Player Matchup

Fafnir
Fafnir
Big_jayz71
Fafnir
Level 80
God Stats
2W - 2L
1,329 SR
Queue Stats
27W - 27L
1,421 Elo+
Party 1
Bellona
Bellona
ChristoBaldd
Bellona
Level 28
God Stats
12W - 20L
1,368 SR
Queue Stats
21W - 42L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Miron_Man16
Kukulkan
Level 30
God Stats
3W - 2L
1,392 SR
Queue Stats
72W - 84L
1,386 Elo+
Party 1
Hun Batz
Hun Batz
The_Shaggy24
Hun Batz
Level 119
God Stats
3W - 4L
1,401 SR
Queue Stats
96W - 95L
1,456 Elo+
Party 1
Artemis
Artemis
fredpowerskideaf
Artemis
Level 8
God Stats
6W - 4L
1,292 SR
Queue Stats
9W - 12L
1,378 Elo+
Party 1
Team Averages
Level 53
1,357 SR
1,400 Elo+

VS

Team Averages
Level 31
1,370 SR
1,377 Elo+
Sun Wukong
Sun Wukong
AeX ZyProd
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 2
Yemoja
Yemoja
Gr8xOdinsRaven
Yemoja
Level 29
God Stats
52W - 46L
1,470 SR
Queue Stats
58W - 59L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
JunichiTazawa3
Baron Samedi
Level 36
God Stats
0W - 4L
1,220 SR
Queue Stats
89W - 95L
1,364 Elo+
Party 3
Neith
Neith
adct92
Neith
Level 40
God Stats
0W - 4L
1,171 SR
Queue Stats
71W - 80L
1,456 Elo+
Solo
Thanatos
Thanatos
nL Envyy
Thanatos
Level 45
God Stats
4W - 3L
1,490 SR
Queue Stats
70W - 93L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Big_jayz71
Fafnir
17
1 / 2 / 10
11,889
495
4,998
21,062
35,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
ChristoBaldd
Bellona
20
3 / 3 / 6
13,495
562
16,454
15,113
14,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Miron_Man16
Kukulkan
19
4 / 2 / 4
13,243
552
11,344
11,033
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
The_Shaggy24
Hun Batz
20
14 / 2 / 2
14,676
612
16,865
13,610
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 2
11,467
478
11,079
10,108
4,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AeX ZyProd
Sun Wukong
14
2 / 7 / 3
8,824
368
6,025
16,916
10,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 0 / 3
10,143
423
9,538
13,976
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
JunichiTazawa3
Baron Samedi
17
3 / 9 / 3
10,669
445
7,161
19,662
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
adct92
Neith
15
0 / 3 / 1
9,161
382
4,797
11,747
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
nL Envyy
Thanatos
16
3 / 7 / 3
10,249
427
12,326
19,001
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
26
Kills
9
9
Deaths
26
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AeX ZyProd
Sun Wukong
2
7
3
0.5
W
Fafnir
Big_jayz71
Fafnir
1
2
10
3
W
Bellona
ChristoBaldd
Bellona
3
3
6
2
L
1
0
3
2.5
L
Baron Samedi
JunichiTazawa3
Baron Samedi
3
9
3
0.5
W
Kukulkan
Miron_Man16
Kukulkan
4
2
4
3
W
Hun Batz
The_Shaggy24
Hun Batz
14
2
2
7.5
L
Neith
adct92
Neith
0
3
1
0.17
W
4
0
2
5
L
Thanatos
nL Envyy
Thanatos
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,740
Damage
39,847
70,926
Taken
81,302
66,046
Mitigated
42,317
16,948
Healing
23,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AeX ZyProd
Sun Wukong
6,025
599
0
2,002
16,916
10,364
0
2,243
14,595
106
34,064
W
Fafnir
Big_jayz71
Fafnir
4,998
1,511
0
4,078
21,062
35,749
1,023
6,002
15,060
33,752
0
W
Bellona
ChristoBaldd
Bellona
16,454
4,032
0
4,396
15,113
14,499
3,395
2,087
13,026
0
94,736
L
9,538
897
1,682
2,839
13,976
14,708
48
3,601
10,249
45,979
0
L
Baron Samedi
JunichiTazawa3
Baron Samedi
7,161
748
0
2,522
19,662
6,995
0
6,097
13,269
62,213
0
W
Kukulkan
Miron_Man16
Kukulkan
11,344
296
0
250
11,033
5,296
3,580
2,827
8,206
87,245
0
W
Hun Batz
The_Shaggy24
Hun Batz
16,865
5,132
0
5,357
13,610
6,123
1,921
1,793
11,817
0
114,316
L
Neith
adct92
Neith
4,797
2,066
180
2,356
11,747
3,486
0
1,379
10,368
0
53,819
W
11,079
5,051
0
2,867
10,108
4,379
5,051
4,058
6,050
0
73,389
L
Thanatos
nL Envyy
Thanatos
12,326
3,347
0
11,665
19,001
6,764
0
2,476
16,479
0
62,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,770
Gold Earned
49,046
711
Minions Killed
464
0
Camps Cleared
0
2,291,317
Distance Traveled
2,033,718
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,824
368
64
3
0
419,989
0
W
Fafnir
11,889
495
37
2
0
433,869
9
W
Bellona
13,495
562
185
8
0
470,299
0
L
Yemoja
10,143
423
70
3
0
403,089
5
L
Baron Samedi
10,669
445
110
5
0
395,499
2
W
Kukulkan
13,243
552
171
7
0
460,293
2
W
Hun Batz
14,676
612
194
8
0
490,114
8
L
Neith
9,161
382
117
5
0
406,710
7
W
Artemis
11,467
478
124
5
0
436,742
2
L
Thanatos
10,249
427
103
4
0
408,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role