Player Matchup

Tyr
Tyr
LoganRedding
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 106L
1,518 Elo+
Solo
Scylla
Scylla
NickyB40YT
Scylla
Level 100
God Stats
5W - 1L
1,757 SR
Queue Stats
57W - 53L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
ThicKaldr
Cthulhu
Level 35
God Stats
3W - 1L
1,711 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 2
Team Averages
Level 74
1,656 SR
1,535 Elo+

VS

Team Averages
Level 71
1,648 SR
1,504 Elo+
Horus
Horus
Rearendil
Horus
Level 49
God Stats
12W - 3L
2,030 SR
Queue Stats
50W - 16L
1,799 Elo+
Solo
Neith
Neith
iBigHunt
Neith
Level 97
God Stats
19W - 23L
1,478 SR
Queue Stats
359W - 500L
1,343 Elo+
Party 1
Anubis
Anubis
iRektify
Anubis
Level 68
God Stats
27W - 36L
1,437 SR
Queue Stats
200W - 317L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 3
9,677
605
7,335
17,223
6,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Scylla
NickyB40YT
Scylla
15
6 / 4 / 3
11,202
700
18,088
13,035
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
ThicKaldr
Cthulhu
13
0 / 6 / 7
9,409
588
16,212
21,750
13,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rearendil
Horus
16
4 / 3 / 15
11,273
705
15,490
18,204
14,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
iBigHunt
Neith
16
6 / 4 / 11
11,411
713
12,373
14,360
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
iRektify
Anubis
16
9 / 2 / 9
12,100
756
17,428
17,111
8,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
9
Kills
19
19
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
L
Scylla
NickyB40YT
Scylla
6
4
3
1.88
W
Horus
Rearendil
Horus
4
3
15
3.83
L
Cthulhu
ThicKaldr
Cthulhu
0
6
7
0.58
W
Neith
iBigHunt
Neith
6
4
11
2.88
W
Anubis
iRektify
Anubis
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
45,291
52,008
Taken
49,675
22,819
Mitigated
27,600
5,651
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,335
1,025
0
895
17,223
6,480
0
5,095
11,668
1,643
19,911
L
Scylla
NickyB40YT
Scylla
18,088
982
0
2,518
13,035
3,166
350
5,167
7,509
48,890
0
W
Horus
Rearendil
Horus
15,490
5,670
4,221
8,905
18,204
14,347
227
11,054
7,150
0
26,388
L
Cthulhu
ThicKaldr
Cthulhu
16,212
500
988
1,250
21,750
13,173
0
7,744
13,520
40,623
0
W
Neith
iBigHunt
Neith
12,373
7,470
564
3,098
14,360
5,242
1,563
12,098
2,262
0
37,612
W
Anubis
iRektify
Anubis
17,428
262
789
8,309
17,111
8,011
820
11,873
5,238
54,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
34,784
160
Minions Killed
190
4
Camps Cleared
10
805,846
Distance Traveled
869,418
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,677
605
36
2
0
277,337
2
L
Scylla
11,202
700
68
4
2
236,465
3
W
Horus
11,273
705
22
1
2
308,162
5
L
Cthulhu
9,409
588
56
4
2
292,044
4
W
Neith
11,411
713
63
4
4
281,102
1
W
Anubis
12,100
756
105
7
4
280,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role