Player Matchup

Sun Wukong
Sun Wukong
Ledezma2020
Sun Wukong
Level 7
God Stats
1W - 5L
1,297 SR
Queue Stats
2W - 6L
1,475 Elo+
Party 2
Vulcan
Vulcan
Tonyrhodeisland
Vulcan
Level 48
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo
Kali
Kali
cavo38
Kali
Level 64
God Stats
0W - 1L
1,692 SR
Queue Stats
2W - 6L
1,475 Elo+
Party 2
Team Averages
Level 40
1,571 SR
1,560 Elo+

VS

Team Averages
Level 78
1,475 SR
1,521 Elo+
Cthulhu
Cthulhu
FearofTheReaper
Cthulhu
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
ZeroVFenrir
Bellona
Level 121
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
scottygmoney
Anubis
Level 87
God Stats
5W - 1L
1,610 SR
Queue Stats
180W - 130L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ledezma2020
Sun Wukong
10
0 / 4 / 2
7,176
552
3,096
12,796
6,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 6 / 1
7,221
555
7,359
9,141
2,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
cavo38
Kali
10
2 / 3 / 0
7,668
590
2,849
5,904
1,646
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
9,296
715
8,388
10,166
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
ZeroVFenrir
Bellona
12
2 / 0 / 7
8,642
665
4,801
5,536
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
15
9 / 1 / 3
10,146
780
9,652
8,547
3,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Sun Wukong
Ledezma2020
Sun Wukong
0
4
2
0.25
L
0
6
1
0.08
W
Bellona
ZeroVFenrir
Bellona
2
0
7
5.5
L
Kali
cavo38
Kali
2
3
0
0.67
W
Anubis
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,304
Damage
22,841
27,841
Taken
24,249
10,370
Mitigated
17,065
2,708
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,388
628
431
3,909
10,166
8,733
360
3,793
6,373
29,127
0
L
Sun Wukong
Ledezma2020
Sun Wukong
3,096
1,218
0
194
12,796
6,141
0
7,983
4,272
0
12,425
L
7,359
4,432
0
603
9,141
2,583
0
6,236
2,492
21,678
0
W
Bellona
ZeroVFenrir
Bellona
4,801
1,885
582
2,394
5,536
5,203
1,095
2,447
3,089
0
19,725
L
Kali
cavo38
Kali
2,849
804
0
1,911
5,904
1,646
0
3,274
2,454
0
16,181
W
Anubis
9,652
1,172
0
5,464
8,547
3,129
731
1,994
6,553
57,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,065
Gold Earned
28,084
88
Minions Killed
164
3
Camps Cleared
9
586,248
Distance Traveled
705,535
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,296
715
39
3
0
268,541
3
L
Sun Wukong
7,176
552
23
2
0
209,591
0
L
Vulcan
7,221
555
28
2
1
223,384
2
W
Bellona
8,642
665
31
2
5
207,796
1
L
Kali
7,668
590
37
3
2
153,273
2
W
Anubis
10,146
780
94
7
4
229,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role