Player Matchup

Odin
Odin
Elohim616
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,422 Elo+
Solo
Geb
Geb
FER-19_80
Geb
Level 155
God Stats
0W - 3L
1,580 SR
Queue Stats
44W - 47L
1,474 Elo+
Party 1
Nike
Nike
MicroClippy
Nike
Level 69
God Stats
4W - 3L
1,643 SR
Queue Stats
316W - 307L
1,475 Elo+
Solo
Ra
Ra
TheOmegaGamer66
Ra
Level 121
God Stats
4W - 4L
1,441 SR
Queue Stats
158W - 162L
1,482 Elo+
Solo
Medusa
Medusa
XxluisferxX
Medusa
Level 101
God Stats
2W - 1L
1,627 SR
Queue Stats
64W - 65L
1,489 Elo+
Party 1
Team Averages
Level 97
1,558 SR
1,469 Elo+

VS

Team Averages
Level 93
1,459 SR
1,493 Elo+
Cernunnos
Cernunnos
AJH The Legend
Cernunnos
Level 155
God Stats
1W - 0L
1,556 SR
Queue Stats
117W - 110L
1,489 Elo+
Solo
Fenrir
Fenrir
Divinita 98
Fenrir
Level 71
God Stats
1W - 1L
1,302 SR
Queue Stats
159W - 170L
1,520 Elo+
Solo
Geb
Geb
HelixXileh
Geb
Level 82
God Stats
1W - 0L
1,514 SR
Queue Stats
81W - 91L
1,492 Elo+
Solo
Horus
Horus
Nightcinder
Horus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,466 Elo+
Solo
Fafnir
Fafnir
Oscillation-Leo
Fafnir
Level 67
God Stats
6W - 4L
1,422 SR
Queue Stats
191W - 150L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
3 / 2 / 17
11,040
649
20,035
29,700
42,475
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 4 / 12
9,934
584
25,969
27,906
36,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 3 / 14
11,399
671
23,249
27,580
31,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 1 / 15
11,756
692
26,382
15,122
15,643
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
18
8 / 5 / 11
11,576
681
27,620
25,806
16,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJH The Legend
Cernunnos
20
5 / 2 / 6
13,216
777
35,647
24,342
12,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
2 / 2 / 9
10,915
642
18,469
37,126
25,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 6 / 7
12,250
721
22,401
27,378
31,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 5 / 11
11,386
670
16,142
30,179
37,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 10
10,254
603
13,609
28,509
44,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
58
21
Kills
15
15
Deaths
21
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AJH The Legend
Cernunnos
5
2
6
4
W
Fenrir
2
2
9
3.25
L
Odin
3
2
17
5.75
L
1
4
12
1.75
W
7
6
7
1.75
L
4
3
14
3.67
W
1
5
11
1.3
W
0
6
10
0.83
L
5
1
15
12.5
L
Medusa
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,255
Damage
106,268
126,114
Taken
147,534
141,729
Mitigated
150,711
63,971
Healing
80,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AJH The Legend
Cernunnos
35,647
16,286
2,399
13,369
24,342
12,457
1,742
8,400
15,427
0
74,235
W
Fenrir
18,469
2,810
4,640
16,850
37,126
25,596
871
13,621
22,580
0
30,617
L
Odin
20,035
3,993
3,775
2,939
29,700
42,475
504
8,214
20,401
7,725
19,920
L
25,969
755
1,593
5,650
27,906
36,160
235
6,969
20,162
37,444
0
W
22,401
3,317
3,018
3,523
27,378
31,273
979
13,377
13,126
37,151
0
L
23,249
2,544
4,036
5,793
27,580
31,005
135
8,131
18,546
0
35,634
W
16,142
5,361
14,223
12,843
30,179
37,264
283
11,438
17,831
13,312
18,206
W
13,609
3,322
4,450
5,640
28,509
44,121
1,059
8,466
19,079
20,541
0
L
26,382
3,180
22,685
7,893
15,122
15,643
907
5,535
9,357
54,381
0
L
Medusa
27,620
13,684
2,338
7,269
25,806
16,446
1,203
8,566
16,784
0
46,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,705
Gold Earned
58,021
167
Minions Killed
170
0
Camps Cleared
0
1,520,469
Distance Traveled
1,462,419
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,216
777
83
5
0
260,411
0
W
Fenrir
10,915
642
24
1
0
344,849
1
L
Odin
11,040
649
22
1
0
313,081
1
L
Geb
9,934
584
15
1
0
313,897
0
W
Geb
12,250
721
18
1
0
279,649
0
L
Nike
11,399
671
29
2
0
329,437
1
W
Horus
11,386
670
34
2
0
299,392
0
W
Fafnir
10,254
603
11
1
0
278,118
0
L
Ra
11,756
692
60
4
0
309,398
6
L
Medusa
11,576
681
41
2
0
254,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role