Player Matchup

Skadi
Skadi
Lynchbox09
Skadi
Level 117
God Stats
14W - 5L
1,731 SR
Queue Stats
175W - 176L
1,480 Elo+
Party 2
Bacchus
Bacchus
Rade-SBU
Bacchus
Level 99
God Stats
10W - 3L
1,775 SR
Queue Stats
83W - 66L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
VvGODHANDvV
Ah Puch
Level 83
God Stats
43W - 34L
1,600 SR
Queue Stats
151W - 166L
1,541 Elo+
Solo
Cerberus
Cerberus
lilWhiteboii326
Cerberus
Level 117
God Stats
2W - 1L
1,492 SR
Queue Stats
130W - 127L
1,501 Elo+
Solo
Nike
Nike
youngP1991
Nike
Level 107
God Stats
6W - 3L
1,611 SR
Queue Stats
94W - 71L
1,535 Elo+
Party 2
Team Averages
Level 105
1,642 SR
1,522 Elo+

VS

Team Averages
Level 88
1,470 SR
1,436 Elo+
Ymir
Ymir
EagerSundew754
Ymir
Level 89
God Stats
99W - 113L
1,465 SR
Queue Stats
527W - 527L
1,461 Elo+
Solo
Cupid
Cupid
F1DDL3R
Cupid
Level 89
God Stats
3W - 4L
1,422 SR
Queue Stats
197W - 177L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Ry the guyzzzz
Kukulkan
Level 7
God Stats
4W - 10L
1,376 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 1
Agni
Agni
SuperiorWolf473
Agni
Level 107
God Stats
3W - 3L
1,589 SR
Queue Stats
435W - 441L
1,454 Elo+
Solo
Tiamat
Tiamat
ninjam0nster
Tiamat
Level 147
God Stats
1W - 5L
1,499 SR
Queue Stats
9W - 20L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
5 / 0 / 8
10,217
929
11,721
3,732
1,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bacchus
Rade-SBU
Bacchus
18
3 / 0 / 16
10,870
988
11,115
10,664
14,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
VvGODHANDvV
Ah Puch
18
9 / 0 / 6
11,282
1,026
28,095
3,818
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
17
1 / 0 / 11
10,222
929
2,475
7,849
10,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 1 / 11
10,243
931
8,267
8,381
7,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

270

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,053
823
3,155
15,972
15,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
F1DDL3R
Cupid
15
1 / 4 / 0
9,356
851
5,828
13,633
4,840
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
15
0 / 8 / 1
8,830
803
3,956
13,672
5,072
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
0 / 0 / 1
9,005
819
6,546
6,106
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
15
0 / 4 / 1
9,367
852
10,970
14,525
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
20
Kills
1
1
Deaths
20
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cupid
F1DDL3R
Cupid
1
4
0
0.25
W
Skadi
5
0
8
9
W
Bacchus
Rade-SBU
Bacchus
3
0
16
11
L
Kukulkan
0
8
1
0.06
L
0
0
1
0.5
W
Ah Puch
VvGODHANDvV
Ah Puch
9
0
6
12
W
Cerberus
1
0
11
6.5
L
Tiamat
0
4
1
0.13
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,673
Damage
30,455
34,444
Taken
63,908
35,262
Mitigated
35,878
2,672
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,155
169
0
562
15,972
15,674
0
10,317
5,655
16,722
0
L
Cupid
F1DDL3R
Cupid
5,828
2,485
398
1,078
13,633
4,840
0
10,055
3,578
0
27,153
W
Skadi
11,721
4,080
0
541
3,732
1,413
0
2,457
1,095
0
24,622
W
Bacchus
Rade-SBU
Bacchus
11,115
732
275
472
10,664
14,042
0
6,878
3,034
19,286
0
L
Kukulkan
3,956
0
0
0
13,672
5,072
0
7,501
6,171
19,387
0
L
6,546
114
0
423
6,106
2,126
0
4,725
1,381
14,930
0
W
Ah Puch
VvGODHANDvV
Ah Puch
28,095
105
0
809
3,818
1,645
0
2,490
1,180
56,020
0
W
Cerberus
2,475
143
0
575
7,849
10,290
0
4,412
3,044
27,003
0
L
Tiamat
10,970
284
146
2,290
14,525
8,166
0
9,087
5,438
37,645
0
W
8,267
221
0
0
8,381
7,872
0
6,357
1,464
0
21,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,834
Gold Earned
45,611
222
Minions Killed
247
8
Camps Cleared
7
1,096,541
Distance Traveled
976,343
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,053
823
40
4
1
187,706
0
L
Cupid
9,356
851
58
5
5
195,630
0
W
Skadi
10,217
929
37
3
2
221,728
0
W
Bacchus
10,870
988
6
1
0
214,904
0
L
Kukulkan
8,830
803
31
3
0
193,970
0
L
Agni
9,005
819
33
3
1
189,145
0
W
Ah Puch
11,282
1,026
72
7
3
229,012
0
W
Cerberus
10,222
929
81
7
3
216,813
1
L
Tiamat
9,367
852
85
8
0
209,892
0
W
Nike
10,243
931
26
2
0
214,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role