
12,862
757
18,876
23,366
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Nannerb
Ganesha
20
0 / 5 / 26
11,516
677
12,118
21,963
25,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Synyster Mynd
Sun Wukong
20
7 / 6 / 16
12,668
745
19,146
25,342
14,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DFlambo
Danzaburou
18
9 / 6 / 10
12,342
726
17,104
14,862
7,130
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 7 / 19
10,766
633
19,039
13,392
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
QUINTEROL
Bellona
20
2 / 6 / 23
12,175
716
17,472
21,766
27,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 4 / 19
12,411
730
16,272
22,407
32,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
thydarkking
Thanatos
20
14 / 4 / 9
13,703
806
19,863
17,611
8,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
110
26
Kills
30
32
Deaths
27
78
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
9
8
0.89
W
5
5
17
2.7
L
Danzaburou
DFlambo
Danzaburou
9
6
10
2.33
L
1
7
19
1.5
W
Mulan
10
7
11
2.21
W
Ganesha
Nannerb
Ganesha
0
5
26
2.6
L
Bellona
QUINTEROL
Bellona
2
6
23
2.25
W
Sun Wukong
Synyster Mynd
Sun Wukong
7
6
16
2.5
L
4
4
19
3.38
L
Thanatos
thydarkking
Thanatos
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,822
Damage
89,750
106,598
Taken
90,038
90,192
Mitigated
80,881
29,126
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,199
2,430
0
929
15,123
5,539
578
4,864
10,259
0
21,724
W
16,483
2,404
4,128
3,591
20,804
24,540
1,414
5,777
15,027
8,531
16,688
L
Danzaburou
DFlambo
Danzaburou
17,104
7,757
646
2,703
14,862
7,130
1,113
3,461
11,092
0
30,223
L
19,039
3,889
1,581
1,947
13,392
5,352
665
2,238
10,885
39,082
0
W
Mulan
18,876
3,187
2,600
4,028
23,366
20,201
1,728
9,659
13,486
472
33,315
W
Ganesha
Nannerb
Ganesha
12,118
410
1,286
2,050
21,963
25,477
492
8,262
13,365
34,069
0
L
Bellona
QUINTEROL
Bellona
17,472
2,490
776
2,715
21,766
27,276
989
3,096
17,887
12,167
23,836
W
Sun Wukong
Synyster Mynd
Sun Wukong
19,146
3,470
2,206
8,308
25,342
14,435
1,983
12,077
13,265
0
47,985
L
16,272
574
1,479
5,352
22,407
32,268
0
3,894
18,203
23,152
0
L
Thanatos
thydarkking
Thanatos
19,863
4,910
2,665
14,787
17,611
8,855
2,134
3,529
13,608
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,219
Gold Earned
61,397
169
Minions Killed
154
0
Camps Cleared
0
1,410,774
Distance Traveled
1,480,823
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,265
663
45
3
0
298,167
0
W
Tyr
12,908
759
28
2
0
302,276
4
L
Danzaburou
12,342
726
38
2
0
250,599
0
L
Hera
10,766
633
32
2
0
282,797
0
W
Mulan
12,862
757
36
2
0
261,344
0
W
Ganesha
11,516
677
1
0
0
267,879
3
L
Bellona
12,175
716
44
3
0
270,307
3
W
Sun Wukong
12,668
745
59
3
0
281,108
1
L
Geb
12,411
730
9
1
0
348,381
1
L
Thanatos
13,703
806
31
2
0
328,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role