Player Matchup

Tyr
Tyr
Akadyn
Tyr
Level 129
God Stats
7W - 5L
1,690 SR
Queue Stats
402W - 383L
1,570 Elo+
Party 1
Loki
Loki
SuperChungus
Loki
Level 12
God Stats
4W - 2L
1,469 SR
Queue Stats
14W - 6L
1,640 Elo+
Party 1
Hercules
Hercules
dookmutt
Hercules
Level 104
God Stats
6W - 6L
1,590 SR
Queue Stats
155W - 154L
1,562 Elo+
Party 1
Chiron
Chiron
yadavid5
Chiron
Level 122
God Stats
13W - 3L
1,827 SR
Queue Stats
160W - 162L
1,538 Elo+
Solo
Kumbhakarna
Kumbhakarna
yungtrizz
Kumbhakarna
Level 108
God Stats
22W - 14L
1,623 SR
Queue Stats
207W - 193L
1,505 Elo+
Party 1
Team Averages
Level 95
1,640 SR
1,563 Elo+

VS

Team Averages
Level 126
1,450 SR
1,499 Elo+
Janus
Janus
GOBIGRED402
Janus
Level 159
God Stats
12W - 10L
1,561 SR
Queue Stats
263W - 253L
1,478 Elo+
Party 2
Atlas
Atlas
Gabriel Mairena
Atlas
Level 143
God Stats
2W - 4L
1,373 SR
Queue Stats
562W - 515L
1,534 Elo+
Solo
Awilix
Awilix
Kevinspartan
Awilix
Level 124
God Stats
14W - 12L
1,437 SR
Queue Stats
310W - 281L
1,520 Elo+
Solo
Charybdis
Charybdis
ONEBADMEP
Charybdis
Level 157
God Stats
10W - 21L
1,380 SR
Queue Stats
255W - 255L
1,487 Elo+
Party 2
Fafnir
Fafnir
SpedBrycen
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Akadyn
Tyr
11
1 / 4 / 5
6,531
435
6,170
11,265
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 2 / 2
8,511
567
9,701
11,613
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
dookmutt
Hercules
13
5 / 1 / 5
8,394
560
11,118
9,411
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
yadavid5
Chiron
16
3 / 0 / 2
9,075
605
5,998
6,351
2,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
yungtrizz
Kumbhakarna
14
6 / 0 / 5
8,359
557
7,198
9,916
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,088
473
1,760
7,659
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 0
7,159
477
6,213
12,326
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Awilix
12
2 / 2 / 1
7,336
489
4,957
9,083
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ONEBADMEP
Charybdis
12
3 / 6 / 1
7,377
492
9,214
11,653
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
SpedBrycen
Fafnir
9
0 / 3 / 1
6,341
423
7,476
13,598
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
7
7
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
Akadyn
Tyr
1
4
5
0.88
L
0
4
0
0
L
2
5
0
0.4
L
Awilix
2
2
1
1.25
L
Charybdis
ONEBADMEP
Charybdis
3
6
1
0.58
L
Fafnir
SpedBrycen
Fafnir
0
3
1
0.17
W
5
2
2
3
W
Hercules
dookmutt
Hercules
5
1
5
7.5
W
Chiron
yadavid5
Chiron
3
0
2
4
W
Kumbhakarna
yungtrizz
Kumbhakarna
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
29,620
48,556
Taken
54,319
18,838
Mitigated
29,026
18,378
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Akadyn
Tyr
6,170
2,022
0
4,049
11,265
5,380
0
2,014
9,251
0
27,227
L
1,760
0
0
1,326
7,659
2,187
0
646
6,977
46,096
0
L
6,213
2,089
0
3,026
12,326
7,100
408
1,525
9,943
35,078
0
L
Awilix
4,957
1,143
0
3,676
9,083
3,312
0
1,989
6,879
0
40,497
L
Charybdis
ONEBADMEP
Charybdis
9,214
3,156
0
3,499
11,653
2,799
935
1,260
10,190
0
50,065
L
Fafnir
SpedBrycen
Fafnir
7,476
3,218
201
2,877
13,598
13,628
323
1,778
11,493
17,406
0
W
9,701
2,777
0
2,568
11,613
4,553
0
6,072
4,870
0
48,949
W
Hercules
dookmutt
Hercules
11,118
6,874
0
2,533
9,411
2,933
0
2,098
7,313
0
48,107
W
Chiron
yadavid5
Chiron
5,998
2,159
305
3,394
6,351
2,371
0
2,048
4,303
0
76,288
W
Kumbhakarna
yungtrizz
Kumbhakarna
7,198
453
0
5,529
9,916
3,601
0
2,506
7,370
46,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
35,301
472
Minions Killed
373
0
Camps Cleared
0
1,530,375
Distance Traveled
1,365,740
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,531
435
44
3
0
306,116
2
L
Janus
7,088
473
108
7
0
265,260
5
L
Atlas
7,159
477
53
4
0
253,925
9
L
Awilix
7,336
489
100
7
0
330,142
2
L
Charybdis
7,377
492
94
6
0
245,690
3
L
Fafnir
6,341
423
18
1
0
270,723
1
W
Loki
8,511
567
94
6
0
278,678
4
W
Hercules
8,394
560
97
6
0
306,340
2
W
Chiron
9,075
605
143
10
0
314,735
10
W
Kumbhakarna
8,359
557
94
6
0
324,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role