Player Matchup

Morgan Le Fay
Morgan Le Fay
Annedrade
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,256 SR
Queue Stats
244W - 233L
1,482 Elo+
Solo
Artio
Artio
Bundiff
Artio
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 61L
1,524 Elo+
Party 1
Neith
Neith
ButterBenham
Neith
Level 109
God Stats
4W - 2L
1,534 SR
Queue Stats
124W - 103L
1,539 Elo+
Party 1
Ullr
Ullr
Crypticxe
Ullr
Level 101
God Stats
5W - 9L
1,365 SR
Queue Stats
241W - 218L
1,443 Elo+
Party 1
Achilles
Achilles
LilMalek-
Achilles
Level 106
God Stats
7W - 1L
1,739 SR
Queue Stats
238W - 209L
1,511 Elo+
Party 1
Team Averages
Level 91
1,479 SR
1,500 Elo+

VS

Team Averages
Level 120
1,560 SR
1,505 Elo+
Kuzenbo
Kuzenbo
KAI_KUCHKI
Kuzenbo
Level 81
God Stats
1W - 1L
1,763 SR
Queue Stats
379W - 400L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Kroniix-7-
Danzaburou
Level 109
God Stats
29W - 25L
1,534 SR
Queue Stats
262W - 228L
1,511 Elo+
Solo
Amaterasu
Amaterasu
Punksoab
Amaterasu
Level 156
God Stats
1W - 2L
1,483 SR
Queue Stats
647W - 618L
1,571 Elo+
Solo
Janus
Janus
aGreenTurnip
Janus
Level 125
God Stats
21W - 31L
1,450 SR
Queue Stats
469W - 469L
1,567 Elo+
Solo
Nemesis
Nemesis
xXSMILEZ6iXx
Nemesis
Level 129
God Stats
1W - 2L
1,569 SR
Queue Stats
120W - 173L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Annedrade
Morgan Le Fay
19
2 / 1 / 8
12,231
582
10,852
10,368
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
Bundiff
Artio
16
4 / 1 / 12
11,198
533
5,607
15,760
20,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 10
11,565
551
22,773
13,372
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ullr
20
11 / 0 / 2
13,300
633
9,486
13,691
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
LilMalek-
Achilles
19
7 / 1 / 4
12,140
578
17,209
17,848
18,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KAI_KUCHKI
Kuzenbo
13
1 / 8 / 1
8,177
389
6,594
19,655
14,288
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kroniix-7-
Danzaburou
14
1 / 7 / 2
9,097
433
8,640
15,804
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Punksoab
Amaterasu
16
0 / 4 / 0
9,762
465
12,073
26,413
19,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 3 / 0
9,906
472
4,589
9,871
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xXSMILEZ6iXx
Nemesis
11
1 / 7 / 1
7,742
369
3,997
12,799
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
29
Kills
4
5
Deaths
29
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Annedrade
Morgan Le Fay
2
1
8
6
W
Artio
Bundiff
Artio
4
1
12
10
W
5
2
10
5
W
Ullr
11
0
2
12
L
Kuzenbo
KAI_KUCHKI
Kuzenbo
1
8
1
0.19
L
Danzaburou
Kroniix-7-
Danzaburou
1
7
2
0.29
W
Achilles
LilMalek-
Achilles
7
1
4
9
L
Amaterasu
Punksoab
Amaterasu
0
4
0
0
L
1
3
0
0.33
L
Nemesis
xXSMILEZ6iXx
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,927
Damage
35,893
71,039
Taken
84,542
54,446
Mitigated
46,211
31,574
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Annedrade
Morgan Le Fay
10,852
1,034
0
1,888
10,368
4,339
630
1,928
8,440
102,551
0
W
Artio
Bundiff
Artio
5,607
830
2,158
5,385
15,760
20,566
881
3,214
12,402
22,041
0
W
22,773
10,143
664
7,521
13,372
5,424
8,749
4,316
8,866
0
109,833
W
Ullr
9,486
3,777
0
5,156
13,691
5,808
2,442
2,647
10,910
0
93,250
L
Kuzenbo
KAI_KUCHKI
Kuzenbo
6,594
1,632
330
1,870
19,655
14,288
245
4,364
15,291
41,250
0
L
Danzaburou
Kroniix-7-
Danzaburou
8,640
2,941
0
3,705
15,804
5,124
1,600
6,656
8,943
0
65,971
W
Achilles
LilMalek-
Achilles
17,209
4,692
608
8,194
17,848
18,309
1,494
1,342
15,593
10,781
68,190
L
Amaterasu
Punksoab
Amaterasu
12,073
3,177
124
8,569
26,413
19,985
702
3,357
21,746
8,237
62,997
L
4,589
310
0
1,190
9,871
3,041
44
2,195
7,676
74,358
0
L
Nemesis
xXSMILEZ6iXx
Nemesis
3,997
1,231
0
2,710
12,799
3,773
0
2,235
10,515
0
38,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,434
Gold Earned
44,684
690
Minions Killed
573
0
Camps Cleared
0
2,091,319
Distance Traveled
1,841,521
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,231
582
174
8
0
411,092
7
W
Artio
11,198
533
31
1
0
415,855
3
W
Neith
11,565
551
177
8
0
363,624
0
W
Ullr
13,300
633
169
8
0
461,421
1
L
Kuzenbo
8,177
389
66
3
0
377,522
3
L
Danzaburou
9,097
433
124
6
0
340,913
3
W
Achilles
12,140
578
139
7
0
439,327
1
L
Amaterasu
9,762
465
159
8
0
384,533
6
L
Janus
9,906
472
155
7
0
381,022
5
L
Nemesis
7,742
369
69
3
0
357,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role