Player Matchup

Baron Samedi
Baron Samedi
Farrsidee
Baron Samedi
Level 105
God Stats
9W - 7L
1,459 SR
Queue Stats
58W - 71L
1,420 Elo+
Party 2
Arachne
Arachne
FunnyJoshbosh
Arachne
Level 108
God Stats
5W - 2L
1,652 SR
Queue Stats
95W - 126L
1,424 Elo+
Party 2
Mulan
Mulan
JasonVeerman
Mulan
Level 41
God Stats
2W - 2L
1,525 SR
Queue Stats
88W - 102L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mounczz
Ah Muzen Cab
Level 38
God Stats
3W - 2L
1,702 SR
Queue Stats
73W - 80L
1,450 Elo+
Party 2
Aphrodite
Aphrodite
ickleTNRG
Aphrodite
Level 88
God Stats
25W - 54L
1,310 SR
Queue Stats
96W - 125L
1,405 Elo+
Party 2
Team Averages
Level 76
1,529 SR
1,428 Elo+

VS

Team Averages
Level 28
1,387 SR
1,442 Elo+
Izanami
Izanami
Flexcuted
Izanami
Level 12
God Stats
0W - 3L
1,366 SR
Queue Stats
6W - 22L
1,500 Elo+
Party 1
Ra
Ra
Glatorex
Ra
Level 40
God Stats
26W - 34L
1,492 SR
Queue Stats
80W - 93L
1,395 Elo+
Solo
Guan Yu
Guan Yu
LWallace1993
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
benjberisha
Gilgamesh
Level 44
God Stats
5W - 7L
1,433 SR
Queue Stats
15W - 25L
1,315 Elo+
Solo
Loki
Loki
poxi-UwU
Loki
Level 32
God Stats
0W - 4L
1,144 SR
Queue Stats
70W - 77L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Farrsidee
Baron Samedi
10
2 / 1 / 3
6,158
560
5,355
5,930
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
12
8 / 1 / 0
7,212
656
6,706
8,482
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 1
6,081
553
3,617
4,961
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Mounczz
Ah Muzen Cab
10
5 / 0 / 4
6,103
555
7,258
3,302
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ickleTNRG
Aphrodite
10
4 / 2 / 4
5,801
527
2,533
6,495
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flexcuted
Izanami
7
0 / 4 / 2
4,751
432
1,913
5,894
1,338
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 6 / 2
5,800
527
3,201
7,859
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LWallace1993
Guan Yu
7
1 / 7 / 1
4,609
419
1,792
7,290
2,321
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
benjberisha
Gilgamesh
8
1 / 2 / 3
5,302
482
3,781
8,112
3,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
3 / 1 / 2
6,084
553
2,922
7,099
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
6
6
Deaths
20
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Farrsidee
Baron Samedi
2
1
3
3.5
L
Izanami
Flexcuted
Izanami
0
4
2
0.25
W
Arachne
8
1
0
8
L
1
6
2
0.33
W
1
2
1
0.75
L
Guan Yu
LWallace1993
Guan Yu
1
7
1
0.21
W
Ah Muzen Cab
Mounczz
Ah Muzen Cab
5
0
4
7
L
Gilgamesh
benjberisha
Gilgamesh
1
2
3
1.25
W
Aphrodite
ickleTNRG
Aphrodite
4
2
4
3
L
Loki
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
13,609
29,170
Taken
36,254
11,151
Mitigated
12,010
15,548
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Farrsidee
Baron Samedi
5,355
237
135
2,440
5,930
2,366
390
1,744
3,903
32,276
0
L
Izanami
Flexcuted
Izanami
1,913
1,057
0
81
5,894
1,338
304
1,042
4,852
0
19,166
W
Arachne
6,706
4,721
0
5,501
8,482
2,852
0
1,089
7,234
0
35,604
L
3,201
42
103
1,380
7,859
2,463
0
3,751
4,108
22,985
0
W
3,617
557
0
1,376
4,961
2,642
435
0
4,664
0
31,506
L
Guan Yu
LWallace1993
Guan Yu
1,792
127
8
60
7,290
2,321
167
1,377
5,913
0
10,925
W
Ah Muzen Cab
Mounczz
Ah Muzen Cab
7,258
3,148
203
887
3,302
1,245
598
0
3,302
0
25,862
L
Gilgamesh
benjberisha
Gilgamesh
3,781
698
382
2,214
8,112
3,682
0
749
7,020
0
22,512
W
Aphrodite
ickleTNRG
Aphrodite
2,533
319
1,063
3,943
6,495
2,046
536
0
6,495
29,014
0
L
Loki
2,922
810
0
2,193
7,099
2,206
0
969
6,093
0
23,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
26,546
314
Minions Killed
232
0
Camps Cleared
0
1,033,780
Distance Traveled
992,501
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,158
560
59
5
0
197,719
0
L
Izanami
4,751
432
49
4
0
198,775
0
W
Arachne
7,212
656
68
6
0
249,280
2
L
Ra
5,800
527
61
6
0
195,225
1
W
Mulan
6,081
553
79
7
0
191,962
3
L
Guan Yu
4,609
419
25
2
0
183,858
0
W
Ah Muzen Cab
6,103
555
48
4
0
201,088
2
L
Gilgamesh
5,302
482
42
4
0
202,340
0
W
Aphrodite
5,801
527
60
5
0
193,731
0
L
Loki
6,084
553
55
5
0
212,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role