Player Matchup

Osiris
Osiris
Platinum I
 
Osiris
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond III
Iluzionist
Danzaburou
Diamond III
Level 108
God Stats
9W - 0L
2,004 SR
Queue Stats
304W - 297L
2,128 MMR
Party 1
Chronos
Chronos
Diamond V
ImFriendlyAlien
Chronos
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 244L
2,072 MMR
Solo
Gilgamesh
Gilgamesh
Masters
OptimuzPrime
Gilgamesh
Masters
Level 145
God Stats
17W - 10L
1,690 SR
Queue Stats
360W - 368L
1,977 MMR
Party 1
Geb
Geb
Diamond V
Rajus10502
Geb
Diamond V
Level 63
God Stats
1W - 0L
1,605 SR
Queue Stats
64W - 41L
2,173 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,660 SR
1,970 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,584 SR
1,962 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond V
CastOnCritical
Agni
Diamond V
Level 160
God Stats
7W - 4L
1,762 SR
Queue Stats
457W - 458L
2,080 MMR
Solo
Yemoja
Yemoja
Platinum I
SmitePlayer7546
Yemoja
Platinum I
Level 73
God Stats
3W - 9L
1,364 SR
Queue Stats
111W - 106L
2,050 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
TaitoPJ
Erlang Shen
Platinum II
Level 62
God Stats
5W - 6L
1,643 SR
Queue Stats
71W - 70L
2,085 MMR
Solo
Poseidon
Poseidon
Diamond V
你飞龙爹
Poseidon
Diamond V
Level 160
God Stats
28W - 25L
1,649 SR
Queue Stats
59W - 48L
2,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
11 / 1 / 3
9,013
693
12,331
8,669
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Iluzionist
Danzaburou
14
2 / 2 / 5
7,936
610
7,400
7,240
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 9
7,487
576
4,825
8,169
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
OptimuzPrime
Gilgamesh
14
6 / 1 / 4
8,005
616
8,058
11,722
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 10
6,854
527
4,678
12,521
10,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaBastetNikeArtio

VS

Bans
ApolloCamazotzKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 2 / 0
7,553
581
5,123
9,417
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 1
6,884
530
5,694
7,341
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 2
6,430
495
3,974
10,257
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
TaitoPJ
Erlang Shen
11
2 / 5 / 1
6,965
536
5,977
14,169
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
你飞龙爹
Poseidon
13
3 / 5 / 0
7,871
605
9,158
9,479
2,601
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
8
8
Deaths
20
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
11
1
3
12.5
L
Hou Yi
 
Hou Yi
2
2
0
1
L
1
5
1
0.3
W
Danzaburou
Iluzionist
Danzaburou
2
2
5
2.25
W
0
2
9
2.25
W
Gilgamesh
OptimuzPrime
Gilgamesh
6
1
4
8
W
0
2
10
2.5
L
0
3
2
0.33
L
Erlang Shen
TaitoPJ
Erlang Shen
2
5
1
0.5
L
Poseidon
你飞龙爹
Poseidon
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
29,926
48,321
Taken
50,663
28,371
Mitigated
17,936
15,694
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,331
5,111
0
1,617
8,669
4,982
0
3,873
4,716
0
56,357
L
Hou Yi
 
Hou Yi
5,123
3,077
0
2,964
9,417
2,310
0
922
8,450
0
55,779
L
5,694
305
0
749
7,341
2,103
0
2,767
4,531
41,369
0
W
Danzaburou
Iluzionist
Danzaburou
7,400
3,493
0
3,360
7,240
2,026
0
1,428
5,802
0
63,588
W
4,825
2,131
0
2,844
8,169
2,952
284
1,749
6,254
48,712
6,010
W
Gilgamesh
OptimuzPrime
Gilgamesh
8,058
1,851
0
4,584
11,722
7,744
0
6,826
4,882
0
40,602
W
4,678
531
413
2,876
12,521
10,667
0
4,524
7,841
17,031
0
L
3,974
909
1,427
1,934
10,257
6,772
0
3,377
6,837
15,497
0
L
Erlang Shen
TaitoPJ
Erlang Shen
5,977
3,054
0
1,729
14,169
4,150
0
1,557
12,499
0
42,241
L
Poseidon
你飞龙爹
Poseidon
9,158
2,150
0
3,249
9,479
2,601
0
140
8,887
53,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
35,703
423
Minions Killed
406
0
Camps Cleared
0
1,372,410
Distance Traveled
1,248,358
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,013
693
95
7
0
326,063
5
L
Hou Yi
7,553
581
99
8
0
239,514
6
L
Agni
6,884
530
89
7
0
262,991
5
W
Danzaburou
7,936
610
120
9
0
238,942
7
W
Chronos
7,487
576
114
9
0
244,278
5
W
Gilgamesh
8,005
616
75
6
0
301,514
1
W
Geb
6,854
527
19
1
0
261,613
5
L
Yemoja
6,430
495
44
3
0
225,041
5
L
Erlang Shen
6,965
536
73
6
0
262,795
2
L
Poseidon
7,871
605
101
8
0
258,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role