Player Matchup

Gilgamesh
Gilgamesh
Hey_blank
Gilgamesh
Level 112
God Stats
0W - 2L
1,368 SR
Queue Stats
14W - 26L
1,329 Elo+
Party 1
Nemesis
Nemesis
Trinqual
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 264L
1,473 Elo+
Party 1
Olorun
Olorun
hibikiliu
Olorun
Level 135
God Stats
9W - 4L
1,608 SR
Queue Stats
290W - 223L
1,479 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,427 Elo+

VS

Team Averages
Level 65
1,489 SR
1,306 Elo+
Sobek
Sobek
HolyWarloz
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,159 Elo+
Party 2
Bakasura
Bakasura
Molkohol
Bakasura
Level 105
God Stats
12W - 21L
1,581 SR
Queue Stats
21W - 38L
1,527 Elo+
Solo
Tiamat
Tiamat
Nidajfioll
Tiamat
Level 41
God Stats
3W - 5L
1,385 SR
Queue Stats
6W - 17L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hey_blank
Gilgamesh
10
3 / 6 / 2
7,810
651
5,414
11,049
6,761
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Trinqual
Nemesis
11
0 / 6 / 6
7,603
634
4,881
11,050
3,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
hibikiliu
Olorun
13
3 / 4 / 3
8,923
744
10,321
8,619
3,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
3 / 2 / 11
9,375
781
5,727
8,816
9,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Molkohol
Bakasura
14
10 / 1 / 3
9,638
803
9,937
9,176
3,856
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Nidajfioll
Tiamat
12
3 / 3 / 9
8,283
690
10,462
9,032
6,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
6
Kills
16
16
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hey_blank
Gilgamesh
3
6
2
0.67
W
Sobek
3
2
11
4.25
W
Bakasura
Molkohol
Bakasura
10
1
3
11.5
W
Tiamat
Nidajfioll
Tiamat
3
3
9
2.5
L
Nemesis
Trinqual
Nemesis
0
6
6
0.5
L
Olorun
hibikiliu
Olorun
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
26,126
30,718
Taken
27,024
13,934
Mitigated
19,507
5,173
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hey_blank
Gilgamesh
5,414
1,219
0
895
11,049
6,761
0
7,164
3,128
0
14,033
W
Sobek
5,727
568
228
2,509
8,816
9,646
0
3,544
5,272
18,070
0
W
Bakasura
Molkohol
Bakasura
9,937
6,794
0
988
9,176
3,856
0
2,977
6,199
0
18,447
W
Tiamat
Nidajfioll
Tiamat
10,462
1,389
132
1,605
9,032
6,005
0
4,166
4,866
28,096
0
L
Nemesis
Trinqual
Nemesis
4,881
1,405
0
841
11,050
3,809
0
4,788
4,968
0
18,959
L
Olorun
hibikiliu
Olorun
10,321
4,266
591
2,846
8,619
3,364
33
4,780
3,136
44,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
27,296
151
Minions Killed
105
7
Camps Cleared
5
622,285
Distance Traveled
677,688
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,810
651
27
2
2
212,908
5
W
Sobek
9,375
781
18
2
0
211,375
0
W
Bakasura
9,638
803
48
4
1
252,785
4
W
Tiamat
8,283
690
39
3
4
213,528
4
L
Nemesis
7,603
634
38
3
2
229,752
4
L
Olorun
8,923
744
86
7
3
179,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role