Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Torfil
Nox
Level 125
God Stats
4W - 8L
1,449 SR
Queue Stats
357W - 385L
1,486 Elo+
Party 1
Tyr
Tyr
WilRokk
Tyr
Level 160
God Stats
1W - 4L
1,331 SR
Queue Stats
196W - 210L
1,515 Elo+
Solo
Izanami
Izanami
zorid567
Izanami
Level 108
God Stats
2W - 2L
1,690 SR
Queue Stats
190W - 162L
1,543 Elo+
Solo
Team Averages
Level 138
1,494 SR
1,509 Elo+

VS

Team Averages
Level 124
1,582 SR
1,547 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BigKitten
Gilgamesh
Level 155
God Stats
3W - 5L
1,537 SR
Queue Stats
451W - 453L
1,583 Elo+
Party 2
Thanatos
Thanatos
GreyMaster
Thanatos
Level 95
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 16L
1,510 Elo+
Solo
Vulcan
Vulcan
Simina
Vulcan
Level 124
God Stats
3W - 1L
1,680 SR
Queue Stats
89W - 68L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
Totembob
Zhong Kui
Level 159
God Stats
11W - 8L
1,476 SR
Queue Stats
698W - 693L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 3 / 12
9,268
772
6,765
19,501
23,848
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
 
Hera
15
0 / 3 / 17
8,014
668
16,972
8,916
3,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
Torfil
Nox
16
5 / 4 / 11
9,303
775
12,257
10,525
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
14
6 / 5 / 10
8,576
715
8,304
18,654
18,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
zorid567
Izanami
13
3 / 6 / 9
8,041
670
15,689
11,391
5,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
4 / 2 / 12
10,457
871
8,002
16,084
18,518
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Gilgamesh
BigKitten
Gilgamesh
15
4 / 5 / 12
10,040
837
10,959
24,108
16,042
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
GreyMaster
Thanatos
16
3 / 5 / 11
9,820
818
8,918
11,030
5,729
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Simina
Vulcan
19
8 / 1 / 7
10,444
870
23,954
9,639
5,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Totembob
Zhong Kui
15
2 / 6 / 12
10,014
835
11,604
16,632
18,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
17
Kills
21
21
Deaths
19
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
3
12
3
L
Hera
 
Hera
0
3
17
2.83
W
Ymir
 
Ymir
4
2
12
5
W
Gilgamesh
BigKitten
Gilgamesh
4
5
12
2
W
Thanatos
GreyMaster
Thanatos
3
5
11
1.7
W
Vulcan
Simina
Vulcan
8
1
7
11.5
L
Nox
Torfil
Nox
5
4
11
2.63
W
Zhong Kui
Totembob
Zhong Kui
2
6
12
1.33
L
Tyr
6
5
10
2.2
L
Izanami
zorid567
Izanami
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,987
Damage
63,437
68,987
Taken
77,493
56,732
Mitigated
63,853
27,242
Healing
28,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,765
2,160
2,248
8,818
19,501
23,848
124
12,479
7,022
10,513
0
L
Hera
 
Hera
16,972
3,902
1,692
1,244
8,916
3,973
0
7,027
1,889
28,767
0
W
Ymir
 
Ymir
8,002
1,085
1,421
3,161
16,084
18,518
330
9,098
6,986
14,735
0
W
Gilgamesh
BigKitten
Gilgamesh
10,959
1,414
2,666
7,744
24,108
16,042
207
9,160
13,938
1,857
18,174
W
Thanatos
GreyMaster
Thanatos
8,918
1,367
769
5,645
11,030
5,729
1,832
6,239
4,791
0
20,251
W
Vulcan
Simina
Vulcan
23,954
6,660
1,059
2,290
9,639
5,242
692
5,327
4,312
46,609
0
L
Nox
Torfil
Nox
12,257
980
3,261
2,533
10,525
5,237
0
7,312
3,213
26,131
0
W
Zhong Kui
Totembob
Zhong Kui
11,604
603
2,147
2,006
16,632
18,322
1,404
6,170
10,462
28,278
0
L
Tyr
8,304
1,041
217
5,030
18,654
18,653
0
11,150
7,504
0
15,998
L
Izanami
zorid567
Izanami
15,689
7,142
496
1,703
11,391
5,021
497
6,381
5,010
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
50,775
121
Minions Killed
116
0
Camps Cleared
0
1,084,870
Distance Traveled
1,150,169
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,268
772
8
1
0
211,010
5
L
Hera
8,014
668
27
2
0
245,831
4
W
Ymir
10,457
871
8
1
0
212,779
0
W
Gilgamesh
10,040
837
8
1
0
244,629
2
W
Thanatos
9,820
818
26
2
0
231,729
1
W
Vulcan
10,444
870
49
4
0
260,452
1
L
Nox
9,303
775
31
3
0
225,371
3
W
Zhong Kui
10,014
835
25
2
0
200,580
1
L
Tyr
8,576
715
19
2
0
212,616
0
L
Izanami
8,041
670
36
3
0
190,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role