Player Matchup

Sun Wukong
Sun Wukong
BigBalledBilly
Sun Wukong
Level 152
God Stats
3W - 0L
1,601 SR
Queue Stats
66W - 16L
1,850 Elo+
Party 1
Danzaburou
Danzaburou
Fοxy
Danzaburou
Level 147
God Stats
2W - 1L
1,521 SR
Queue Stats
209W - 110L
1,858 Elo+
Party 1
Fenrir
Fenrir
JCrοs
Fenrir
Level 160
God Stats
4W - 1L
1,714 SR
Queue Stats
243W - 123L
1,905 Elo+
Party 1
Khepri
Khepri
Maharaj
Khepri
Level 153
God Stats
7W - 2L
1,811 SR
Queue Stats
205W - 107L
1,820 Elo+
Party 1
Thoth
Thoth
PlugginShizas
Thoth
Level 21
God Stats
2W - 0L
1,968 SR
Queue Stats
34W - 6L
1,924 Elo+
Party 1
Team Averages
Level 127
1,723 SR
1,871 Elo+

VS

Team Averages
Level 48
1,614 SR
1,637 Elo+
Ullr
Ullr
Infernal828
Ullr
Level 35
God Stats
3W - 3L
1,644 SR
Queue Stats
99W - 85L
1,588 Elo+
Solo
Artio
Artio
RedHawke75
Artio
Level 28
God Stats
0W - 3L
1,372 SR
Queue Stats
70W - 56L
1,636 Elo+
Party 2
Agni
Agni
SparkHaven
Agni
Level 87
God Stats
7W - 3L
1,810 SR
Queue Stats
146W - 114L
1,637 Elo+
Party 2
Thanatos
Thanatos
Techmadness
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,664 Elo+
Solo
Hel
Hel
ZorRiazTTV
Hel
Level 44
God Stats
4W - 4L
1,744 SR
Queue Stats
90W - 52L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBalledBilly
Sun Wukong
12
1 / 1 / 2
7,004
539
6,253
9,819
5,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Fοxy
Danzaburou
14
3 / 1 / 1
7,926
610
4,992
5,362
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
JCrοs
Fenrir
15
6 / 0 / 3
8,258
635
8,301
7,040
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Maharaj
Khepri
10
1 / 2 / 3
6,351
489
2,451
4,769
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 2
6,732
518
2,746
5,586
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,842
526
2,983
7,096
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
8
1 / 1 / 1
5,700
438
1,604
9,770
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 1
7,247
557
4,753
5,745
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Techmadness
Thanatos
12
2 / 1 / 0
6,895
530
2,408
6,968
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 0
6,909
531
4,329
9,487
3,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
6
6
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBalledBilly
Sun Wukong
1
1
2
2
W
Danzaburou
Fοxy
Danzaburou
3
1
1
3.5
L
1
4
1
0.38
W
Fenrir
JCrοs
Fenrir
6
0
3
7.5
W
Khepri
Maharaj
Khepri
1
2
3
1.25
W
1
2
2
1
L
Artio
1
1
1
1.5
L
1
2
1
0.75
L
Thanatos
Techmadness
Thanatos
2
1
0
2
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,743
Damage
16,077
32,576
Taken
39,066
14,422
Mitigated
13,667
12,285
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBalledBilly
Sun Wukong
6,253
945
124
4,836
9,819
5,455
612
3,867
5,952
0
47,198
W
Danzaburou
Fοxy
Danzaburou
4,992
2,451
0
3,080
5,362
1,639
0
517
4,845
0
63,067
L
2,983
860
0
250
7,096
1,598
0
445
6,651
0
50,812
W
Fenrir
JCrοs
Fenrir
8,301
2,999
0
1,909
7,040
3,226
0
1,652
5,332
0
60,754
W
Khepri
Maharaj
Khepri
2,451
179
0
812
4,769
2,623
0
1,395
3,368
14,098
0
W
2,746
158
0
1,524
5,586
1,479
0
3,086
2,240
41,955
0
L
Artio
1,604
320
458
3,653
9,770
4,659
0
2,092
7,554
9,802
0
L
4,753
217
0
983
5,745
1,845
51
1,573
3,978
49,588
0
L
Thanatos
Techmadness
Thanatos
2,408
229
0
8,654
6,968
2,345
0
473
6,453
0
44,220
L
4,329
469
94
4,245
9,487
3,220
0
338
8,628
44,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,271
Gold Earned
33,593
446
Minions Killed
436
0
Camps Cleared
0
1,320,032
Distance Traveled
1,261,202
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,004
539
101
8
0
259,690
5
W
Danzaburou
7,926
610
113
9
0
235,201
6
L
Ullr
6,842
526
100
8
0
242,873
1
W
Fenrir
8,258
635
117
9
0
313,511
2
W
Khepri
6,351
489
25
2
0
255,304
3
W
Thoth
6,732
518
90
7
0
256,326
3
L
Artio
5,700
438
15
1
0
265,622
4
L
Agni
7,247
557
129
10
0
247,114
3
L
Thanatos
6,895
530
93
7
0
283,468
6
L
Hel
6,909
531
99
8
0
222,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role