Player Matchup

Freya
Freya
ATX-Galaxiz_Foxe
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 135L
1,541 Elo+
Solo
Nemesis
Nemesis
Akame_FR
Nemesis
Level 123
God Stats
2W - 3L
1,565 SR
Queue Stats
166W - 152L
1,540 Elo+
Solo
Cthulhu
Cthulhu
EthanJ2002
Cthulhu
Level 85
God Stats
2W - 1L
1,918 SR
Queue Stats
52W - 49L
1,614 Elo+
Party 2
Agni
Agni
smudgy_salmon0
Agni
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
top2spintom
Sun Wukong
Level 130
God Stats
30W - 15L
1,624 SR
Queue Stats
292W - 283L
1,626 Elo+
Party 2
Team Averages
Level 105
1,621 SR
1,567 Elo+

VS

Team Averages
Level 142
1,651 SR
1,532 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BlackManChima
Discordia
Level 160
God Stats
13W - 10L
1,543 SR
Queue Stats
404W - 391L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
Diego-09__
Cernunnos
Level 141
God Stats
7W - 3L
1,761 SR
Queue Stats
742W - 600L
1,526 Elo+
Party 3
Odin
Odin
blacknova21b
Odin
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
921W - 918L
1,546 Elo+
Party 1
Bastet
Bastet
iTsSorry-
Bastet
Level 128
God Stats
3W - 2L
1,950 SR
Queue Stats
587W - 438L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,942
449
3,707
6,196
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Akame_FR
Nemesis
9
0 / 2 / 1
5,289
481
3,679
5,968
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
EthanJ2002
Cthulhu
8
1 / 4 / 1
5,354
487
3,481
9,216
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 7 / 0
6,286
571
5,703
8,645
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
top2spintom
Sun Wukong
11
1 / 1 / 0
6,099
554
5,043
7,251
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
4 / 0 / 5
6,795
618
4,593
6,861
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
BlackManChima
Discordia
12
6 / 2 / 2
7,170
652
5,740
5,012
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Diego-09__
Cernunnos
12
3 / 0 / 3
6,783
617
6,352
7,117
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,303
573
3,225
6,927
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
iTsSorry-
Bastet
12
5 / 2 / 8
7,039
640
8,168
8,563
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
18
18
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
5
6.5
L
0
4
0
0
L
Nemesis
Akame_FR
Nemesis
0
2
1
0.25
W
Discordia
BlackManChima
Discordia
6
2
2
3.5
W
Cernunnos
Diego-09__
Cernunnos
3
0
3
4.5
L
Cthulhu
EthanJ2002
Cthulhu
1
4
1
0.38
W
0
1
0
0
W
Bastet
iTsSorry-
Bastet
5
2
8
4.5
L
3
7
0
0.43
L
Sun Wukong
top2spintom
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
28,078
37,276
Taken
34,480
13,260
Mitigated
15,054
9,520
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,593
1,224
1,172
2,203
6,861
5,521
317
3,420
3,323
19,218
0
L
3,707
1,739
0
1,853
6,196
960
0
909
5,287
21,125
0
L
Nemesis
Akame_FR
Nemesis
3,679
1,025
0
1,506
5,968
1,817
0
1,350
4,523
0
21,415
W
Discordia
BlackManChima
Discordia
5,740
138
0
553
5,012
1,543
0
2,475
2,347
36,059
0
W
Cernunnos
Diego-09__
Cernunnos
6,352
2,885
0
3,592
7,117
2,312
112
3,731
3,386
0
52,031
L
Cthulhu
EthanJ2002
Cthulhu
3,481
144
45
1,686
9,216
4,058
0
2,970
6,178
16,254
0
W
3,225
710
0
2,302
6,927
2,887
0
0
6,377
0
37,070
W
Bastet
iTsSorry-
Bastet
8,168
1,399
0
1,466
8,563
2,791
13
2,851
5,533
0
37,779
L
5,703
758
0
1,716
8,645
2,576
0
3,729
4,522
32,849
0
L
Sun Wukong
top2spintom
Sun Wukong
5,043
1,411
0
2,714
7,251
3,849
0
817
5,906
100
36,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
34,090
266
Minions Killed
366
0
Camps Cleared
0
976,444
Distance Traveled
1,021,853
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,795
618
32
3
0
194,738
2
L
Freya
4,942
449
42
4
0
145,695
2
L
Nemesis
5,289
481
51
5
0
218,695
3
W
Discordia
7,170
652
83
8
0
191,397
1
W
Cernunnos
6,783
617
91
8
0
201,842
1
L
Cthulhu
5,354
487
23
2
0
194,426
0
W
Odin
6,303
573
94
9
0
187,204
8
W
Bastet
7,039
640
66
6
0
246,672
2
L
Agni
6,286
571
65
6
0
196,402
4
L
Sun Wukong
6,099
554
85
8
0
221,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role