Player Matchup

Janus
Janus
DoYouPAWGSHearMe
Janus
Level 78
God Stats
5W - 1L
1,926 SR
Queue Stats
61W - 24L
1,742 Elo+
Party 2
Awilix
Awilix
ImBray
Awilix
Level 47
God Stats
1W - 1L
1,183 SR
Queue Stats
98W - 85L
1,545 Elo+
Solo
Atlas
Atlas
Rudabagaa
Atlas
Level 160
God Stats
21W - 4L
1,912 SR
Queue Stats
99W - 36L
1,822 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TalentedTurnip
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,892 SR
Queue Stats
52W - 8L
1,940 Elo+
Party 2
Vulcan
Vulcan
oGryph
Vulcan
Level 160
God Stats
3W - 0L
1,776 SR
Queue Stats
70W - 20L
1,898 Elo+
Party 2
Team Averages
Level 95
1,738 SR
1,789 Elo+

VS

Team Averages
Level 50
1,573 SR
1,738 Elo+
Tsukuyomi
Tsukuyomi
C9Rav3nous
Tsukuyomi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,628 Elo+
Party 1
Olorun
Olorun
PQQN5layerr
Olorun
Level 31
God Stats
2W - 2L
1,547 SR
Queue Stats
31W - 37L
1,605 Elo+
Solo
Janus
Janus
Whats Livin
Janus
Level 160
God Stats
15W - 18L
1,523 SR
Queue Stats
405W - 358L
1,528 Elo+
Party 1
Thor
Thor
cнaac
Thor
Level 15
God Stats
1W - 1L
1,796 SR
Queue Stats
29W - 5L
1,953 Elo+
Party 1
Fenrir
Fenrir
xMZRY
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 5L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
5,615
562
4,069
4,202
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ImBray
Awilix
12
2 / 0 / 0
6,916
692
5,749
5,531
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Rudabagaa
Atlas
9
1 / 1 / 10
6,122
612
4,029
7,986
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
TalentedTurnip
Ah Muzen Cab
12
4 / 0 / 1
6,737
674
5,808
4,387
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
oGryph
Vulcan
10
6 / 1 / 2
6,077
608
7,027
3,852
1,116
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C9Rav3nous
Tsukuyomi
7
0 / 5 / 3
4,772
477
2,607
8,307
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
3
0 / 2 / 0
3,703
370
1,956
2,913
773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 0
5,743
574
3,702
5,472
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
cнaac
Thor
9
2 / 2 / 1
5,697
570
4,532
9,238
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
xMZRY
Fenrir
6
0 / 6 / 2
4,371
437
2,466
8,763
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
4
4
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
C9Rav3nous
Tsukuyomi
0
5
3
0.3
W
4
2
4
3
W
Awilix
ImBray
Awilix
2
0
0
2
L
Olorun
0
2
0
0
W
Atlas
Rudabagaa
Atlas
1
1
10
6
W
Ah Muzen Cab
TalentedTurnip
Ah Muzen Cab
4
0
1
4.5
L
2
2
0
1
L
Thor
cнaac
Thor
2
2
1
1.25
W
Vulcan
oGryph
Vulcan
6
1
2
7
L
Fenrir
xMZRY
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,682
Damage
15,263
25,958
Taken
34,693
10,630
Mitigated
11,821
9,506
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
C9Rav3nous
Tsukuyomi
2,607
681
0
2,246
8,307
2,449
0
4,715
3,363
0
16,478
W
4,069
575
0
1,094
4,202
1,146
0
766
3,326
22,987
0
W
Awilix
ImBray
Awilix
5,749
2,314
0
2,386
5,531
2,111
0
0
5,237
0
39,446
L
Olorun
1,956
657
0
666
2,913
773
0
2,264
543
6,476
1,204
W
Atlas
Rudabagaa
Atlas
4,029
1,695
1,439
2,823
7,986
4,838
0
2,706
5,121
9,342
0
W
Ah Muzen Cab
TalentedTurnip
Ah Muzen Cab
5,808
2,645
0
1,128
4,387
1,419
0
990
3,301
0
53,287
L
3,702
230
0
794
5,472
1,522
0
2,576
2,740
33,469
0
L
Thor
cнaac
Thor
4,532
941
0
1,557
9,238
3,809
0
1,308
7,402
0
25,123
W
Vulcan
oGryph
Vulcan
7,027
1,694
0
636
3,852
1,116
13
581
3,190
34,323
0
L
Fenrir
xMZRY
Fenrir
2,466
608
151
1,608
8,763
3,268
0
3,466
5,106
0
10,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,467
Gold Earned
24,286
320
Minions Killed
231
0
Camps Cleared
0
999,186
Distance Traveled
838,532
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,772
477
44
4
0
185,132
2
W
Janus
5,615
562
53
5
0
183,160
1
W
Awilix
6,916
692
86
9
0
192,604
2
L
Olorun
3,703
370
11
1
0
67,021
0
W
Atlas
6,122
612
13
1
0
204,547
3
W
Ah Muzen Cab
6,737
674
110
11
0
217,569
2
L
Janus
5,743
574
94
9
0
216,658
3
L
Thor
5,697
570
65
7
0
189,145
1
W
Vulcan
6,077
608
58
6
0
201,306
0
L
Fenrir
4,371
437
17
2
0
180,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role