Player Matchup

Scylla
Scylla
AlonCR02022000
Scylla
Level 65
God Stats
2W - 2L
1,529 SR
Queue Stats
148W - 141L
1,423 Elo+
Solo
Vamana
Vamana
Deadfear30
Vamana
Level 46
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Shu70u7
Da Ji
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,434 Elo+
Party 2
Terra
Terra
TapeWormThe2nd
Terra
Level 60
God Stats
1W - 1L
1,497 SR
Queue Stats
42W - 46L
1,370 Elo+
Party 4
Zeus
Zeus
TapeWormThe4th
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,309 Elo+
Party 4
Team Averages
Level 50
1,549 SR
1,407 Elo+

VS

Team Averages
Level 77
1,486 SR
1,373 Elo+
Camazotz
Camazotz
ArabSheriff
Camazotz
Level 60
God Stats
1W - 2L
1,247 SR
Queue Stats
57W - 60L
1,417 Elo+
Party 3
Ra
Ra
STILLBSMOKEN420
Ra
Level 109
God Stats
3W - 0L
1,467 SR
Queue Stats
196W - 197L
1,370 Elo+
Party 1
Erlang Shen
Erlang Shen
canavusClown
Erlang Shen
Level 125
God Stats
2W - 0L
1,693 SR
Queue Stats
158W - 182L
1,323 Elo+
Party 1
Neith
Neith
iGR33NxLANT3RNi
Neith
Level 43
God Stats
1W - 1L
1,195 SR
Queue Stats
53W - 61L
1,370 Elo+
Party 3
Cliodhna
Cliodhna
mago533demente
Cliodhna
Level 49
God Stats
2W - 0L
1,830 SR
Queue Stats
182W - 187L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 8
12,234
720
21,553
21,240
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Deadfear30
Vamana
17
0 / 7 / 15
10,310
606
9,973
27,239
31,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Shu70u7
Da Ji
19
9 / 11 / 8
12,844
756
15,751
24,104
10,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
4 / 6 / 14
12,868
757
17,942
41,777
22,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 8 / 8
10,743
632
17,690
16,829
5,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ArabSheriff
Camazotz
20
9 / 6 / 16
13,406
789
20,159
21,416
8,230
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 24
13,605
800
30,258
23,067
9,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
canavusClown
Erlang Shen
20
7 / 6 / 21
12,542
738
20,382
29,239
27,468
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 2 / 16
12,713
748
18,568
15,032
5,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
20
10 / 4 / 19
13,040
767
24,224
18,127
7,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
21
Kills
40
40
Deaths
22
53
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
W
Camazotz
ArabSheriff
Camazotz
9
6
16
2.83
L
Vamana
Deadfear30
Vamana
0
7
15
1.07
W
6
4
24
4.5
L
Da Ji
Shu70u7
Da Ji
9
11
8
1.18
L
4
6
14
1.83
L
3
8
8
0.88
W
Erlang Shen
canavusClown
Erlang Shen
7
6
21
2.92
W
8
2
16
8
W
Cliodhna
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,909
Damage
113,591
131,189
Taken
106,881
77,043
Mitigated
58,562
54,499
Healing
57,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,553
2,890
236
5,613
21,240
7,004
592
4,478
16,762
49,434
0
W
Camazotz
ArabSheriff
Camazotz
20,159
5,650
1,576
8,779
21,416
8,230
1,184
12,546
8,870
0
30,410
L
Vamana
Deadfear30
Vamana
9,973
4,765
405
8,767
27,239
31,395
1,355
5,500
21,739
0
15,849
W
30,258
5,867
12,889
12,482
23,067
9,685
617
14,029
9,038
56,529
0
L
Da Ji
Shu70u7
Da Ji
15,751
3,584
1,678
5,593
24,104
10,335
544
6,145
17,959
0
25,322
L
17,942
3,345
9,200
19,947
41,777
22,778
249
12,733
29,044
32,028
0
L
17,690
5,347
1,124
1,936
16,829
5,531
716
3,572
13,257
30,329
0
W
Erlang Shen
canavusClown
Erlang Shen
20,382
7,565
762
7,755
29,239
27,468
166
10,984
18,255
4,848
30,012
W
18,568
7,209
1,150
5,818
15,032
5,924
2,274
8,540
6,492
0
36,614
W
Cliodhna
24,224
1,351
3,188
3,443
18,127
7,255
952
11,086
7,041
0
47,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,999
Gold Earned
65,306
140
Minions Killed
184
0
Camps Cleared
0
1,310,210
Distance Traveled
1,599,330
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,234
720
64
4
0
230,286
1
W
Camazotz
13,406
789
23
1
0
316,132
1
L
Vamana
10,310
606
11
1
0
315,465
1
W
Ra
13,605
800
70
4
0
298,902
3
L
Da Ji
12,844
756
23
1
0
239,519
1
L
Terra
12,868
757
24
1
0
311,316
1
L
Zeus
10,743
632
18
1
0
213,624
0
W
Erlang Shen
12,542
738
12
1
0
310,248
0
W
Neith
12,713
748
35
2
0
318,410
0
W
Cliodhna
13,040
767
44
3
0
355,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role