Player Matchup

Hel
Hel
Gossie
Hel
Level 109
God Stats
22W - 11L
1,677 SR
Queue Stats
596W - 519L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
HugMeElmo4039
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,484 Elo+
Solo
Vulcan
Vulcan
PotemaOz
Vulcan
Level 143
God Stats
3W - 2L
1,658 SR
Queue Stats
426W - 433L
1,506 Elo+
Solo
Susano
Susano
StiffyWitDaBliky
Susano
Level 107
God Stats
1W - 2L
1,421 SR
Queue Stats
191W - 204L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Yiklo
Xing Tian
Level 113
God Stats
0W - 2L
1,256 SR
Queue Stats
96W - 101L
1,467 Elo+
Solo
Team Averages
Level 115
1,502 SR
1,485 Elo+

VS

Team Averages
Level 124
1,657 SR
1,473 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SumFrys
Gilgamesh
Level 143
God Stats
1W - 0L
1,810 SR
Queue Stats
57W - 47L
1,579 Elo+
Party 1
Geb
Geb
Vegitus
Geb
Level 102
God Stats
1W - 0L
1,883 SR
Queue Stats
12W - 17L
1,433 Elo+
Solo
Yemoja
Yemoja
potato952
Yemoja
Level 112
God Stats
2W - 0L
1,591 SR
Queue Stats
159W - 161L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
ssrubennss
Ah Puch
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gossie
Hel
15
3 / 6 / 8
9,535
596
8,735
13,916
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
HugMeElmo4039
Sun Wukong
16
5 / 7 / 9
10,826
677
16,722
24,262
20,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
PotemaOz
Vulcan
17
2 / 9 / 11
10,633
665
17,536
17,345
10,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 6 / 7
11,378
711
21,812
18,613
9,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Xing Tian
Yiklo
Xing Tian
18
3 / 5 / 13
10,900
681
11,441
26,311
35,052
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
8 / 3 / 11
11,911
744
11,739
17,134
12,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
SumFrys
Gilgamesh
20
12 / 4 / 9
12,694
793
25,805
26,108
20,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
16
3 / 6 / 18
10,901
681
11,572
16,590
19,133
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
potato952
Yemoja
18
3 / 4 / 17
11,820
739
6,149
22,238
28,994
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ssrubennss
Ah Puch
20
7 / 2 / 17
12,800
800
33,562
18,569
8,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
105
19
Kills
33
33
Deaths
19
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
3
11
4.5
L
Hel
Gossie
Hel
3
6
8
1.17
L
Sun Wukong
HugMeElmo4039
Sun Wukong
5
7
9
1.36
L
Vulcan
PotemaOz
Vulcan
2
9
11
0.83
L
6
6
7
1.58
W
Gilgamesh
SumFrys
Gilgamesh
12
4
9
4.13
W
Geb
3
6
18
2
L
Xing Tian
Yiklo
Xing Tian
3
5
13
1.9
W
Yemoja
potato952
Yemoja
3
4
17
2.88
W
Ah Puch
ssrubennss
Ah Puch
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,246
Damage
88,827
100,447
Taken
100,639
82,412
Mitigated
89,881
38,709
Healing
52,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,739
1,968
2,229
1,769
17,134
12,735
2,817
7,081
9,956
0
29,883
L
Hel
Gossie
Hel
8,735
76
12,839
6,043
13,916
7,193
524
9,608
4,127
12,423
0
L
Sun Wukong
HugMeElmo4039
Sun Wukong
16,722
3,178
445
6,336
24,262
20,876
0
14,042
9,945
0
25,962
L
Vulcan
PotemaOz
Vulcan
17,536
6,297
1,668
2,099
17,345
10,138
903
10,187
6,983
35,218
0
L
21,812
3,557
1,859
1,804
18,613
9,153
511
9,878
8,545
0
40,964
W
Gilgamesh
SumFrys
Gilgamesh
25,805
6,781
3,530
6,516
26,108
20,503
75
9,404
14,899
13,233
32,737
W
Geb
11,572
1,264
2,871
2,930
16,590
19,133
247
6,145
8,789
15,170
0
L
Xing Tian
Yiklo
Xing Tian
11,441
822
981
4,635
26,311
35,052
618
12,219
13,618
26,839
0
W
Yemoja
potato952
Yemoja
6,149
2,179
12,580
6,770
22,238
28,994
766
7,320
14,440
14,148
0
W
Ah Puch
ssrubennss
Ah Puch
33,562
569
3,261
10,361
18,569
8,516
1,997
7,762
10,544
66,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
60,126
140
Minions Killed
158
0
Camps Cleared
0
1,393,698
Distance Traveled
1,479,279
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,911
744
32
2
0
321,273
0
L
Hel
9,535
596
8
1
0
297,779
1
L
Sun Wukong
10,826
677
23
1
0
286,897
0
L
Vulcan
10,633
665
41
3
0
267,753
0
L
Susano
11,378
711
39
2
0
258,703
0
W
Gilgamesh
12,694
793
44
3
0
322,957
0
W
Geb
10,901
681
3
0
0
265,983
1
L
Xing Tian
10,900
681
29
2
0
282,566
1
W
Yemoja
11,820
739
5
0
0
243,162
0
W
Ah Puch
12,800
800
74
5
0
325,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role