Player Matchup

Tiamat
Tiamat
Diamond I
 
Tiamat
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
Nikko99
Achilles
Diamond III
Level 157
God Stats
4W - 2L
1,582 SR
Queue Stats
156W - 144L
2,197 MMR
Solo
Chiron
Chiron
Diamond III
noxirock12
Chiron
Diamond III
Level 108
God Stats
7W - 5L
1,448 SR
Queue Stats
257W - 254L
2,222 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,506 SR
1,784 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,711 SR
2,065 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond V
JAWANI
Chaac
Diamond V
Level 160
God Stats
2W - 0L
1,685 SR
Queue Stats
112W - 98L
2,275 MMR
Solo
Thor
Thor
Masters
Kakabadze
Thor
Masters
Level 67
God Stats
3W - 1L
1,740 SR
Queue Stats
257W - 253L
2,251 MMR
Solo
Sol
Sol
Diamond IV
RineZy
Sol
Diamond IV
Level 117
God Stats
11W - 5L
1,984 SR
Queue Stats
109W - 87L
2,148 MMR
Solo
Ao Kuang
Ao Kuang
Masters
katyteamo
Ao Kuang
Masters
Level 106
God Stats
118W - 116L
1,646 SR
Queue Stats
337W - 340L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
3 / 6 / 2
8,031
472
7,033
11,130
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
13
0 / 4 / 5
7,778
458
6,098
18,340
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
 
Ratatoskr
13
2 / 8 / 1
7,719
454
7,500
14,863
4,617
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Nikko99
Achilles
15
2 / 3 / 0
8,914
524
10,403
16,192
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
noxirock12
Chiron
15
3 / 4 / 1
8,846
520
9,637
12,681
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetKhepriOdin

VS

Bans
GebCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 3 / 6
11,596
682
15,667
11,500
4,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
JAWANI
Chaac
16
3 / 0 / 5
9,902
582
11,532
17,295
13,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
15
0 / 3 / 12
8,790
517
8,790
13,775
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
RineZy
Sol
17
3 / 2 / 2
10,300
606
9,914
10,960
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
katyteamo
Ao Kuang
18
10 / 2 / 5
11,121
654
11,711
13,104
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
24
25
Deaths
10
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
2
0.67
L
Xing Tian
 
Xing Tian
0
4
5
0.63
L
Ratatoskr
 
Ratatoskr
2
8
1
0.31
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
6
3.67
W
Chaac
JAWANI
Chaac
3
0
5
5.5
W
Thor
0
3
12
2
L
Achilles
Nikko99
Achilles
2
3
0
0.67
W
Sol
RineZy
Sol
3
2
2
2
W
Ao Kuang
katyteamo
Ao Kuang
10
2
5
6.25
L
Chiron
noxirock12
Chiron
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,671
Damage
57,614
73,206
Taken
66,634
42,902
Mitigated
32,444
16,297
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,033
698
0
1,896
11,130
6,440
416
1,617
9,395
42,421
0
L
Xing Tian
 
Xing Tian
6,098
504
608
2,488
18,340
14,585
0
5,376
12,647
19,556
0
L
Ratatoskr
 
Ratatoskr
7,500
2,487
0
2,945
14,863
4,617
0
3,679
10,991
0
48,153
W
Ah Muzen Cab
 
Ah Muzen Cab
15,667
6,575
0
3,400
11,500
4,549
471
4,599
6,597
0
106,162
W
Chaac
JAWANI
Chaac
11,532
2,093
86
9,833
17,295
13,246
0
2,159
14,566
0
68,529
W
Thor
8,790
3,109
223
1,885
13,775
5,484
678
3,467
10,042
0
37,750
L
Achilles
Nikko99
Achilles
10,403
3,418
0
2,959
16,192
12,975
0
4,096
12,010
5,418
42,254
W
Sol
RineZy
Sol
9,914
4,019
0
5,687
10,960
3,819
4,491
2,151
8,759
68,646
9,173
W
Ao Kuang
katyteamo
Ao Kuang
11,711
2,440
0
7,105
13,104
5,346
0
1,423
11,428
69,194
0
L
Chiron
noxirock12
Chiron
9,637
5,194
443
4,958
12,681
4,285
850
5,499
7,049
0
66,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
51,709
453
Minions Killed
609
0
Camps Cleared
0
1,628,442
Distance Traveled
1,744,824
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,031
472
120
7
0
257,316
2
L
Xing Tian
7,778
458
35
2
0
363,714
10
L
Ratatoskr
7,719
454
95
6
0
354,326
3
W
Ah Muzen Cab
11,596
682
191
11
0
351,223
5
W
Chaac
9,902
582
120
7
0
380,470
6
W
Thor
8,790
517
54
3
0
325,834
3
L
Achilles
8,914
524
90
5
0
342,977
0
W
Sol
10,300
606
122
7
0
305,074
6
W
Ao Kuang
11,121
654
122
7
0
382,223
0
L
Chiron
8,846
520
113
7
0
310,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role