Player Matchup

Ymir
Ymir
HenrickArvan
Ymir
Level 15
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kant0s57
Ne Zha
Level 118
God Stats
7W - 4L
1,559 SR
Queue Stats
212W - 199L
1,556 Elo+
Party 1
Hel
Hel
LordTalson
Hel
Level 80
God Stats
3W - 1L
1,573 SR
Queue Stats
177W - 142L
1,553 Elo+
Party 1
Raijin
Raijin
Renegade3131
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
TabsX_-
Kuzenbo
Level 56
God Stats
1W - 0L
1,825 SR
Queue Stats
3W - 5L
1,358 Elo+
Solo
Team Averages
Level 60
1,632 SR
1,478 Elo+

VS

Team Averages
Level 72
1,476 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BitzyChick
Hel
Level 126
God Stats
4W - 1L
1,870 SR
Queue Stats
425W - 453L
1,468 Elo+
Solo
He Bo
He Bo
GreyBunn
He Bo
Level 29
God Stats
1W - 4L
1,356 SR
Queue Stats
95W - 81L
1,566 Elo+
Solo
Kali
Kali
KingCario
Kali
Level 99
God Stats
0W - 3L
1,152 SR
Queue Stats
446W - 382L
1,430 Elo+
Solo
Set
Set
RikkySpanish
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 22
12,073
805
6,635
30,870
37,340
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Kant0s57
Ne Zha
20
13 / 3 / 15
13,155
877
26,939
20,088
11,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 13
10,801
720
7,944
16,181
10,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
17
5 / 5 / 18
11,518
768
12,944
11,146
5,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
TabsX_-
Kuzenbo
18
6 / 2 / 20
12,170
811
14,975
23,712
42,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 4 / 6
11,252
750
26,354
15,658
5,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 8
9,049
603
9,290
14,139
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
GreyBunn
He Bo
18
7 / 8 / 6
11,953
797
21,414
13,634
6,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
17
3 / 7 / 5
10,604
707
13,101
19,157
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 3
10,175
678
10,594
14,121
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
32
Kills
17
17
Deaths
32
88
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
6
2
L
0
7
8
0.57
L
He Bo
GreyBunn
He Bo
7
8
6
1.25
W
3
4
22
3.5
W
Ne Zha
Kant0s57
Ne Zha
13
3
15
6.83
L
Kali
3
7
5
0.79
W
5
3
13
3.83
W
Raijin
5
5
18
2.8
L
2
6
3
0.58
W
Kuzenbo
TabsX_-
Kuzenbo
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,437
Damage
80,753
101,997
Taken
76,709
107,273
Mitigated
35,752
52,147
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,354
8,470
751
5,516
15,658
5,990
335
8,497
7,161
0
47,316
L
9,290
1,833
7,214
4,432
14,139
5,620
353
8,279
5,860
20,769
0
L
He Bo
GreyBunn
He Bo
21,414
390
54
1,459
13,634
6,709
0
7,016
6,618
38,931
0
W
6,635
1,388
0
5,774
30,870
37,340
627
7,679
23,023
15,376
0
W
Ne Zha
Kant0s57
Ne Zha
26,939
6,458
2,369
4,912
20,088
11,380
2,869
6,132
13,869
0
52,515
L
Kali
13,101
5,387
1,013
6,294
19,157
8,595
0
10,224
8,933
0
23,599
W
7,944
1,921
20,350
9,108
16,181
10,634
1,122
5,220
10,805
15,850
0
W
Raijin
12,944
819
1,378
962
11,146
5,331
626
4,568
6,465
27,836
0
L
10,594
2,852
136
2,030
14,121
8,838
856
8,482
5,639
0
22,602
W
Kuzenbo
TabsX_-
Kuzenbo
14,975
4,328
1,968
5,326
23,712
42,588
512
7,105
16,260
28,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,717
Gold Earned
53,033
130
Minions Killed
155
0
Camps Cleared
0
1,421,565
Distance Traveled
1,264,548
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,252
750
49
3
0
258,623
1
L
Hel
9,049
603
22
1
0
255,983
0
L
He Bo
11,953
797
43
3
0
213,729
0
W
Ymir
12,073
805
11
1
0
272,088
0
W
Ne Zha
13,155
877
44
3
0
325,508
0
L
Kali
10,604
707
24
2
0
268,912
0
W
Hel
10,801
720
21
1
0
296,773
4
W
Raijin
11,518
768
26
2
0
261,540
0
L
Set
10,175
678
17
1
0
267,301
1
W
Kuzenbo
12,170
811
28
2
0
265,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role