Player Matchup

Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
IHateThrasher
Fenrir
Gold III
Level 145
God Stats
0W - 2L
1,487 SR
Queue Stats
17W - 13L
1,741 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Mooneth
Sylvanus
Gold II
Level 129
God Stats
7W - 7L
1,624 SR
Queue Stats
19W - 13L
1,831 MMR
Party 1
Tyr
Tyr
Platinum V
Stiebitz
Tyr
Platinum V
Level 127
God Stats
31W - 41L
1,591 SR
Queue Stats
363W - 368L
1,728 MMR
Solo
Scylla
Scylla
Gold I
TubaDogtor
Scylla
Gold I
Level 49
God Stats
0W - 1L
1,270 SR
Queue Stats
17W - 19L
1,800 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,495 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,585 SR
1,776 MMR
Ao Kuang
Ao Kuang
Gold I
CC F0X
Ao Kuang
Gold I
Level 127
God Stats
15W - 9L
1,629 SR
Queue Stats
100W - 93L
1,747 MMR
Solo
Izanami
Izanami
Gold V
Dodgerty2
Izanami
Gold V
Level 117
God Stats
8W - 1L
1,841 SR
Queue Stats
17W - 7L
1,716 MMR
Solo
Zeus
Zeus
Platinum III
Tech SZN6557
Zeus
Platinum III
Level 115
God Stats
3W - 5L
1,330 SR
Queue Stats
154W - 154L
1,829 MMR
Solo
Ymir
Ymir
Platinum I
The105kgGod
Ymir
Platinum I
Level 131
God Stats
14W - 8L
1,635 SR
Queue Stats
60W - 51L
1,819 MMR
Solo
Chaac
Chaac
Platinum V
vFewh
Chaac
Platinum V
Level 142
God Stats
8W - 13L
1,488 SR
Queue Stats
186W - 191L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 1 / 1
4,305
538
2,962
2,911
558
Mace

Mace

+10
Physical Power

9
5 / 2 / 0
5,309
664
4,339
7,113
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Mooneth
Sylvanus
9
3 / 3 / 0
5,235
654
2,958
5,676
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 0
5,196
650
4,605
10,223
5,018
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
TubaDogtor
Scylla
10
1 / 0 / 6
5,467
683
3,684
2,414
739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
BastetAchillesCharybdis

VS

Bans
ArtioGebMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CC F0X
Ao Kuang
9
3 / 2 / 1
5,456
682
3,776
6,458
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Dodgerty2
Izanami
10
4 / 1 / 1
5,977
747
5,578
4,862
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 0
4,487
561
2,151
4,469
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 2
4,545
568
909
5,715
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
vFewh
Chaac
9
1 / 0 / 1
4,962
620
6,413
7,890
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
8
8
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Ao Kuang
CC F0X
Ao Kuang
3
2
1
1.75
W
Izanami
Dodgerty2
Izanami
4
1
1
4.5
L
5
2
0
2.5
L
Sylvanus
Mooneth
Sylvanus
3
3
0
1
L
0
2
0
0
W
0
4
0
0
W
0
2
2
0.5
L
Scylla
TubaDogtor
Scylla
1
0
6
4
W
Chaac
vFewh
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
18,827
28,337
Taken
29,394
10,694
Mitigated
11,046
11,909
Healing
11,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,962
2,235
0
930
2,911
558
0
207
2,704
0
18,598
W
Ao Kuang
CC F0X
Ao Kuang
3,776
1,027
0
1,442
6,458
1,806
0
1,165
5,293
23,272
0
W
Izanami
Dodgerty2
Izanami
5,578
3,468
0
2,139
4,862
1,266
0
1,338
3,524
0
41,660
L
4,339
1,368
0
2,958
7,113
2,507
0
3,199
3,714
0
25,875
L
Sylvanus
Mooneth
Sylvanus
2,958
1,254
362
1,546
5,676
1,872
0
161
5,515
13,111
4,663
L
4,605
594
0
5,458
10,223
5,018
0
1,397
8,092
3,268
26,086
W
2,151
303
0
857
4,469
1,116
0
1,858
2,611
24,141
0
W
909
101
154
1,874
5,715
2,621
0
1,465
4,250
5,422
0
L
Scylla
TubaDogtor
Scylla
3,684
650
0
655
2,414
739
0
1,600
706
29,222
0
W
Chaac
vFewh
Chaac
6,413
1,236
0
5,233
7,890
4,237
0
1,006
6,884
0
29,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
25,427
253
Minions Killed
255
0
Camps Cleared
0
748,186
Distance Traveled
800,893
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,305
538
33
4
0
96,767
0
W
Ao Kuang
5,456
682
42
5
0
186,512
3
W
Izanami
5,977
747
84
11
0
140,108
1
L
Fenrir
5,309
664
55
7
0
159,464
1
L
Sylvanus
5,235
654
43
5
0
141,001
2
L
Tyr
5,196
650
63
8
0
184,285
4
W
Zeus
4,487
561
52
7
0
150,877
3
W
Ymir
4,545
568
17
2
0
143,062
2
L
Scylla
5,467
683
59
7
0
166,669
2
W
Chaac
4,962
620
60
8
0
180,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role