Player Matchup

Olorun
Olorun
KumokoSenpai
Olorun
Level 26
God Stats
6W - 1L
1,588 SR
Queue Stats
83W - 54L
1,596 Elo+
Party 4
Guan Yu
Guan Yu
Og_Yoshi_Malone
Guan Yu
Level 34
God Stats
7W - 4L
1,527 SR
Queue Stats
26W - 24L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
cS Alpha9870
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,488 Elo+
Party 2
Yemoja
Yemoja
goouigi
Yemoja
Level 115
God Stats
2W - 0L
1,513 SR
Queue Stats
34W - 28L
1,511 Elo+
Party 2
The Morrigan
The Morrigan
williambyeets
The Morrigan
Level 91
God Stats
7W - 4L
1,637 SR
Queue Stats
238W - 210L
1,575 Elo+
Party 4
Team Averages
Level 59
1,553 SR
1,529 Elo+

VS

Team Averages
Level 59
1,714 SR
1,512 Elo+
Gilgamesh
Gilgamesh
IzBeenCreepin
Gilgamesh
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,644 Elo+
Party 3
Yemoja
Yemoja
Purrfect22
Yemoja
Level 124
God Stats
2W - 1L
1,808 SR
Queue Stats
151W - 108L
1,579 Elo+
Party 3
Ah Puch
Ah Puch
brandonYT
Ah Puch
Level 83
God Stats
0W - 1L
1,921 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Susano
Susano
brandonYT2
Susano
Level 29
God Stats
0W - 1L
1,727 SR
Queue Stats
3W - 4L
1,426 Elo+
Party 1
Cupid
Cupid
jasg22400
Cupid
Level 36
God Stats
23W - 15L
1,613 SR
Queue Stats
54W - 54L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 1 / 6
13,553
589
14,189
19,376
8,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 4 / 4
13,918
605
20,168
26,395
27,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
cS Alpha9870
Gilgamesh
18
5 / 3 / 4
13,028
566
9,679
17,567
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
goouigi
Yemoja
16
3 / 2 / 9
12,594
548
6,620
27,867
29,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
williambyeets
The Morrigan
18
3 / 3 / 7
12,596
548
9,626
13,456
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IzBeenCreepin
Gilgamesh
14
1 / 8 / 3
9,206
400
5,565
17,462
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Purrfect22
Yemoja
15
3 / 2 / 2
9,844
428
11,975
17,135
12,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
brandonYT
Ah Puch
18
5 / 3 / 4
11,504
500
24,558
13,643
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
brandonYT2
Susano
16
4 / 5 / 2
10,294
448
10,721
17,918
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
jasg22400
Cupid
17
0 / 5 / 5
9,940
432
5,587
12,852
4,742
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
23
Kills
13
13
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
IzBeenCreepin
Gilgamesh
1
8
3
0.31
W
Olorun
3
1
6
6
W
9
4
4
2.75
L
Yemoja
Purrfect22
Yemoja
3
2
2
2
L
Ah Puch
brandonYT
Ah Puch
5
3
4
2.33
L
Susano
brandonYT2
Susano
4
5
2
1
W
Gilgamesh
cS Alpha9870
Gilgamesh
5
3
4
2.33
W
Yemoja
goouigi
Yemoja
3
2
9
3.75
L
Cupid
jasg22400
Cupid
0
5
5
0.5
W
The Morrigan
williambyeets
The Morrigan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
58,406
104,661
Taken
79,010
79,792
Mitigated
37,417
45,300
Healing
18,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
IzBeenCreepin
Gilgamesh
5,565
1,211
0
1,704
17,462
9,199
496
2,473
14,147
0
40,351
W
Olorun
14,189
11,137
1,036
10,956
19,376
8,123
7,723
6,301
13,026
124,835
0
W
20,168
3,554
2,330
12,461
26,395
27,409
2,170
7,360
18,457
433
72,046
L
Yemoja
Purrfect22
Yemoja
11,975
1,953
1,483
3,111
17,135
12,490
0
8,641
8,354
47,409
0
L
Ah Puch
brandonYT
Ah Puch
24,558
907
0
5,340
13,643
4,762
0
6,683
6,775
88,939
0
L
Susano
brandonYT2
Susano
10,721
3,035
0
5,268
17,918
6,224
0
3,665
13,893
0
67,711
W
Gilgamesh
cS Alpha9870
Gilgamesh
9,679
3,018
0
4,795
17,567
7,904
804
8,270
9,261
0
106,559
W
Yemoja
goouigi
Yemoja
6,620
1,147
5,722
5,366
27,867
29,298
546
11,447
16,384
38,772
0
L
Cupid
jasg22400
Cupid
5,587
3,508
177
1,892
12,852
4,742
0
7,396
5,403
0
63,483
W
The Morrigan
williambyeets
The Morrigan
9,626
2,739
0
2,634
13,456
7,058
768
4,936
8,474
82,479
8,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,689
Gold Earned
50,788
632
Minions Killed
498
0
Camps Cleared
0
2,175,875
Distance Traveled
2,196,975
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,206
400
74
3
0
419,106
1
W
Olorun
13,553
589
172
7
0
431,183
2
W
Guan Yu
13,918
605
155
7
0
439,804
1
L
Yemoja
9,844
428
55
2
0
443,150
3
L
Ah Puch
11,504
500
148
6
0
466,171
2
L
Susano
10,294
448
104
5
0
445,924
6
W
Gilgamesh
13,028
566
116
5
0
476,385
0
W
Yemoja
12,594
548
47
2
0
414,860
13
L
Cupid
9,940
432
117
5
0
422,624
2
W
The Morrigan
12,596
548
142
6
0
413,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role