Player Matchup

Nu Wa
Nu Wa
Alicanegri01
Nu Wa
Level 127
God Stats
19W - 24L
1,434 SR
Queue Stats
175W - 183L
1,383 Elo+
Party 2
Achilles
Achilles
XxIDovahkiinIxX
Achilles
Level 83
God Stats
2W - 2L
1,340 SR
Queue Stats
136W - 151L
1,377 Elo+
Party 2
Artemis
Artemis
kirito_san1212
Artemis
Level 29
God Stats
2W - 5L
1,251 SR
Queue Stats
86W - 130L
1,354 Elo+
Party 2
Team Averages
Level 80
1,341 SR
1,371 Elo+

VS

Team Averages
Level 74
1,373 SR
1,371 Elo+
Anubis
Anubis
LaPulgaLaGoat
Anubis
Level 160
God Stats
0W - 2L
1,546 SR
Queue Stats
22W - 11L
1,794 Elo+
Solo
Fenrir
Fenrir
MarshmelIlo
Fenrir
Level 53
God Stats
1W - 3L
1,322 SR
Queue Stats
37W - 71L
1,186 Elo+
Party 1
Sun Wukong
Sun Wukong
RarinKibbles
Sun Wukong
Level 8
God Stats
0W - 5L
1,252 SR
Queue Stats
7W - 27L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 9
11,796
621
23,422
10,660
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
18
10 / 1 / 2
13,087
689
13,739
13,804
14,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
10,952
576
8,744
12,577
3,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 0
11,957
629
18,053
13,772
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
0 / 6 / 4
9,776
515
5,452
17,760
6,976
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
RarinKibbles
Sun Wukong
14
0 / 2 / 4
10,292
542
4,050
21,995
23,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
6
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
6
4
0
1.5
L
Fenrir
0
6
4
0.33
L
Sun Wukong
RarinKibbles
Sun Wukong
0
2
4
1
W
Achilles
10
1
2
11
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,905
Damage
27,555
37,041
Taken
53,527
20,249
Mitigated
34,912
4,100
Healing
6,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,422
10,539
0
381
10,660
2,808
1,698
6,482
3,908
87,944
0
L
18,053
270
0
5,843
13,772
4,840
0
7,606
6,166
81,562
0
L
Fenrir
5,452
923
0
554
17,760
6,976
0
5,542
12,218
0
18,251
L
Sun Wukong
RarinKibbles
Sun Wukong
4,050
0
0
459
21,995
23,096
495
10,360
11,635
0
34,304
W
Achilles
13,739
4,951
0
1,644
13,804
14,240
418
4,274
9,235
0
40,036
W
8,744
2,232
0
2,075
12,577
3,201
738
7,767
4,666
0
26,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
32,025
220
Minions Killed
230
11
Camps Cleared
3
938,877
Distance Traveled
961,597
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,796
621
109
6
8
299,115
6
L
Anubis
11,957
629
159
8
2
273,405
6
L
Fenrir
9,776
515
24
1
1
320,317
2
L
Sun Wukong
10,292
542
47
2
0
367,875
0
W
Achilles
13,087
689
57
3
2
343,759
1
W
Artemis
10,952
576
54
3
1
296,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role