Player Matchup

Nemesis
Nemesis
Blue_Bubble-
Nemesis
Level 49
God Stats
6W - 1L
1,529 SR
Queue Stats
49W - 55L
1,380 Elo+
Party 2
Scylla
Scylla
Commander1356X
Scylla
Level 46
God Stats
21W - 27L
1,416 SR
Queue Stats
92W - 99L
1,427 Elo+
Party 2
Olorun
Olorun
KumokoSenpai
Olorun
Level 26
God Stats
6W - 1L
1,724 SR
Queue Stats
83W - 54L
1,604 Elo+
Party 3
Geb
Geb
UnluckyClover-
Geb
Level 63
God Stats
4W - 6L
1,750 SR
Queue Stats
57W - 66L
1,405 Elo+
Party 2
Nike
Nike
williambyeets
Nike
Level 91
God Stats
13W - 10L
1,655 SR
Queue Stats
238W - 210L
1,583 Elo+
Party 3
Team Averages
Level 55
1,615 SR
1,480 Elo+

VS

Team Averages
Level 83
1,335 SR
1,433 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DashingDesert63
Bakasura
Level 25
God Stats
0W - 6L
1,218 SR
Queue Stats
5W - 13L
1,348 Elo+
Party 4
Cthulhu
Cthulhu
DirtyDee35
Cthulhu
Level 29
God Stats
9W - 15L
1,447 SR
Queue Stats
10W - 16L
1,377 Elo+
Party 1
Thoth
Thoth
Guigos10
Thoth
Level 64
God Stats
3W - 6L
1,325 SR
Queue Stats
33W - 45L
1,400 Elo+
Party 4
Hou Yi
Hou Yi
MopStick15
Hou Yi
Level 142
God Stats
0W - 4L
1,185 SR
Queue Stats
583W - 543L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue_Bubble-
Nemesis
13
6 / 2 / 2
8,376
524
7,649
9,441
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 0 / 4
8,667
542
2,717
8,960
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
16
7 / 2 / 2
10,305
644
11,791
11,228
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 7
8,613
538
4,851
10,312
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 2 / 4
8,284
518
11,635
9,443
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 3 / 1
8,046
503
8,033
17,869
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
10
0 / 5 / 3
6,658
416
4,977
9,410
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
DirtyDee35
Cthulhu
9
0 / 3 / 3
6,709
419
4,125
11,682
9,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Guigos10
Thoth
15
3 / 2 / 0
8,754
547
6,597
4,559
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
MopStick15
Hou Yi
12
2 / 6 / 0
7,597
475
4,065
10,415
3,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
19
Kills
7
7
Deaths
19
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
1
0.83
W
Nemesis
Blue_Bubble-
Nemesis
6
2
2
3.5
W
2
0
4
4
L
Bakasura
0
5
3
0.3
L
Cthulhu
DirtyDee35
Cthulhu
0
3
3
0.5
L
Thoth
Guigos10
Thoth
3
2
0
1.5
W
Olorun
7
2
2
4
L
Hou Yi
MopStick15
Hou Yi
2
6
0
0.33
W
3
1
7
6.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,643
Damage
27,797
49,384
Taken
53,935
24,948
Mitigated
27,518
16,619
Healing
13,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,033
3,427
0
8,951
17,869
10,167
446
5,040
12,029
2,799
44,244
W
Nemesis
Blue_Bubble-
Nemesis
7,649
3,767
0
1,119
9,441
3,184
756
2,179
6,951
0
39,580
W
2,717
278
0
4,149
8,960
2,590
1,239
3,714
4,884
51,243
0
L
Bakasura
4,977
3,416
0
1,541
9,410
3,427
0
2,896
6,514
0
31,991
L
Cthulhu
DirtyDee35
Cthulhu
4,125
292
217
789
11,682
9,421
443
4,937
6,574
19,369
0
L
Thoth
Guigos10
Thoth
6,597
286
0
445
4,559
1,339
564
1,423
3,136
53,147
0
W
Olorun
11,791
8,819
320
6,780
11,228
4,183
4,176
2,843
8,194
80,050
0
L
Hou Yi
MopStick15
Hou Yi
4,065
2,224
0
1,902
10,415
3,164
443
5,063
5,270
0
45,367
W
4,851
651
0
2,829
10,312
8,334
256
1,606
8,682
24,403
0
W
11,635
3,687
0
1,422
9,443
6,657
0
642
8,299
0
49,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
37,764
433
Minions Killed
373
0
Camps Cleared
0
1,635,091
Distance Traveled
1,457,448
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,046
503
92
6
0
249,475
3
W
Nemesis
8,376
524
63
4
0
352,367
1
W
Scylla
8,667
542
99
6
0
333,733
3
L
Bakasura
6,658
416
60
4
0
357,033
0
L
Cthulhu
6,709
419
38
2
0
286,283
0
L
Thoth
8,754
547
108
7
0
322,073
1
W
Olorun
10,305
644
144
9
0
308,434
2
L
Hou Yi
7,597
475
75
5
0
242,584
3
W
Geb
8,613
538
32
2
0
353,908
5
W
Nike
8,284
518
95
6
0
286,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role