Player Matchup

Nox
Nox
Apakat Prime
Nox
Level 123
God Stats
11W - 8L
1,485 SR
Queue Stats
45W - 28L
1,538 Elo+
Party 1
Cerberus
Cerberus
Gregor6909
Cerberus
Level 99
God Stats
50W - 34L
1,587 SR
Queue Stats
145W - 145L
1,459 Elo+
Party 1
Chaac
Chaac
STF Vegeta
Chaac
Level 7
God Stats
1W - 3L
1,416 SR
Queue Stats
29W - 35L
1,399 Elo+
Party 1
Team Averages
Level 76
1,496 SR
1,465 Elo+

VS

Team Averages
Level 115
1,647 SR
1,563 Elo+
Geb
Geb
ShiZzLmaaNiZzL
Geb
Level 113
God Stats
5W - 0L
1,683 SR
Queue Stats
66W - 46L
1,602 Elo+
Solo
Thor
Thor
TheImmortal1222
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,494 Elo+
Solo
Ah Puch
Ah Puch
qaenya
Ah Puch
Level 107
God Stats
3W - 2L
1,758 SR
Queue Stats
48W - 39L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,362
614
8,688
8,110
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Gregor6909
Cerberus
11
1 / 0 / 4
7,126
594
4,673
11,950
9,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
9
2 / 7 / 2
7,094
591
4,553
14,786
6,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,808
734
8,052
11,055
12,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 5 / 4
8,011
668
4,402
10,814
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
qaenya
Ah Puch
13
4 / 0 / 7
8,466
706
16,389
5,612
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Cerberus
Gregor6909
Cerberus
1
0
4
3
L
Chaac
2
7
2
0.43
W
5
0
6
8
W
3
5
4
1
W
Ah Puch
qaenya
Ah Puch
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,914
Damage
28,843
34,846
Taken
27,481
18,893
Mitigated
19,784
6,318
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,688
248
0
0
8,110
3,013
296
5,717
2,283
25,741
0
L
Cerberus
Gregor6909
Cerberus
4,673
193
0
3,907
11,950
9,548
0
9,845
2,045
23,118
0
L
Chaac
4,553
880
313
2,098
14,786
6,332
354
9,194
5,423
0
8,702
W
8,052
1,133
935
3,252
11,055
12,078
158
5,551
5,504
15,904
0
W
4,402
1,331
45
773
10,814
5,728
0
6,339
4,475
0
24,761
W
Ah Puch
qaenya
Ah Puch
16,389
395
0
2,741
5,612
1,978
378
2,211
3,401
40,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
25,285
113
Minions Killed
124
2
Camps Cleared
7
631,089
Distance Traveled
661,330
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,362
614
54
5
0
201,492
4
L
Cerberus
7,126
594
50
4
2
223,237
5
L
Chaac
7,094
591
9
1
0
206,360
0
W
Geb
8,808
734
16
1
1
252,136
4
W
Thor
8,011
668
39
3
5
184,498
3
W
Ah Puch
8,466
706
69
6
1
224,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role