Player Matchup

Chiron
Chiron
Gold II
 
Chiron
Gold II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
GucciSandMan
Artio
Gold III
Level 122
God Stats
1W - 4L
1,456 SR
Queue Stats
339W - 331L
1,524 MMR
Solo
Thanatos
Thanatos
Silver III
Skyfat
Thanatos
Silver III
Level 129
God Stats
0W - 1L
1,584 SR
Queue Stats
8W - 9L
1,489 MMR
Party 1
Zeus
Zeus
Silver I
cremeween
Zeus
Silver I
Level 62
God Stats
2W - 2L
1,655 SR
Queue Stats
17W - 15L
1,527 MMR
Solo
Mulan
Mulan
Gold V
sskkiinnyy
Mulan
Gold V
Level 102
God Stats
2W - 3L
1,788 SR
Queue Stats
12W - 12L
1,626 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,597 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,530 SR
1,535 MMR
King Arthur
King Arthur
Gold V
BiggishHare
King Arthur
Gold V
Level 105
God Stats
6W - 3L
1,565 SR
Queue Stats
16W - 12L
1,585 MMR
Party 2
Khepri
Khepri
Gold V
Gautama3
Khepri
Gold V
Level 103
God Stats
7W - 6L
1,647 SR
Queue Stats
38W - 27L
1,492 MMR
Solo
Chaac
Chaac
Gold III
SaltieBawlz
Chaac
Gold III
Level 160
God Stats
1W - 2L
1,131 SR
Queue Stats
686W - 685L
1,501 MMR
Solo
Loki
Loki
Gold V
TheBigCountryy
Loki
Gold V
Level 129
God Stats
10W - 9L
1,673 SR
Queue Stats
16W - 11L
1,625 MMR
Party 2
Rama
Rama
Gold IV
oogglieboogglie
Rama
Gold IV
Level 147
God Stats
13W - 19L
1,637 SR
Queue Stats
119W - 117L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 4 / 7
11,788
536
22,142
18,692
7,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 6
9,802
446
12,930
22,216
37,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Skyfat
Thanatos
17
3 / 8 / 6
10,374
472
9,010
18,951
6,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
2 / 8 / 5
10,434
474
17,420
11,519
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
16
5 / 5 / 5
10,705
487
20,305
22,315
22,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesSolHeimdallrOdin

VS

Bans
PoseidonBastetCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiggishHare
King Arthur
19
3 / 5 / 6
12,053
548
9,372
19,562
20,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Gautama3
Khepri
16
1 / 4 / 14
10,598
482
4,281
19,213
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 6 / 15
12,311
560
17,519
31,692
21,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
16 / 2 / 5
13,805
628
23,095
19,912
8,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 4 / 8
12,344
561
16,263
18,311
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
21
Kills
30
30
Deaths
21
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
4
7
2.63
W
King Arthur
BiggishHare
King Arthur
3
5
6
1.2
W
Khepri
Gautama3
Khepri
1
4
14
2
L
4
5
6
1.4
W
6
6
15
2.25
L
Thanatos
Skyfat
Thanatos
3
8
6
0.75
W
16
2
5
9.25
L
Zeus
2
8
5
0.56
W
4
4
8
2
L
Mulan
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,807
Damage
70,530
93,693
Taken
108,690
76,572
Mitigated
77,613
37,209
Healing
37,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
22,142
7,924
679
7,947
18,692
7,597
1,841
964
17,436
0
80,581
W
King Arthur
BiggishHare
King Arthur
9,372
1,565
0
4,699
19,562
20,485
607
3,619
15,210
0
67,980
W
Khepri
Gautama3
Khepri
4,281
630
1,518
4,109
19,213
19,921
460
6,829
12,024
22,675
0
L
12,930
1,377
1,721
5,796
22,216
37,177
58
1,879
20,145
31,033
0
W
17,519
4,425
0
13,037
31,692
21,745
330
11,885
18,878
231
73,808
L
Thanatos
Skyfat
Thanatos
9,010
2,344
0
14,600
18,951
6,310
460
710
18,146
0
73,986
W
23,095
10,749
0
5,322
19,912
8,771
1,320
7,182
12,289
0
99,835
L
Zeus
17,420
1,245
0
60
11,519
3,283
116
245
11,221
77,683
0
W
16,263
13,069
0
8,470
18,311
6,691
3,309
3,644
14,494
0
108,158
L
Mulan
20,305
1,555
0
6,406
22,315
22,205
744
641
20,887
7,839
57,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,103
Gold Earned
61,111
537
Minions Killed
610
0
Camps Cleared
0
1,982,213
Distance Traveled
2,216,937
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,788
536
128
6
0
368,157
1
W
King Arthur
12,053
548
136
6
0
467,746
8
W
Khepri
10,598
482
42
2
0
430,879
6
L
Artio
9,802
446
33
2
0
427,085
1
W
Chaac
12,311
560
132
6
0
424,270
4
L
Thanatos
10,374
472
129
6
0
421,796
9
W
Loki
13,805
628
139
6
0
482,227
0
L
Zeus
10,434
474
131
6
0
366,219
8
W
Rama
12,344
561
161
7
0
411,815
3
L
Mulan
10,705
487
116
5
0
398,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role