Player Matchup

Baron Samedi
Baron Samedi
DrewnoDrewno
Baron Samedi
Level 157
God Stats
2W - 0L
1,775 SR
Queue Stats
14W - 13L
1,512 Elo+
Party 2
Cerberus
Cerberus
RealBambus
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 2
Neith
Neith
nobrainplayerpl
Neith
Level 5
God Stats
5W - 0L
1,652 SR
Queue Stats
8W - 4L
1,565 Elo+
Party 2
Team Averages
Level 105
1,642 SR
1,532 Elo+

VS

Team Averages
Level 64
1,781 SR
1,534 Elo+
Artio
Artio
Aaron2k
Artio
Level 51
God Stats
1W - 1L
1,977 SR
Queue Stats
95W - 54L
1,568 Elo+
Party 1
Hachiman
Hachiman
Caithoes
Hachiman
Level 19
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 10L
1,665 Elo+
Party 1
Nemesis
Nemesis
Fixer40
Nemesis
Level 123
God Stats
2W - 3L
1,632 SR
Queue Stats
14W - 18L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrewnoDrewno
Baron Samedi
18
10 / 7 / 13
14,352
755
32,083
21,515
16,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RealBambus
Cerberus
17
4 / 5 / 18
14,200
747
18,296
31,155
40,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
10 / 3 / 12
14,206
748
29,187
16,012
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aaron2k
Artio
17
5 / 9 / 10
13,293
700
17,122
38,554
51,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Caithoes
Hachiman
16
7 / 8 / 6
12,793
673
27,990
21,679
9,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Fixer40
Nemesis
14
2 / 7 / 10
11,607
611
10,759
33,499
15,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
24
Kills
14
15
Deaths
24
43
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
Aaron2k
Artio
5
9
10
1.11
L
Hachiman
Caithoes
Hachiman
7
8
6
1.25
W
Baron Samedi
DrewnoDrewno
Baron Samedi
10
7
13
2.36
L
Nemesis
Fixer40
Nemesis
2
7
10
1
W
Cerberus
RealBambus
Cerberus
4
5
18
2.6
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,566
Damage
55,871
68,682
Taken
93,732
64,470
Mitigated
77,233
30,423
Healing
22,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aaron2k
Artio
17,122
2,541
2,405
9,006
38,554
51,958
0
17,790
20,764
48,527
0
L
Hachiman
Caithoes
Hachiman
27,990
15,021
0
3,974
21,679
9,470
960
14,554
7,125
0
68,593
W
Baron Samedi
DrewnoDrewno
Baron Samedi
32,083
2,773
7,386
7,103
21,515
16,081
724
7,321
14,194
70,920
0
L
Nemesis
Fixer40
Nemesis
10,759
4,051
0
6,822
33,499
15,805
226
19,536
13,963
0
20,258
W
Cerberus
RealBambus
Cerberus
18,296
2,681
0
10,273
31,155
40,788
224
7,129
24,026
30,901
0
W
29,187
17,989
0
5,661
16,012
7,601
1,490
3,328
12,684
0
64,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
37,693
206
Minions Killed
148
6
Camps Cleared
4
942,141
Distance Traveled
902,677
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
13,293
700
36
2
3
296,273
3
L
Hachiman
12,793
673
95
5
0
277,885
1
W
Baron Samedi
14,352
755
86
5
5
302,743
6
L
Nemesis
11,607
611
17
1
1
328,519
4
W
Cerberus
14,200
747
31
2
1
330,500
1
W
Neith
14,206
748
89
5
0
308,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role