Player Matchup

Cthulhu
Cthulhu
jesusf2312
Cthulhu
Level 143
God Stats
4W - 6L
1,667 SR
Queue Stats
121W - 150L
1,468 Elo+
Solo
Raijin
Raijin
slyeight
Raijin
Level 43
God Stats
2W - 5L
1,471 SR
Queue Stats
11W - 22L
1,380 Elo+
Party 2
Loki
Loki
апекслегендс
Loki
Level 37
God Stats
1W - 2L
1,490 SR
Queue Stats
11W - 12L
1,315 Elo+
Party 2
Team Averages
Level 74
1,542 SR
1,388 Elo+

VS

Team Averages
Level 69
1,492 SR
1,498 Elo+
Chang'e
Chang'e
CCthuwu
Chang'e
Level 39
God Stats
7W - 6L
1,496 SR
Queue Stats
55W - 53L
1,502 Elo+
Party 1
Mulan
Mulan
DJEnderHD
Mulan
Level 121
God Stats
2W - 1L
1,497 SR
Queue Stats
136W - 125L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
W4LLIS321
Jing Wei
Level 48
God Stats
2W - 3L
1,482 SR
Queue Stats
109W - 138L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
jesusf2312
Cthulhu
14
4 / 3 / 11
10,693
668
15,841
27,592
23,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
slyeight
Raijin
15
6 / 6 / 8
11,289
706
12,079
14,650
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 8
10,756
672
10,802
15,206
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CCthuwu
Chang'e
16
7 / 7 / 9
12,371
773
18,332
14,943
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
DJEnderHD
Mulan
16
8 / 4 / 9
11,904
744
20,567
23,817
14,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
W4LLIS321
Jing Wei
15
2 / 4 / 13
11,294
706
11,143
12,026
3,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
15
Kills
17
17
Deaths
15
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CCthuwu
Chang'e
7
7
9
1.64
W
Mulan
DJEnderHD
Mulan
8
4
9
3.13
W
Jing Wei
W4LLIS321
Jing Wei
2
4
13
2.13
L
Cthulhu
jesusf2312
Cthulhu
4
3
11
3.17
L
Raijin
slyeight
Raijin
6
6
8
1.67
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,722
Damage
50,042
57,448
Taken
50,786
35,521
Mitigated
23,561
12,136
Healing
21,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CCthuwu
Chang'e
18,332
1,699
7,744
6,775
14,943
4,891
888
7,456
6,583
39,924
0
W
Mulan
DJEnderHD
Mulan
20,567
3,601
0
5,116
23,817
14,796
1,015
13,090
8,788
1,930
39,178
W
Jing Wei
W4LLIS321
Jing Wei
11,143
6,373
18
1,365
12,026
3,874
1,332
5,572
5,630
0
49,312
L
Cthulhu
jesusf2312
Cthulhu
15,841
1,635
179
8,250
27,592
23,289
369
6,881
19,732
38,845
0
L
Raijin
slyeight
Raijin
12,079
1,014
63
1,081
14,650
5,411
380
6,534
7,662
31,146
0
L
10,802
2,524
0
2,563
15,206
6,821
684
5,044
9,444
0
33,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
35,569
147
Minions Killed
182
4
Camps Cleared
10
814,185
Distance Traveled
858,361
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,371
773
64
4
0
288,548
1
W
Mulan
11,904
744
44
3
0
272,071
5
W
Jing Wei
11,294
706
74
5
10
297,742
6
L
Cthulhu
10,693
668
51
3
1
297,126
4
L
Raijin
11,289
706
56
4
1
249,475
0
L
Loki
10,756
672
40
3
2
267,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role