Player Matchup

Heimdallr
Heimdallr
MrMacanroe11
Heimdallr
Level 99
God Stats
3W - 0L
1,479 SR
Queue Stats
59W - 48L
1,521 Elo+
Party 2
Zeus
Zeus
soloh3rd
Zeus
Level 83
God Stats
2W - 1L
1,631 SR
Queue Stats
225W - 162L
1,578 Elo+
Party 2
Bellona
Bellona
theXbossXman123
Bellona
Level 121
God Stats
2W - 1L
1,481 SR
Queue Stats
131W - 119L
1,521 Elo+
Party 2
Team Averages
Level 101
1,530 SR
1,540 Elo+

VS

Team Averages
Level 51
1,538 SR
1,465 Elo+
Skadi
Skadi
GreaterStone37
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,517 Elo+
Party 1
Loki
Loki
Saintgoat
Loki
Level 47
God Stats
1W - 1L
1,762 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 1
Atlas
Atlas
raydin1O1
Atlas
Level 38
God Stats
1W - 5L
1,351 SR
Queue Stats
64W - 101L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MrMacanroe11
Heimdallr
13
3 / 1 / 11
8,478
771
7,156
6,983
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
5 / 1 / 7
8,827
802
10,679
4,507
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 0 / 7
8,747
795
10,062
12,443
9,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,359
578
6,214
10,698
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
9
0 / 4 / 2
6,191
563
2,752
8,160
5,743
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
raydin1O1
Atlas
9
2 / 7 / 0
7,056
641
8,233
11,201
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Heimdallr
MrMacanroe11
Heimdallr
3
1
11
8.5
L
Loki
0
4
2
0.25
L
Atlas
raydin1O1
Atlas
2
7
0
0.29
W
Zeus
5
1
7
8.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
17,199
23,933
Taken
30,059
13,788
Mitigated
11,637
7,990
Healing
1,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,214
1,914
0
503
10,698
2,713
0
3,010
7,193
0
18,937
W
Heimdallr
MrMacanroe11
Heimdallr
7,156
2,116
0
750
6,983
3,021
1,072
2,631
4,040
0
34,911
L
Loki
2,752
106
0
0
8,160
5,743
0
2,131
5,373
0
10,069
L
Atlas
raydin1O1
Atlas
8,233
1,800
0
1,168
11,201
3,181
0
4,901
5,813
15,343
0
W
Zeus
10,679
561
0
636
4,507
1,379
419
2,668
1,423
36,516
0
W
10,062
1,661
389
6,215
12,443
9,388
342
2,082
9,909
61
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
19,606
146
Minions Killed
74
9
Camps Cleared
1
591,816
Distance Traveled
634,944
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,359
578
40
4
0
209,322
3
W
Heimdallr
8,478
771
67
6
5
191,593
1
L
Loki
6,191
563
16
1
1
237,926
4
L
Atlas
7,056
641
18
2
0
187,696
1
W
Zeus
8,827
802
56
5
4
176,607
3
W
Bellona
8,747
795
23
2
0
223,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role