Player Matchup

Cerberus
Cerberus
COffe VII
Cerberus
Level 85
God Stats
8W - 9L
1,505 SR
Queue Stats
47W - 58L
1,378 Elo+
Solo
Guan Yu
Guan Yu
Loler_Skater
Guan Yu
Level 65
God Stats
24W - 16L
1,518 SR
Queue Stats
176W - 166L
1,379 Elo+
Solo
Cliodhna
Cliodhna
goblikon69
Cliodhna
Level 147
God Stats
9W - 4L
1,648 SR
Queue Stats
255W - 290L
1,391 Elo+
Solo
Hou Yi
Hou Yi
punklunk
Hou Yi
Level 102
God Stats
23W - 19L
1,571 SR
Queue Stats
40W - 42L
1,424 Elo+
Solo
Merlin
Merlin
xXN3UROxT0XINXx
Merlin
Level 157
God Stats
3W - 4L
1,419 SR
Queue Stats
260W - 257L
1,397 Elo+
Solo
Team Averages
Level 111
1,532 SR
1,394 Elo+

VS

Team Averages
Level 63
1,571 SR
1,344 Elo+
Ganesha
Ganesha
PappaMerph
Ganesha
Level 69
God Stats
27W - 14L
1,579 SR
Queue Stats
230W - 271L
1,375 Elo+
Party 1
Janus
Janus
PeteDavidsonSux
Janus
Level 18
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Cliodhna
Cliodhna
RightyB
Cliodhna
Level 43
God Stats
3W - 2L
1,683 SR
Queue Stats
74W - 113L
1,264 Elo+
Party 1
Vamana
Vamana
TaiDRAGON10
Vamana
Level 108
God Stats
4W - 4L
1,548 SR
Queue Stats
182W - 193L
1,363 Elo+
Solo
Skadi
Skadi
Z-Man146
Skadi
Level 78
God Stats
9W - 18L
1,328 SR
Queue Stats
240W - 268L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COffe VII
Cerberus
14
5 / 3 / 12
9,687
538
10,362
13,055
9,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Loler_Skater
Guan Yu
16
3 / 0 / 3
9,866
548
12,439
14,304
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
goblikon69
Cliodhna
16
4 / 3 / 3
9,596
533
5,590
14,441
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
punklunk
Hou Yi
15
9 / 5 / 4
9,777
543
15,737
12,092
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 1
10,482
582
9,966
8,509
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PappaMerph
Ganesha
10
0 / 7 / 4
6,862
381
4,623
18,201
13,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 7 / 2
7,798
433
7,999
10,194
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
RightyB
Cliodhna
11
1 / 5 / 2
7,006
389
6,744
15,197
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
12
2 / 1 / 0
6,921
385
7,703
13,961
6,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Z-Man146
Skadi
11
3 / 7 / 2
7,205
400
8,181
13,434
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
27
Kills
11
11
Deaths
27
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
COffe VII
Cerberus
5
3
12
3.67
W
Guan Yu
Loler_Skater
Guan Yu
3
0
3
4.5
L
Ganesha
PappaMerph
Ganesha
0
7
4
0.29
L
5
7
2
0.86
L
Cliodhna
RightyB
Cliodhna
1
5
2
0.4
L
Vamana
2
1
0
2
L
Skadi
Z-Man146
Skadi
3
7
2
0.57
W
Cliodhna
goblikon69
Cliodhna
4
3
3
1.83
W
Hou Yi
punklunk
Hou Yi
9
5
4
2.2
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
35,250
62,401
Taken
70,987
32,051
Mitigated
29,059
21,816
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
COffe VII
Cerberus
10,362
710
0
4,768
13,055
9,280
0
2,154
10,839
30,678
0
W
Guan Yu
Loler_Skater
Guan Yu
12,439
2,236
120
5,734
14,304
10,265
1,800
1,045
13,165
0
60,722
L
Ganesha
PappaMerph
Ganesha
4,623
671
387
3,506
18,201
13,835
91
5,141
12,934
20,023
0
L
7,999
593
0
702
10,194
2,425
222
4,104
5,729
38,908
0
L
Cliodhna
RightyB
Cliodhna
6,744
593
315
5,508
15,197
3,912
0
4,847
9,914
0
41,148
L
Vamana
7,703
3,223
34
6,112
13,961
6,174
0
959
12,272
0
25,791
L
Skadi
Z-Man146
Skadi
8,181
4,452
633
2,118
13,434
2,713
833
4,539
8,787
0
33,544
W
Cliodhna
goblikon69
Cliodhna
5,590
700
0
4,635
14,441
5,293
0
2,323
12,050
0
67,499
W
Hou Yi
punklunk
Hou Yi
15,737
7,197
0
3,251
12,092
3,862
320
3,712
8,276
0
63,194
W
9,966
385
46
3,262
8,509
3,351
2,060
3,041
5,204
69,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,408
Gold Earned
35,792
506
Minions Killed
272
0
Camps Cleared
0
1,756,723
Distance Traveled
1,581,763
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,687
538
52
3
0
353,756
2
W
Guan Yu
9,866
548
129
7
0
367,146
1
L
Ganesha
6,862
381
12
1
0
302,952
1
L
Janus
7,798
433
84
5
0
315,604
0
L
Cliodhna
7,006
389
77
4
0
348,856
4
L
Vamana
6,921
385
38
2
0
309,805
2
L
Skadi
7,205
400
61
3
0
304,546
1
W
Cliodhna
9,596
533
110
6
0
400,028
0
W
Hou Yi
9,777
543
86
5
0
301,274
4
W
Merlin
10,482
582
129
7
0
334,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role