Player Matchup

Olorun
Olorun
Klevinho10
Olorun
Level 142
God Stats
2W - 1L
1,523 SR
Queue Stats
98W - 60L
1,595 Elo+
Party 2
Bellona
Bellona
MagneticFox
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Ribeirou7
Anubis
Level 49
God Stats
2W - 0L
1,781 SR
Queue Stats
75W - 43L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
miguelltm
Xing Tian
Level 25
God Stats
2W - 0L
1,781 SR
Queue Stats
22W - 16L
1,563 Elo+
Party 2
Bastet
Bastet
reddevilrecon
Bastet
Level 144
God Stats
1W - 1L
1,655 SR
Queue Stats
55W - 36L
1,629 Elo+
Party 3
Team Averages
Level 73
1,648 SR
1,581 Elo+

VS

Team Averages
Level 50
1,506 SR
1,524 Elo+
Achilles
Achilles
BBHIRISH
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,469 Elo+
Party 1
Cerberus
Cerberus
Celestroh
Cerberus
Level 43
God Stats
5W - 2L
1,532 SR
Queue Stats
28W - 32L
1,489 Elo+
Solo
Bakasura
Bakasura
ComradeStarr
Bakasura
Level 115
God Stats
1W - 2L
1,474 SR
Queue Stats
42W - 31L
1,641 Elo+
Party 1
Izanami
Izanami
Eyecrossover
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 38L
1,590 Elo+
Solo
Ra
Ra
aminethegoat
Ra
Level 34
God Stats
5W - 6L
1,523 SR
Queue Stats
132W - 149L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Klevinho10
Olorun
17
5 / 4 / 4
10,568
556
15,319
17,919
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
MagneticFox
Bellona
16
3 / 2 / 1
9,901
521
6,630
9,567
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Ribeirou7
Anubis
17
8 / 7 / 3
11,219
590
12,299
18,331
8,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
miguelltm
Xing Tian
14
2 / 1 / 6
9,263
488
6,042
17,026
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 2 / 4
11,260
593
16,187
12,539
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BBHIRISH
Achilles
14
2 / 4 / 3
8,996
473
9,472
17,112
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Celestroh
Cerberus
12
5 / 4 / 1
7,870
414
11,218
17,311
17,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ComradeStarr
Bakasura
18
9 / 6 / 1
11,200
589
12,423
17,148
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Eyecrossover
Izanami
13
0 / 5 / 4
8,409
443
9,211
13,472
3,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 5
8,020
422
3,525
10,344
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
27
Kills
16
16
Deaths
27
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
BBHIRISH
Achilles
2
4
3
0.88
L
Cerberus
Celestroh
Cerberus
5
4
1
1.38
L
Bakasura
ComradeStarr
Bakasura
9
6
1
1.58
L
Izanami
Eyecrossover
Izanami
0
5
4
0.4
W
Olorun
Klevinho10
Olorun
5
4
4
1.75
W
Bellona
MagneticFox
Bellona
3
2
1
1.75
W
Anubis
Ribeirou7
Anubis
8
7
3
1.36
L
0
8
5
0.31
W
Xing Tian
miguelltm
Xing Tian
2
1
6
5
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,477
Damage
45,849
75,382
Taken
75,387
47,109
Mitigated
46,445
30,565
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BBHIRISH
Achilles
9,472
1,650
0
2,409
17,112
15,597
42
5,664
11,333
6,137
34,072
L
Cerberus
Celestroh
Cerberus
11,218
372
0
5,449
17,311
17,295
0
9,593
7,718
32,214
0
L
Bakasura
ComradeStarr
Bakasura
12,423
7,632
0
4,865
17,148
7,718
0
5,619
11,529
0
72,122
L
Izanami
Eyecrossover
Izanami
9,211
6,881
0
4,864
13,472
3,342
0
8,679
4,793
0
71,251
W
Olorun
Klevinho10
Olorun
15,319
8,160
1,003
9,544
17,919
6,890
3,075
3,731
13,616
95,056
0
W
Bellona
MagneticFox
Bellona
6,630
1,708
0
2,766
9,567
8,454
834
1,598
7,234
7,938
37,253
W
Anubis
Ribeirou7
Anubis
12,299
675
0
9,636
18,331
8,335
1,815
3,590
13,342
86,293
0
L
3,525
262
320
1,709
10,344
2,493
250
5,845
4,499
34,830
0
W
Xing Tian
miguelltm
Xing Tian
6,042
773
674
2,809
17,026
17,246
0
5,808
10,943
23,688
0
W
16,187
4,709
0
4,133
12,539
6,184
355
1,987
9,845
0
72,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
44,495
537
Minions Killed
500
0
Camps Cleared
0
1,760,802
Distance Traveled
1,637,747
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,996
473
79
4
0
345,371
0
L
Cerberus
7,870
414
61
3
0
349,058
1
L
Bakasura
11,200
589
157
8
0
417,029
8
L
Izanami
8,409
443
122
6
0
285,321
1
W
Olorun
10,568
556
140
7
0
333,451
2
W
Bellona
9,901
521
102
5
0
316,509
0
W
Anubis
11,219
590
143
8
0
312,072
3
L
Ra
8,020
422
81
4
0
240,968
3
W
Xing Tian
9,263
488
23
1
0
394,649
4
W
Bastet
11,260
593
129
7
0
404,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role