Player Matchup

Fenrir
Fenrir
Grìmmz
Fenrir
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 39L
1,558 Elo+
Party 1
Artio
Artio
JGoomba
Artio
Level 89
God Stats
4W - 4L
1,485 SR
Queue Stats
55W - 44L
1,562 Elo+
Party 1
Sol
Sol
NotChucknado
Sol
Level 22
God Stats
3W - 0L
1,984 SR
Queue Stats
35W - 7L
1,829 Elo+
Party 3
Skadi
Skadi
QTwelve
Skadi
Level 160
God Stats
5W - 6L
1,627 SR
Queue Stats
334W - 259L
1,716 Elo+
Party 3
Ra
Ra
Wolf23A
Ra
Level 111
God Stats
6W - 7L
1,527 SR
Queue Stats
157W - 160L
1,489 Elo+
Solo
Team Averages
Level 88
1,625 SR
1,631 Elo+

VS

Team Averages
Level 110
1,589 SR
1,537 Elo+
Vulcan
Vulcan
Astro970
Vulcan
Level 140
God Stats
1W - 1L
1,468 SR
Queue Stats
88W - 55L
1,666 Elo+
Party 2
Hachiman
Hachiman
BroItsDam
Hachiman
Level 6
God Stats
2W - 2L
1,581 SR
Queue Stats
4W - 6L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Kiarekkami
Nu Wa
Level 109
God Stats
126W - 121L
1,530 SR
Queue Stats
420W - 442L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
Medcorcel99
Erlang Shen
Level 148
God Stats
1W - 3L
1,659 SR
Queue Stats
86W - 100L
1,484 Elo+
Solo
Jormungandr
Jormungandr
TRUEthatguy
Jormungandr
Level 147
God Stats
2W - 1L
1,707 SR
Queue Stats
140W - 104L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grìmmz
Fenrir
16
1 / 1 / 14
9,032
903
5,840
7,653
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
JGoomba
Artio
16
3 / 0 / 17
9,671
967
8,624
8,184
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 0 / 10
12,384
1,238
21,761
11,046
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
QTwelve
Skadi
18
12 / 0 / 14
11,939
1,194
15,014
5,443
1,900
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 18
10,059
1,006
9,139
9,370
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Astro970
Vulcan
15
0 / 4 / 2
9,050
905
14,173
8,833
3,336
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
BroItsDam
Hachiman
15
2 / 8 / 0
8,711
871
5,075
13,976
3,880
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
14
0 / 6 / 1
8,450
845
7,100
9,867
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Medcorcel99
Erlang Shen
14
0 / 9 / 1
8,178
818
5,093
17,075
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TRUEthatguy
Jormungandr
15
1 / 3 / 0
8,715
872
7,185
13,161
5,670
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
7
30
Kills
3
3
Deaths
30
73
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Astro970
Vulcan
0
4
2
0.25
L
Hachiman
BroItsDam
Hachiman
2
8
0
0.25
W
Fenrir
Grìmmz
Fenrir
1
1
14
8
W
Artio
JGoomba
Artio
3
0
17
11.5
L
Nu Wa
0
6
1
0.08
L
Erlang Shen
Medcorcel99
Erlang Shen
0
9
1
0.06
W
11
0
10
16
W
Skadi
QTwelve
Skadi
12
0
14
19
L
Jormungandr
TRUEthatguy
Jormungandr
1
3
0
0.33
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
38,626
41,696
Taken
62,912
22,575
Mitigated
24,740
21,401
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Astro970
Vulcan
14,173
4,447
0
625
8,833
3,336
0
4,490
4,236
44,940
0
L
Hachiman
BroItsDam
Hachiman
5,075
3,404
0
318
13,976
3,880
0
9,962
3,611
0
11,122
W
Fenrir
Grìmmz
Fenrir
5,840
881
0
1,229
7,653
4,681
0
5,170
2,421
0
7,716
W
Artio
JGoomba
Artio
8,624
1,385
2,588
4,295
8,184
8,172
0
4,959
3,073
17,395
0
L
Nu Wa
7,100
1,587
0
140
9,867
2,605
0
4,643
5,091
28,182
0
L
Erlang Shen
Medcorcel99
Erlang Shen
5,093
1,937
0
1,706
17,075
9,249
0
10,939
5,671
0
10,155
W
21,761
13,101
0
6,723
11,046
4,633
0
7,400
3,481
64,513
0
W
Skadi
QTwelve
Skadi
15,014
4,765
0
796
5,443
1,900
0
3,630
1,767
0
47,147
L
Jormungandr
TRUEthatguy
Jormungandr
7,185
449
0
700
13,161
5,670
0
8,521
4,303
29,567
0
W
9,139
774
2,653
3,117
9,370
3,189
0
6,750
2,496
32,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,085
Gold Earned
43,104
257
Minions Killed
195
13
Camps Cleared
5
1,004,482
Distance Traveled
936,452
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,050
905
84
8
2
216,367
0
L
Hachiman
8,711
871
7
1
0
160,199
0
W
Fenrir
9,032
903
4
0
4
203,647
0
W
Artio
9,671
967
10
1
1
201,526
0
L
Nu Wa
8,450
845
42
4
1
177,548
0
L
Erlang Shen
8,178
818
6
1
2
188,465
2
W
Sol
12,384
1,238
110
11
2
195,799
1
W
Skadi
11,939
1,194
67
7
6
203,113
3
L
Jormungandr
8,715
872
56
6
0
193,873
3
W
Ra
10,059
1,006
66
7
0
200,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role