Player Matchup

Izanami
Izanami
Jediwaschbär
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,603 Elo+
Party 1
Bacchus
Bacchus
Mogrymilian
Bacchus
Level 126
God Stats
1W - 2L
1,510 SR
Queue Stats
125W - 126L
1,533 Elo+
Party 1
Chang'e
Chang'e
Nihali
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,457 Elo+
Party 1
Anubis
Anubis
Taimo1337
Anubis
Level 108
God Stats
2W - 3L
1,713 SR
Queue Stats
116W - 103L
1,502 Elo+
Party 1
Sobek
Sobek
Wrath1200
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,480 Elo+
Solo
Team Averages
Level 65
1,545 SR
1,515 Elo+

VS

Team Averages
Level 88
1,521 SR
1,578 Elo+
Sylvanus
Sylvanus
Hag3lund
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
Keroen
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,536 Elo+
Party 2
Apollo
Apollo
NaDiLoo
Apollo
Level 157
God Stats
2W - 2L
1,605 SR
Queue Stats
399W - 343L
1,627 Elo+
Party 2
Raijin
Raijin
SlD22
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,569 Elo+
Party 2
Hou Yi
Hou Yi
justSephi
Hou Yi
Level 160
God Stats
6W - 12L
1,498 SR
Queue Stats
307W - 305L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
3 / 6 / 8
10,335
689
9,855
13,230
6,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Mogrymilian
Bacchus
18
3 / 7 / 15
11,506
767
13,901
20,712
42,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Nihali
Chang'e
17
1 / 2 / 15
11,054
737
9,737
13,596
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Taimo1337
Anubis
20
9 / 6 / 8
12,778
852
23,184
16,335
11,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Wrath1200
Sobek
18
3 / 3 / 10
11,009
734
7,541
20,813
27,865
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hag3lund
Sylvanus
17
2 / 5 / 14
10,389
693
8,336
20,310
15,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Keroen
Tsukuyomi
18
1 / 5 / 15
10,687
712
11,166
15,336
7,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
NaDiLoo
Apollo
18
6 / 5 / 12
11,678
779
15,895
14,500
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
SlD22
Raijin
19
3 / 2 / 19
11,207
747
14,226
11,433
5,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
justSephi
Hou Yi
20
12 / 2 / 12
13,289
886
25,959
14,571
6,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
19
Kills
24
24
Deaths
19
56
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Hag3lund
Sylvanus
2
5
14
1.8
L
Izanami
3
6
8
1.17
W
Tsukuyomi
Keroen
Tsukuyomi
1
5
15
1.7
L
Bacchus
Mogrymilian
Bacchus
3
7
15
1.5
W
Apollo
NaDiLoo
Apollo
6
5
12
2.4
L
Chang'e
Nihali
Chang'e
1
2
15
4.25
W
Raijin
SlD22
Raijin
3
2
19
6.25
L
Anubis
Taimo1337
Anubis
9
6
8
2.17
L
Sobek
Wrath1200
Sobek
3
3
10
2.67
W
Hou Yi
justSephi
Hou Yi
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,218
Damage
75,582
84,686
Taken
76,150
102,877
Mitigated
40,279
27,055
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Hag3lund
Sylvanus
8,336
1,657
5,090
3,286
20,310
15,638
238
16,371
3,939
16,650
0
L
Izanami
9,855
3,816
464
1,367
13,230
6,948
652
4,075
9,155
0
29,497
W
Tsukuyomi
Keroen
Tsukuyomi
11,166
2,734
2,938
3,642
15,336
7,109
467
11,755
3,581
0
24,026
L
Bacchus
Mogrymilian
Bacchus
13,901
2,630
2,304
1,651
20,712
42,512
510
4,698
16,014
18,745
0
W
Apollo
NaDiLoo
Apollo
15,895
10,835
1,314
1,972
14,500
6,248
2,901
10,463
4,037
0
38,447
L
Chang'e
Nihali
Chang'e
9,737
790
4,979
4,608
13,596
13,936
755
4,670
8,926
12,833
0
W
Raijin
SlD22
Raijin
14,226
1,587
2,088
1,352
11,433
5,093
488
6,197
5,236
30,419
0
L
Anubis
Taimo1337
Anubis
23,184
1,514
2,163
5,069
16,335
11,616
610
4,169
12,166
58,270
0
L
Sobek
Wrath1200
Sobek
7,541
1,215
972
3,478
20,813
27,865
568
4,950
15,863
12,942
0
W
Hou Yi
justSephi
Hou Yi
25,959
14,181
1,428
4,548
14,571
6,191
2,406
9,577
4,994
0
50,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
57,250
168
Minions Killed
166
0
Camps Cleared
0
1,263,371
Distance Traveled
1,294,190
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,389
693
13
1
0
262,847
0
L
Izanami
10,335
689
55
4
0
228,481
3
W
Tsukuyomi
10,687
712
29
2
0
293,503
2
L
Bacchus
11,506
767
16
1
0
248,899
4
W
Apollo
11,678
779
52
3
0
231,780
1
L
Chang'e
11,054
737
5
0
0
265,391
2
W
Raijin
11,207
747
30
2
0
231,883
0
L
Anubis
12,778
852
78
5
0
228,088
2
L
Sobek
11,009
734
14
1
0
292,512
1
W
Hou Yi
13,289
886
42
3
0
274,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role