Player Matchup

Ymir
Ymir
ChiefWillie
Ymir
Level 40
God Stats
7W - 5L
1,589 SR
Queue Stats
91W - 97L
1,431 Elo+
Solo
Thoth
Thoth
Level99pikajew
Thoth
Level 148
God Stats
14W - 7L
1,681 SR
Queue Stats
71W - 61L
1,547 Elo+
Party 2
Serqet
Serqet
MR DeRP mAnn
Serqet
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
975W - 934L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
eminemfan225
Erlang Shen
Level 86
God Stats
4W - 5L
1,554 SR
Queue Stats
157W - 149L
1,462 Elo+
Party 2
Chiron
Chiron
shokuchaotic
Chiron
Level 46
God Stats
1W - 7L
1,405 SR
Queue Stats
81W - 76L
1,523 Elo+
Solo
Team Averages
Level 88
1,546 SR
1,493 Elo+

VS

Team Averages
Level 80
1,506 SR
1,557 Elo+
Fenrir
Fenrir
Akadyn
Fenrir
Level 129
God Stats
8W - 4L
1,663 SR
Queue Stats
402W - 383L
1,579 Elo+
Party 1
Loki
Loki
SuperChungus
Loki
Level 13
God Stats
4W - 2L
1,576 SR
Queue Stats
14W - 6L
1,666 Elo+
Party 1
Zhong Kui
Zhong Kui
dookmutt
Zhong Kui
Level 104
God Stats
4W - 5L
1,478 SR
Queue Stats
155W - 154L
1,571 Elo+
Party 1
Ne Zha
Ne Zha
oChing97
Ne Zha
Level 46
God Stats
1W - 1L
1,176 SR
Queue Stats
26W - 30L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
yungtrizz
Baron Samedi
Level 108
God Stats
27W - 16L
1,636 SR
Queue Stats
207W - 193L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 3
6,581
439
3,228
16,935
7,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
10 / 5 / 6
9,143
610
16,042
11,885
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
3 / 5 / 6
7,792
519
5,965
11,402
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
eminemfan225
Erlang Shen
14
6 / 3 / 1
8,371
558
8,732
9,553
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
12
2 / 6 / 3
7,403
494
3,777
10,597
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akadyn
Fenrir
17
13 / 3 / 2
10,695
713
15,986
12,271
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 3
8,259
551
5,570
7,703
3,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
dookmutt
Zhong Kui
14
7 / 3 / 9
8,882
592
12,572
12,043
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
oChing97
Ne Zha
14
2 / 6 / 4
8,335
556
6,683
11,115
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
yungtrizz
Baron Samedi
14
2 / 7 / 7
8,159
544
4,753
11,406
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
22
Kills
28
28
Deaths
22
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akadyn
Fenrir
13
3
2
4.67
L
1
9
3
0.28
L
10
5
6
2.6
L
Serqet
3
5
6
1.2
W
4
3
3
1.83
W
Zhong Kui
dookmutt
Zhong Kui
7
3
9
3.83
L
Erlang Shen
eminemfan225
Erlang Shen
6
3
1
2.17
W
Ne Zha
oChing97
Ne Zha
2
6
4
0.67
L
Chiron
2
6
3
0.58
W
Baron Samedi
yungtrizz
Baron Samedi
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,744
Damage
45,564
60,372
Taken
54,538
27,266
Mitigated
23,953
13,502
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akadyn
Fenrir
15,986
9,179
0
6,109
12,271
4,327
1,827
3,677
8,438
0
67,599
L
3,228
689
245
2,335
16,935
7,964
168
4,577
12,358
13,625
0
L
16,042
788
10
1,306
11,885
3,684
324
6,765
5,077
49,103
0
L
Serqet
5,965
1,044
0
3,705
11,402
3,661
0
1,329
9,931
0
39,421
W
5,570
1,153
0
959
7,703
3,492
513
403
6,766
0
27,108
W
Zhong Kui
dookmutt
Zhong Kui
12,572
3,703
0
4,935
12,043
7,494
1,751
5,154
6,614
34,766
4,554
L
Erlang Shen
eminemfan225
Erlang Shen
8,732
4,637
0
3,189
9,553
6,728
204
1,360
7,655
0
37,626
W
Ne Zha
oChing97
Ne Zha
6,683
1,208
0
2,935
11,115
3,616
199
3,167
7,824
0
48,429
L
Chiron
3,777
1,667
320
2,392
10,597
5,229
462
2,219
8,333
0
41,312
W
Baron Samedi
yungtrizz
Baron Samedi
4,753
285
415
3,208
11,406
5,024
0
6,869
4,537
51,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
44,330
334
Minions Killed
401
0
Camps Cleared
0
1,278,021
Distance Traveled
1,293,239
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,695
713
108
7
0
281,919
0
L
Ymir
6,581
439
25
2
0
238,811
3
L
Thoth
9,143
610
78
5
0
243,926
3
L
Serqet
7,792
519
77
5
0
295,711
9
W
Loki
8,259
551
44
3
0
246,107
1
W
Zhong Kui
8,882
592
59
4
0
268,932
4
L
Erlang Shen
8,371
558
67
4
0
294,309
0
W
Ne Zha
8,335
556
99
7
0
258,111
0
L
Chiron
7,403
494
87
6
0
205,264
1
W
Baron Samedi
8,159
544
91
6
0
238,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role