Player Matchup

Apollo
Apollo
Carnage_Wolf001
Apollo
Level 124
God Stats
3W - 1L
1,615 SR
Queue Stats
118W - 122L
1,449 Elo+
Party 1
Vamana
Vamana
SolotoV__l
Vamana
Level 119
God Stats
2W - 0L
1,557 SR
Queue Stats
86W - 93L
1,429 Elo+
Party 1
Bacchus
Bacchus
nicojoaco88
Bacchus
Level 106
God Stats
3W - 2L
1,452 SR
Queue Stats
21W - 37L
1,321 Elo+
Party 1
Neith
Neith
whereYaAt
Neith
Level 62
God Stats
7W - 8L
1,427 SR
Queue Stats
82W - 77L
1,455 Elo+
Solo
Kali
Kali
xXTheSpart4Xx
Kali
Level 112
God Stats
3W - 8L
1,214 SR
Queue Stats
393W - 401L
1,447 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,420 Elo+

VS

Team Averages
Level 124
1,536 SR
1,494 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dragon_mengo
Nemesis
Level 109
God Stats
2W - 3L
1,714 SR
Queue Stats
696W - 725L
1,476 Elo+
Solo
Nox
Nox
MRTPoring
Nox
Level 133
God Stats
51W - 54L
1,464 SR
Queue Stats
186W - 178L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,921
547
1,198
5,208
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
SolotoV__l
Vamana
9
1 / 1 / 1
5,390
599
3,161
5,785
3,881
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
nicojoaco88
Bacchus
8
4 / 0 / 1
5,317
591
3,846
4,091
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
whereYaAt
Neith
9
2 / 0 / 5
5,699
633
4,346
3,488
1,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,721
636
3,449
4,362
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 2 / 0
4,807
534
4,075
4,358
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
8
1 / 1 / 0
4,683
520
2,429
6,294
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
 
Bacchus
5
0 / 3 / 0
3,802
422
3,531
7,307
3,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Dragon_mengo
Nemesis
6
0 / 1 / 0
3,886
432
171
2,815
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,111
457
2,181
3,844
1,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
3
3
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Bacchus
 
Bacchus
0
3
0
0
W
0
2
1
0.25
L
Nemesis
Dragon_mengo
Nemesis
0
1
0
0
L
0
3
0
0
W
Vamana
SolotoV__l
Vamana
1
1
1
1.5
W
Bacchus
nicojoaco88
Bacchus
4
0
1
4.5
W
Neith
whereYaAt
Neith
2
0
5
4.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
12,387
22,934
Taken
24,618
9,981
Mitigated
9,649
8,265
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,075
1,801
0
1,199
4,358
1,093
0
1,413
2,945
0
24,596
L
Sun Wukong
 
Sun Wukong
2,429
591
0
2,945
6,294
3,475
0
187
6,107
0
24,566
L
Bacchus
 
Bacchus
3,531
605
170
1,380
7,307
3,626
0
1,967
5,340
9,648
0
W
1,198
706
0
1,608
5,208
1,337
0
647
4,561
0
27,999
L
Nemesis
Dragon_mengo
Nemesis
171
0
0
1,592
2,815
434
0
0
2,815
0
10,906
L
2,181
233
0
490
3,844
1,021
0
279
3,565
17,261
0
W
Vamana
SolotoV__l
Vamana
3,161
1,193
0
3,270
5,785
3,881
0
421
4,969
0
26,221
W
Bacchus
nicojoaco88
Bacchus
3,846
750
0
1,284
4,091
2,405
58
1,746
2,345
9,170
0
W
Neith
whereYaAt
Neith
4,346
1,610
0
812
3,488
1,051
85
1,982
1,469
0
27,171
W
3,449
1,413
0
1,291
4,362
1,307
97
916
3,415
0
29,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
21,289
254
Minions Killed
173
0
Camps Cleared
0
858,833
Distance Traveled
732,054
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,807
534
48
5
0
143,168
0
L
Sun Wukong
4,683
520
51
6
0
179,911
2
L
Bacchus
3,802
422
7
1
0
169,493
4
W
Apollo
4,921
547
54
6
0
165,320
2
L
Nemesis
3,886
432
34
4
0
94,773
0
L
Nox
4,111
457
33
4
0
144,709
1
W
Vamana
5,390
599
46
5
0
182,429
0
W
Bacchus
5,317
591
20
2
0
179,972
1
W
Neith
5,699
633
66
7
0
175,569
0
W
Kali
5,721
636
68
8
0
155,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role