Player Matchup

Khepri
Khepri
HarrySetatestes_
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,591 Elo+
Solo
Freya
Freya
KevinIsDumb
Freya
Level 154
God Stats
1W - 2L
1,220 SR
Queue Stats
350W - 356L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Rymxnn
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
WinionsAreOP
Cliodhna
Level 157
God Stats
1W - 0L
1,890 SR
Queue Stats
114W - 106L
1,596 Elo+
Party 1
Chaac
Chaac
androméda
Chaac
Level 158
God Stats
5W - 5L
1,516 SR
Queue Stats
322W - 330L
1,577 Elo+
Solo
Team Averages
Level 151
1,525 SR
1,566 Elo+

VS

Team Averages
Level 134
1,624 SR
1,600 Elo+
Camazotz
Camazotz
Clοud
Camazotz
Level 119
God Stats
0W - 1L
1,822 SR
Queue Stats
26W - 16L
1,619 Elo+
Solo
Cabrakan
Cabrakan
LuiGuiSv
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,588 Elo+
Solo
Tiamat
Tiamat
SoloWoods
Tiamat
Level 155
God Stats
9W - 8L
1,589 SR
Queue Stats
635W - 635L
1,528 Elo+
Solo
Hades
Hades
ixDARKxZEUSxx
Hades
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 25L
1,666 Elo+
Solo
Agni
Agni
krossmx844
Agni
Level 146
God Stats
6W - 3L
1,710 SR
Queue Stats
433W - 468L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 17
11,134
795
7,174
18,513
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 6 / 12
10,968
783
11,371
13,019
5,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Rymxnn
Ne Zha
20
8 / 7 / 9
11,979
856
16,769
16,589
8,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
WinionsAreOP
Cliodhna
19
7 / 6 / 7
11,310
808
14,177
14,203
8,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Chaac
18
4 / 4 / 9
11,359
811
15,416
21,924
23,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Clοud
Camazotz
18
10 / 6 / 12
11,562
826
19,945
18,450
9,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
LuiGuiSv
Cabrakan
19
5 / 4 / 14
12,169
869
10,464
19,462
31,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
SoloWoods
Tiamat
18
5 / 4 / 16
11,039
789
13,920
12,485
11,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 15
11,654
832
16,409
16,237
14,623
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 4 / 15
9,948
711
12,151
9,559
3,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
98
22
Kills
26
28
Deaths
22
54
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Clοud
Camazotz
10
6
12
2.67
W
0
5
17
1.7
W
3
6
12
1.5
L
Cabrakan
LuiGuiSv
Cabrakan
5
4
14
3
W
Ne Zha
Rymxnn
Ne Zha
8
7
9
1.79
L
Tiamat
SoloWoods
Tiamat
5
4
16
3.25
W
Cliodhna
WinionsAreOP
Cliodhna
7
6
7
1.75
W
Chaac
4
4
9
2.13
L
5
4
15
3.13
L
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,907
Damage
72,889
84,248
Taken
76,193
69,173
Mitigated
71,116
25,666
Healing
33,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Clοud
Camazotz
19,945
6,524
1,507
8,531
18,450
9,998
1,395
4,933
13,332
0
27,673
W
7,174
972
1,271
2,180
18,513
22,604
805
8,234
9,829
18,413
0
W
11,371
3,371
1,682
4,060
13,019
5,532
603
9,063
3,674
28,914
0
L
Cabrakan
LuiGuiSv
Cabrakan
10,464
874
1,366
3,396
19,462
31,741
466
5,361
13,893
21,796
0
W
Ne Zha
Rymxnn
Ne Zha
16,769
4,697
987
4,377
16,589
8,719
2,147
11,656
4,318
0
37,996
L
Tiamat
SoloWoods
Tiamat
13,920
1,046
995
2,743
12,485
11,451
884
2,430
9,894
25,091
0
W
Cliodhna
WinionsAreOP
Cliodhna
14,177
924
582
1,360
14,203
8,419
1,155
10,502
3,282
0
26,719
W
Chaac
15,416
2,832
1,540
7,627
21,924
23,899
771
12,298
8,801
0
38,817
L
16,409
1,030
4,111
6,659
16,237
14,623
986
4,656
11,381
29,167
0
L
12,151
795
2,115
1,842
9,559
3,303
2,143
1,165
8,261
31,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
56,372
143
Minions Killed
147
0
Camps Cleared
0
1,324,275
Distance Traveled
1,245,644
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
11,562
826
21
2
0
268,538
0
W
Khepri
11,134
795
21
2
0
276,227
4
W
Freya
10,968
783
30
2
0
237,224
2
L
Cabrakan
12,169
869
14
1
0
234,551
1
W
Ne Zha
11,979
856
31
2
0
257,258
0
L
Tiamat
11,039
789
27
2
0
273,484
0
W
Cliodhna
11,310
808
26
2
0
281,237
1
W
Chaac
11,359
811
35
3
0
272,329
5
L
Hades
11,654
832
41
3
0
249,296
0
L
Agni
9,948
711
44
3
0
219,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role