Player Matchup

Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum III
MalortShots
Olorun
Platinum III
Level 64
God Stats
1W - 0L
1,806 SR
Queue Stats
42W - 21L
2,115 MMR
Solo
Sobek
Sobek
Diamond IV
NotedPigeon
Sobek
Diamond IV
Level 160
God Stats
1W - 3L
1,353 SR
Queue Stats
266W - 261L
2,241 MMR
Solo
Medusa
Medusa
Diamond IV
Razzberries
Medusa
Diamond IV
Level 160
God Stats
7W - 3L
1,790 SR
Queue Stats
600W - 600L
2,106 MMR
Solo
Bacchus
Bacchus
Diamond II
МasterMind
Bacchus
Diamond II
Level 84
God Stats
28W - 16L
1,694 SR
Queue Stats
389W - 386L
2,388 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,629 SR
2,070 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,678 SR
2,250 MMR
Tiamat
Tiamat
Diamond III
Dawsiee
Tiamat
Diamond III
Level 123
God Stats
8W - 5L
1,700 SR
Queue Stats
123W - 100L
2,317 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
GengisKhán
Ao Kuang
Diamond III
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
107W - 75L
2,505 MMR
Solo
Anhur
Anhur
Diamond III
Hαymaker
Anhur
Diamond III
Level 56
God Stats
4W - 7L
1,572 SR
Queue Stats
115W - 97L
2,236 MMR
Solo
Ganesha
Ganesha
Diamond III
Naswipp
Ganesha
Diamond III
Level 155
God Stats
4W - 3L
1,713 SR
Queue Stats
231W - 230L
2,101 MMR
Solo
Thor
Thor
Platinum I
kryo78
Thor
Platinum I
Level 148
God Stats
23W - 17L
1,669 SR
Queue Stats
480W - 470L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 1 / 6
14,324
754
19,467
15,037
6,557
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
18
4 / 1 / 12
12,680
667
14,489
14,356
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 1 / 15
10,851
571
4,122
20,631
20,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
5 / 2 / 8
13,349
703
12,347
13,799
6,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
МasterMind
Bacchus
19
6 / 2 / 7
12,707
669
14,184
16,724
16,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetAh Muzen Cab

VS

Bans
GebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dawsiee
Tiamat
17
3 / 4 / 1
9,999
526
13,166
10,638
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GengisKhán
Ao Kuang
14
2 / 7 / 3
8,877
467
9,319
18,620
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Hαymaker
Anhur
16
1 / 4 / 1
9,660
508
6,678
13,569
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Naswipp
Ganesha
14
0 / 8 / 2
8,315
438
5,073
19,917
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
kryo78
Thor
14
0 / 8 / 3
8,625
454
10,340
19,041
11,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
31
Kills
6
7
Deaths
31
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
6
19
L
Tiamat
Dawsiee
Tiamat
3
4
1
0.88
L
Ao Kuang
GengisKhán
Ao Kuang
2
7
3
0.5
L
Anhur
Hαymaker
Anhur
1
4
1
0.38
W
Olorun
4
1
12
10
L
Ganesha
Naswipp
Ganesha
0
8
2
0.13
W
0
1
15
7.5
W
Medusa
5
2
8
4.5
L
Thor
kryo78
Thor
0
8
3
0.19
W
Bacchus
МasterMind
Bacchus
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,609
Damage
44,576
80,547
Taken
81,785
55,663
Mitigated
42,446
54,105
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,467
7,288
0
17,920
15,037
6,557
648
3,891
10,960
0
121,482
L
Tiamat
Dawsiee
Tiamat
13,166
742
0
2,206
10,638
5,198
0
2,427
8,086
79,850
0
L
Ao Kuang
GengisKhán
Ao Kuang
9,319
1,793
0
5,445
18,620
6,966
0
5,210
13,325
49,548
10,982
L
Anhur
Hαymaker
Anhur
6,678
3,108
0
2,597
13,569
4,023
1,953
7,496
6,022
0
66,564
W
Olorun
14,489
8,833
1,426
8,942
14,356
4,931
5,693
4,450
9,758
122,858
0
L
Ganesha
Naswipp
Ganesha
5,073
347
241
3,295
19,917
15,202
0
7,718
12,151
27,075
0
W
4,122
256
3,697
9,058
20,631
20,944
192
7,405
12,940
17,451
0
W
Medusa
12,347
5,827
0
6,218
13,799
6,242
4,738
6,072
7,382
0
135,968
L
Thor
kryo78
Thor
10,340
2,802
0
1,373
19,041
11,057
253
8,769
9,406
0
44,456
W
Bacchus
МasterMind
Bacchus
14,184
1,935
711
6,133
16,724
16,989
537
5,270
10,703
67,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,911
Gold Earned
45,476
717
Minions Killed
544
0
Camps Cleared
0
1,997,790
Distance Traveled
1,810,579
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,324
754
176
9
0
453,874
4
L
Tiamat
9,999
526
183
10
0
383,260
7
L
Ao Kuang
8,877
467
106
6
0
364,772
4
L
Anhur
9,660
508
139
7
0
330,968
6
W
Olorun
12,680
667
177
9
0
353,414
9
L
Ganesha
8,315
438
15
1
0
376,235
10
W
Sobek
10,851
571
24
1
0
424,241
7
W
Medusa
13,349
703
215
11
0
383,474
4
L
Thor
8,625
454
101
5
0
355,344
5
W
Bacchus
12,707
669
125
7
0
382,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role