Player Matchup

Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
 
Discordia
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DepressedEmoBoy
Baron Samedi
Level 17
God Stats
2W - 1L
1,511 SR
Queue Stats
6W - 10L
1,305 Elo+
Party 4
Loki
Loki
OrSoHelpMe
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,478 Elo+
Party 3
Anubis
Anubis
glitchfactory120
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 108L
1,439 Elo+
Party 4
Team Averages
Level 61
1,502 SR
1,444 Elo+

VS

Team Averages
Level 76
1,576 SR
1,471 Elo+
Tyr
Tyr
 
Tyr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Queenshawna
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sandvich321
Fenrir
Level 61
God Stats
24W - 23L
1,513 SR
Queue Stats
182W - 192L
1,459 Elo+
Party 2
Scylla
Scylla
ThatNinjaDude
Scylla
Level 92
God Stats
127W - 125L
1,624 SR
Queue Stats
352W - 357L
1,448 Elo+
Party 2
Neith
Neith
iPrettyRusty
Neith
Level 109
God Stats
6W - 3L
1,744 SR
Queue Stats
43W - 50L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 1 / 4
8,382
559
2,098
3,557
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
 
Discordia
13
5 / 3 / 1
8,312
554
5,332
4,467
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
DepressedEmoBoy
Baron Samedi
12
2 / 3 / 3
7,179
479
5,218
5,419
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 2 / 6
8,760
584
6,319
8,626
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 3 / 3
10,028
669
11,603
12,093
5,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 5 / 1
6,575
438
4,066
12,949
6,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 4 / 1
5,696
380
334
6,819
2,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
12
5 / 4 / 3
8,030
535
6,438
9,911
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 4 / 7
9,210
614
7,229
7,919
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 2 / 0
5,991
399
1,209
5,101
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
12
12
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
4
2
W
Discordia
 
Discordia
5
3
1
1.83
L
Tyr
 
Tyr
2
5
1
0.5
W
Baron Samedi
DepressedEmoBoy
Baron Samedi
2
3
3
1.17
W
5
2
6
4
L
0
4
1
0.13
L
Fenrir
5
4
3
1.63
L
4
4
7
1.88
W
7
3
3
2.83
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,570
Damage
19,276
34,162
Taken
42,699
12,715
Mitigated
14,656
12,800
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,098
1,020
0
980
3,557
1,404
6,870
0
3,557
0
51,405
W
Discordia
 
Discordia
5,332
338
66
878
4,467
1,234
1,117
1,257
3,030
32,844
0
L
Tyr
 
Tyr
4,066
655
0
2,598
12,949
6,323
0
7,923
5,026
0
32,552
W
Baron Samedi
DepressedEmoBoy
Baron Samedi
5,218
392
165
1,022
5,419
1,582
1,476
340
5,061
14,873
0
W
6,319
1,331
0
2,943
8,626
2,648
831
2,596
5,892
0
39,181
L
334
0
0
345
6,819
2,425
0
3,361
3,240
1,902
0
L
Fenrir
6,438
1,035
0
3,480
9,911
2,498
0
4,727
5,084
0
36,230
L
7,229
587
0
1,388
7,919
2,354
0
3,226
4,623
41,326
0
W
11,603
1,129
0
6,746
12,093
5,847
3,291
2,900
9,059
63,879
0
L
1,209
111
0
1,485
5,101
1,056
0
2,348
2,573
0
23,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,661
Gold Earned
35,502
405
Minions Killed
251
0
Camps Cleared
0
1,406,981
Distance Traveled
1,222,373
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,382
559
110
7
0
297,162
1
W
Discordia
8,312
554
61
4
0
307,544
4
L
Tyr
6,575
438
52
3
0
258,267
0
W
Baron Samedi
7,179
479
26
2
0
287,946
5
W
Loki
8,760
584
75
5
0
325,722
3
L
Ymir
5,696
380
1
0
0
228,599
0
L
Fenrir
8,030
535
64
4
0
318,196
3
L
Scylla
9,210
614
81
5
0
250,808
7
W
Anubis
10,028
669
133
9
0
188,607
2
L
Neith
5,991
399
53
4
0
166,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role