Player Matchup

Kali
Kali
Hapatra
Kali
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,302 Elo+
Solo
Hel
Hel
Kylo1183
Hel
Level 65
God Stats
4W - 4L
1,580 SR
Queue Stats
17W - 30L
1,325 Elo+
Party 2
Scylla
Scylla
MoxyNAE
Scylla
Level 9
God Stats
2W - 9L
1,300 SR
Queue Stats
2W - 9L
1,344 Elo+
Party 2
Bacchus
Bacchus
TheBeardedGriff
Bacchus
Level 43
God Stats
1W - 1L
1,395 SR
Queue Stats
34W - 39L
1,498 Elo+
Solo
Hachiman
Hachiman
iN1nja
Hachiman
Level 47
God Stats
7W - 6L
1,586 SR
Queue Stats
43W - 33L
1,552 Elo+
Solo
Team Averages
Level 40
1,472 SR
1,404 Elo+

VS

Team Averages
Level 74
1,636 SR
1,533 Elo+
Yemoja
Yemoja
Ezirbel
Yemoja
Level 87
God Stats
1W - 0L
1,688 SR
Queue Stats
387W - 397L
1,552 Elo+
Party 1
Sol
Sol
GrouchyRaven
Sol
Level 119
God Stats
5W - 4L
1,741 SR
Queue Stats
263W - 236L
1,458 Elo+
Solo
Mercury
Mercury
SenorChoch
Mercury
Level 32
God Stats
5W - 1L
1,802 SR
Queue Stats
99W - 97L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Yzermanl19l
Danzaburou
Level 64
God Stats
48W - 41L
1,492 SR
Queue Stats
199W - 212L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
kuunlagoon
Kuzenbo
Level 66
God Stats
7W - 5L
1,459 SR
Queue Stats
218W - 226L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hapatra
Kali
12
3 / 4 / 0
7,498
536
6,261
8,753
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 0
5,735
410
4,392
8,073
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
MoxyNAE
Scylla
10
0 / 5 / 0
6,165
440
3,137
5,621
2,002
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 2
7,513
537
4,910
8,628
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
iN1nja
Hachiman
10
0 / 2 / 0
6,040
431
3,455
6,137
1,544
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ezirbel
Yemoja
12
2 / 0 / 10
7,779
556
2,983
5,979
4,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 5
8,004
572
4,322
6,649
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SenorChoch
Mercury
14
7 / 3 / 4
8,551
611
7,080
10,222
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Yzermanl19l
Danzaburou
13
4 / 1 / 5
7,950
568
7,569
9,873
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
kuunlagoon
Kuzenbo
14
2 / 1 / 0
8,251
589
5,410
7,913
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
19
20
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ezirbel
Yemoja
2
0
10
7
W
4
0
5
6.5
L
Kali
Hapatra
Kali
3
4
0
0.75
L
1
7
0
0.14
L
Scylla
MoxyNAE
Scylla
0
5
0
0
W
Mercury
SenorChoch
Mercury
7
3
4
3
L
1
2
2
1
W
Danzaburou
Yzermanl19l
Danzaburou
4
1
5
6.5
L
Hachiman
iN1nja
Hachiman
0
2
0
0
W
Kuzenbo
kuunlagoon
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,155
Damage
27,364
37,212
Taken
40,636
14,828
Mitigated
17,106
9,865
Healing
18,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ezirbel
Yemoja
2,983
524
4,042
2,571
5,979
4,446
117
1,349
4,524
17,386
0
W
4,322
722
0
4,372
6,649
2,019
1,007
1,289
5,360
49,863
0
L
Kali
Hapatra
Kali
6,261
1,966
0
3,074
8,753
3,809
0
2,799
5,954
0
40,910
L
4,392
66
771
1,263
8,073
2,692
0
1,412
6,661
23,146
0
L
Scylla
MoxyNAE
Scylla
3,137
0
0
0
5,621
2,002
672
2,897
2,724
31,190
0
W
Mercury
SenorChoch
Mercury
7,080
3,061
0
954
10,222
3,439
0
2,748
7,282
0
57,889
L
4,910
408
58
2,918
8,628
4,781
0
5,022
3,606
35,938
0
W
Danzaburou
Yzermanl19l
Danzaburou
7,569
2,392
0
4,204
9,873
3,091
584
2,452
7,121
0
56,323
L
Hachiman
iN1nja
Hachiman
3,455
1,240
0
1,781
6,137
1,544
0
585
5,552
0
35,243
W
Kuzenbo
kuunlagoon
Kuzenbo
5,410
1,911
0
2,218
7,913
4,111
558
3,684
3,842
47,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,951
Gold Earned
40,535
348
Minions Killed
405
0
Camps Cleared
0
1,258,400
Distance Traveled
1,315,260
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,779
556
39
3
0
249,239
2
W
Sol
8,004
572
89
6
0
265,972
8
L
Kali
7,498
536
64
5
0
230,294
0
L
Hel
5,735
410
52
4
0
251,859
2
L
Scylla
6,165
440
70
5
0
232,363
1
W
Mercury
8,551
611
97
7
0
346,650
3
L
Bacchus
7,513
537
84
6
0
269,051
0
W
Danzaburou
7,950
568
87
6
0
201,895
4
L
Hachiman
6,040
431
78
6
0
274,833
6
W
Kuzenbo
8,251
589
93
7
0
251,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role