Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
ItzKitsune
Ah Muzen Cab
Diamond I
Level 159
God Stats
8W - 3L
1,688 SR
Queue Stats
208W - 200L
2,400 MMR
Solo
He Bo
He Bo
Platinum I
LeGrosRat
He Bo
Platinum I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 7L
2,306 MMR
Solo
Janus
Janus
Diamond III
MuhammadSweden
Janus
Diamond III
Level 97
God Stats
106W - 124L
1,538 SR
Queue Stats
404W - 374L
2,214 MMR
Party 1
Sobek
Sobek
Diamond II
PowerBotom69
Sobek
Diamond II
Level 66
God Stats
4W - 1L
1,928 SR
Queue Stats
131W - 119L
2,314 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,631 SR
2,147 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,638 SR
2,008 MMR
Cliodhna
Cliodhna
Diamond III
 
Cliodhna
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Platinum III
 
Freya
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Platinum II
HerCariad
Ymir
Platinum II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
2,320 MMR
Party 3
Bastet
Bastet
Diamond III
negxte
Bastet
Diamond III
Level 157
God Stats
6W - 0L
1,999 SR
Queue Stats
123W - 113L
2,277 MMR
Solo
Persephone
Persephone
Masters
yanarossy
Persephone
Masters
Level 160
God Stats
7W - 6L
1,693 SR
Queue Stats
438W - 439L
2,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 7 / 0
9,227
461
9,370
14,395
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
ItzKitsune
Ah Muzen Cab
13
1 / 8 / 4
8,259
413
12,473
18,224
5,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
LeGrosRat
He Bo
14
4 / 12 / 0
8,520
426
9,725
16,041
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 3
9,058
453
9,225
17,180
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 3
8,834
442
7,863
21,941
25,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebKaliLokiCamazotz

VS

Bans
ArtioFenrirSolAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
17 / 0 / 6
13,516
676
23,037
12,889
5,846
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
18
9 / 1 / 12
12,112
606
18,150
16,082
6,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
16
4 / 2 / 13
11,505
575
11,958
23,061
22,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
negxte
Bastet
20
6 / 1 / 7
13,002
650
14,882
17,433
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
yanarossy
Persephone
16
2 / 5 / 4
11,262
563
7,537
10,919
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
38
38
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
7
0
0.14
W
Cliodhna
 
Cliodhna
17
0
6
20
W
Freya
 
Freya
9
1
12
15
W
Ymir
4
2
13
5.25
L
Ah Muzen Cab
ItzKitsune
Ah Muzen Cab
1
8
4
0.38
L
He Bo
LeGrosRat
He Bo
4
12
0
0.33
L
1
7
3
0.36
L
2
4
3
0.88
W
Bastet
negxte
Bastet
6
1
7
9.5
W
Persephone
yanarossy
Persephone
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,656
Damage
75,564
87,781
Taken
80,384
46,347
Mitigated
50,311
18,740
Healing
31,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,370
3,516
0
3,660
14,395
5,230
0
1,459
12,358
61,507
0
W
Cliodhna
 
Cliodhna
23,037
3,228
0
5,346
12,889
5,846
3,778
5,317
7,568
0
115,490
W
Freya
 
Freya
18,150
6,076
0
6,459
16,082
6,357
5,195
8,893
6,993
85,188
0
W
Ymir
11,958
3,830
3,813
5,775
23,061
22,264
92
9,296
13,483
41,913
0
L
Ah Muzen Cab
ItzKitsune
Ah Muzen Cab
12,473
4,207
0
2,791
18,224
5,901
0
9,063
8,897
0
57,100
L
He Bo
LeGrosRat
He Bo
9,725
664
0
2,356
16,041
4,646
0
10,941
4,952
44,936
0
L
9,225
227
121
3,215
17,180
5,178
0
8,082
8,905
72,291
0
L
7,863
727
400
6,197
21,941
25,392
0
7,670
13,915
19,537
0
W
Bastet
negxte
Bastet
14,882
2,656
283
7,302
17,433
12,472
1,428
8,272
9,161
0
93,689
W
Persephone
yanarossy
Persephone
7,537
280
0
2,885
10,919
3,372
901
3,777
6,995
70,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
61,397
490
Minions Killed
694
0
Camps Cleared
0
1,749,132
Distance Traveled
2,017,079
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,227
461
145
7
0
340,973
4
W
Cliodhna
13,516
676
184
9
0
493,266
3
W
Freya
12,112
606
133
7
0
401,434
7
W
Ymir
11,505
575
60
3
0
357,252
4
L
Ah Muzen Cab
8,259
413
107
5
0
353,099
2
L
He Bo
8,520
426
81
4
0
294,469
1
L
Janus
9,058
453
137
7
0
394,092
2
L
Sobek
8,834
442
20
1
0
366,499
3
W
Bastet
13,002
650
161
8
0
451,323
6
W
Persephone
11,262
563
156
8
0
313,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role