Player Matchup

Hades
Hades
Ft Tawqe
Hades
Level 128
God Stats
16W - 8L
1,660 SR
Queue Stats
381W - 407L
1,476 Elo+
Party 1
Olorun
Olorun
Globby Bobby401
Olorun
Level 99
God Stats
4W - 7L
1,293 SR
Queue Stats
234W - 245L
1,405 Elo+
Party 1
Hera
Hera
quest4kebabs
Hera
Level 97
God Stats
12W - 9L
1,600 SR
Queue Stats
286W - 319L
1,432 Elo+
Party 1
Team Averages
Level 108
1,518 SR
1,437 Elo+

VS

Team Averages
Level 93
1,463 SR
1,529 Elo+
Merlin
Merlin
Abbadon_Winter
Merlin
Level 148
God Stats
7W - 6L
1,489 SR
Queue Stats
364W - 255L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
JonJamesLucas
Gilgamesh
Level 125
God Stats
27W - 11L
1,705 SR
Queue Stats
89W - 76L
1,545 Elo+
Party 2
Ares
Ares
chicken-verifier
Ares
Level 5
God Stats
1W - 1L
1,194 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ft Tawqe
Hades
15
6 / 4 / 13
10,961
731
18,919
18,079
11,279
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 1 / 9
11,162
744
10,578
10,930
4,658
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 9
10,769
718
10,988
7,871
2,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,607
707
11,906
12,199
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
JonJamesLucas
Gilgamesh
13
5 / 6 / 0
10,100
673
12,431
16,864
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 4
8,956
597
2,162
19,063
17,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
7
8
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
6
0.71
W
Hades
Ft Tawqe
Hades
6
4
13
3.13
W
8
1
9
12.5
L
Gilgamesh
JonJamesLucas
Gilgamesh
5
6
0
0.83
L
0
7
4
0.29
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
26,499
36,880
Taken
48,126
18,836
Mitigated
38,570
13,162
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,906
466
0
2,625
12,199
4,981
0
10,319
1,430
39,429
0
W
Hades
Ft Tawqe
Hades
18,919
1,360
791
7,188
18,079
11,279
725
6,910
10,025
52,068
0
W
10,578
5,593
785
3,223
10,930
4,658
1,560
5,092
5,421
44,158
0
L
Gilgamesh
JonJamesLucas
Gilgamesh
12,431
3,605
0
3,228
16,864
16,187
0
12,991
3,149
0
26,790
L
2,162
242
0
2,044
19,063
17,402
0
15,339
2,957
7,913
0
W
10,988
1,894
0
1,175
7,871
2,899
609
1,984
5,684
29,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
29,663
192
Minions Killed
118
10
Camps Cleared
3
737,489
Distance Traveled
729,269
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,607
707
85
6
1
236,195
2
W
Hades
10,961
731
71
5
2
242,414
1
W
Olorun
11,162
744
79
5
6
255,024
2
L
Gilgamesh
10,100
673
26
2
2
256,475
0
L
Ares
8,956
597
7
0
0
236,599
0
W
Hera
10,769
718
42
3
2
240,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role