Player Matchup

Hades
Hades
Coalmiller
Hades
Level 49
God Stats
9W - 2L
1,706 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 1
Bakasura
Bakasura
Rakan55
Bakasura
Level 84
God Stats
11W - 4L
1,628 SR
Queue Stats
162W - 108L
1,592 Elo+
Party 1
Bellona
Bellona
SouthernCross22
Bellona
Level 21
God Stats
2W - 5L
1,323 SR
Queue Stats
5W - 14L
1,237 Elo+
Party 1
Artemis
Artemis
TMLPixel
Artemis
Level 49
God Stats
1W - 0L
1,705 SR
Queue Stats
13W - 18L
1,340 Elo+
Party 1
Fafnir
Fafnir
TheGubbernator
Fafnir
Level 86
God Stats
1W - 1L
1,381 SR
Queue Stats
14W - 20L
1,406 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,424 Elo+

VS

Team Averages
Level 64
1,452 SR
1,499 Elo+
Skadi
Skadi
Darksied2112
Skadi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,712 Elo+
Party 3
Charybdis
Charybdis
SaltyBonehead
Charybdis
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,377 Elo+
Solo
Atlas
Atlas
TheStrangeHobo
Atlas
Level 148
God Stats
0W - 1L
1,268 SR
Queue Stats
70W - 68L
1,623 Elo+
Party 3
Zeus
Zeus
Trousperity
Zeus
Level 83
God Stats
2W - 2L
1,526 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2
Ao Kuang
Ao Kuang
UrMadUgly
Ao Kuang
Level 7
God Stats
0W - 1L
1,469 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 1 / 5
9,966
623
8,248
9,656
5,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Rakan55
Bakasura
17
10 / 0 / 2
10,558
660
10,897
11,817
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 3 / 1
9,194
575
3,528
8,494
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TMLPixel
Artemis
15
3 / 2 / 2
9,150
572
6,616
9,269
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 9
9,115
570
4,113
10,394
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,436
465
5,524
9,302
2,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
SaltyBonehead
Charybdis
15
3 / 4 / 0
8,944
559
5,401
10,769
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 4
7,462
466
3,379
14,232
8,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 0
7,711
482
5,878
6,873
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UrMadUgly
Ao Kuang
11
2 / 4 / 1
7,400
463
5,448
11,270
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
7
7
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
6
1
5
8.5
L
1
4
0
0.25
W
Bakasura
Rakan55
Bakasura
10
0
2
11
L
Charybdis
SaltyBonehead
Charybdis
3
4
0
0.75
W
1
3
1
0.5
W
Artemis
TMLPixel
Artemis
3
2
2
2
W
2
1
9
6.5
L
0
5
4
0.4
L
1
5
0
0.2
L
Ao Kuang
UrMadUgly
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
25,630
49,630
Taken
52,446
29,508
Mitigated
21,676
21,797
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,248
1,280
725
5,032
9,656
5,107
668
4,271
5,207
58,446
0
L
5,524
2,839
0
2,399
9,302
2,812
288
1,795
7,507
0
52,644
W
Bakasura
Rakan55
Bakasura
10,897
7,222
173
7,906
11,817
5,623
0
2,589
9,102
0
77,753
L
Charybdis
SaltyBonehead
Charybdis
5,401
2,939
0
3,646
10,769
4,844
460
1,905
8,554
0
56,039
W
3,528
903
0
1,353
8,494
6,654
407
897
7,284
8,424
40,979
W
Artemis
TMLPixel
Artemis
6,616
3,374
0
3,152
9,269
2,723
982
1,754
7,515
0
67,206
W
4,113
935
684
2,772
10,394
9,401
0
4,998
5,278
14,163
0
L
3,379
1,061
1,365
2,603
14,232
8,150
0
3,738
9,893
22,211
0
L
5,878
655
0
293
6,873
2,330
0
3,088
3,400
47,800
0
L
Ao Kuang
UrMadUgly
Ao Kuang
5,448
1,874
0
5,042
11,270
3,540
0
2,432
8,488
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
38,953
507
Minions Killed
461
0
Camps Cleared
0
1,626,590
Distance Traveled
1,497,690
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,966
623
113
7
0
300,978
0
L
Skadi
7,436
465
107
7
0
295,720
5
W
Bakasura
10,558
660
140
9
0
361,244
1
L
Charybdis
8,944
559
134
8
0
261,216
3
W
Bellona
9,194
575
110
7
0
349,393
0
W
Artemis
9,150
572
127
8
0
273,969
3
W
Fafnir
9,115
570
17
1
0
341,006
5
L
Atlas
7,462
466
31
2
0
318,366
5
L
Zeus
7,711
482
108
7
0
291,061
4
L
Ao Kuang
7,400
463
81
5
0
331,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role